Version 1 (modified by danielh, 16 years ago) (diff) |
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Pickup system (#277)
Author
Description
This project is about creating a pickup system that allows the player to pick up items, which can apply effects.
Timetable
Date | What |
16. mar. | (Start) |
23. mar. | Planning / first coding attempts |
30. mar. | Finishing base framework (working PickupSpawner & PickupCollection) |
6. apr. | Create a class so dropped items can be picked up again |
13. apr. | Easter |
20. apr. | Sechseläuten |
27. apr. | Work on usable & equipment-type items |
4. may | Maybe create a (GUI-)inventory to manage items. |
11. may | Work on everything I didn't manage to finish when I planned to. |
18. may | (Buffer) |
2?. may | Presentation |
More details
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Images / Diagrams
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