Version 30 (modified by landauf, 16 years ago) (diff) |
---|
Development
This page is currently (yes, right now! september 18th) under construction.
|
blub
TracNav(TracNav/TOC_Development)?
b
c
TracNav(TracNav/TOC)? Orxonox is a cross platform open source 3D game programmed in C++ using Ogre as graphics engine.
Introduction
- Primer? - An overview of the Orxonox infrastructure.
- Installation? - Installation guides for developers
- SVN? - Source access and SVN for dummies
Programming
Everything about the part where people bang the keyboard to get some code compiled.
- State? - Get an overview of what we established yet
- Coding? - Style guide, tools and other useful information about coding in general
- Documentation? - Information about various structures and concepts
- Contribute? - Want to help us? Check out this site to get more specific information
- [doxygen:index.html DoxyGen] - An auto-generated Documentation of the Code
- Bug reporting - Please report any bugs in this section of the Forum
- Game development forum - Game development page on the forum
Content Creation
This section is about model creation, design, sound and everything else a game needs beside the code.
- State? - Read about the current state of content creation
- Content Creation? - All about creating content like levels, sounds, music, models etc.
- Brainstorming? - This is a collection of ideas which we intend to implement in some way. See also: Brainstorming (old)?.
- Content Creation Forum - Content creation board on the forum
The Team
Besides regular coders, orxonox is also advanced by student projects at ETH Zurich.
Miscellaneous
- Links? - Useful Links