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Changes between Initial Version and Version 1 of dev/projects/Dynamicmatch


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Timestamp:
May 31, 2010, 12:57:17 PM (14 years ago)
Author:
jo
Comment:

Documentation of Gametype Dynamicmatch

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  • dev/projects/Dynamicmatch

    v1 v1  
     1The dynamicmatch is a game type where you switch dynamically between three parties and have to adopt your behavior accordingly.
     2
     3== The different parties ==
     4
     5||'''Party'''||'''Default Color'''||'''Rating'''||
     6||Killer||green||superior party||
     7||Chaser||red||regular party||
     8||Victim||blue||minor party||
     9
     10== Beginning – the Selcetion Phase ==
     11
     12Everyone starts as chaser. As long as there are not enough killers and victims, every player can change his party and/or the party of other players by shooting at them. Generally the selection phase is very short and is followed directly by the main phase.
     13
     14== Rules for the Main Phase ==
     15
     16||Party||Score||Party Switch||Defence||
     17||Killer||kill Chaser (20 points per kill)||Shoot Victim||
     18||Chaser||shoot Victim (1 point per shot)|| || Kill Killer ||
     19||Victim||avoid being shot (X points per second)||Shoot Chaser||
     20
     21
     22== End of Game ==
     23
     24The game ends after 3 minutes. The player with the highest score wins.
     25
     26
     27== Miscellanous ==
     28
     29 * The minimum number of players recommended is four.
     30 * You can loose points for friendly fire, is friendly fire is turned on.
     31
     32
     33== Config values ==
     34
     35||Value||Default||Effect||
     36||bool  friendlyfire||true||Turn on/off friendlyfire||
     37||bool tutorial||true||Turn on/off infomessages||
     38||float gameTime_||180.0||Time in seconds how long a match lasts||
     39||ColourValue colours[]||red||chaser's color||
     40||ColourValue colours[]||blue||victim's color||
     41||ColourValue colours[]||green||killer's color||
     42