= Pickup system (#277) = == Author == [wiki:DanielHaggenmueller Daniel Haggenmüller] == Description == This project is about creating a pickup system that allows the player to pick up items, which can apply effects. == Timetable == || '''Date''' || '''What''' || || 16. mar. || ''(Start)'' || || 23. mar. || Planning / first coding attempts || || 30. mar. || Finishing base framework (working PickupSpawner & PickupCollection) || || 6. apr. || Create a class so dropped items can be picked up again || || 13. apr. || '''Easter''' || || 20. apr. || '''Sechseläuten''' || || 27. apr. || Work on usable & equipment-type items || || 4. may || Maybe create a (GUI-)inventory to manage items. || || 11. may || Work on everything I didn't manage to finish when I planned to. :-) || || 18. may || ''(Buffer)'' || || 2?. may || '''Presentation''' || == More details == (follows) == Images / Diagrams == (follows)