Version 11 (modified by nicolasc, 17 years ago) (diff) |
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HUD
See also: Ticket #233
Author
What's HUD
A full description of HUD can be found under WikiPedia.
HUD with Ogre
Ogre has its own class for HUD designing: CLASS OVERLAY.
There are two ways to write an overlay, neither it can be written in a script, or it can be dynamically created in C++ file.
All possibilities and variabilities for an overlay script are found unter Ogre Tutorial.
For Windows Users there is already an editor made by Patrick Kooman: Overlay Editor
Already Done
See Printscreen: Version 2.0
TODO
- To make HUD cuter, easier to use.
- To realize Radar System.
Proposals
- use SVG for drwaing - saves space, and is resolution indendant; drawback need to be implemented in OGRE/framework
- more suitable font.
Printscreens
Version 1.0
Version 2.0
Attachments (3)
- HUD1.0.png (12.3 KB) - added by chaiy 17 years ago.
- HUD2.0.png (359.6 KB) - added by chaiy 17 years ago.
- stearingBoard0.1.jpg (42.0 KB) - added by chaiy 17 years ago.
Download all attachments as: .zip