| 24 | |
| 25 | ==== Ticket Meeting with Beni and Nico ==== |
| 26 | - ''GUI - We can look at CEGUI. The GUI is for the Stations, when the ship docks and for the menu. For this we may want to put two students to work. |
| 27 | - ''AI - We have to develop that three layer system, proposed by Martin. We should maybe let two students work on this as well. |
| 28 | - ''Weapon System - We need some weapons: energy, rockets and stuff with effects and everything. |
| 29 | - ''Ship Upgrade - Our space ship can be upgraded with the weapons, engines and electronic systems. For this we will present a suggestion of what we need and how the parts are dependent of each other. A Scissor-Stone-Paper System should make fights more interesting.[[br]] |
| 30 | KISS model, the player should be able to download, install and play the games, without having to choose 2000 out of 5000 different capabilities (quote Nowic). So we need a good entry point for a newcomer, while we want to give a more experience player the possibility to customize his ship, alter-ego, et all to his taste. |
| 31 | - ''COLLADA support - We want a better mesh format than the OGRE meshes. COLLADA is the best we can think of. Let's make this work till summer. |
| 32 | - ''Missiondesign - I dunno if this should be something a student should work on, but we should produce some missions the player can get and solve. |
| 33 | - ''Models - We could use more fighters and stations. We should also follow the question if we should make the stations modular. Meaning a station consists of several parts, which can be exchanged with each other. |
| 34 | - ''Physics - We need a easy collision detection and reaction. Should we use ODE for this or implement something on our own? |
| 35 | - ''Save and Load - Meaning XML-Im- and Export which is partly done already.''[[br]] |
| 36 | X3n is already working on it. I will be some sort of saving capability between the missions - or in a later stage, while docked at a station. |
| 37 | - ''Since we can equip our ship we have to find that stuff in the universe. Pickups will be necessary.'' |
| 38 | - ''HUD - Not really a lot of things to do, but the radar must work if we want to display exciting space fights. '' |