= Information about Benjamin "Beni" Knecht = == Occupation == With the Bachelor degree in the pocket I'm studying electrical engineering and information technology in the 8th semester at the D-ITET at the ETH Zürich. Partying all the time and in between lots of studies and working on semester thesis fills my semester. [[br]] == Contact == You can contact me 24/7 per [mailto:beni@orxonox.net email] or with the contact form on my [http://n.ethz.ch/student/bknecht/ homepage]. ICQ#: 135297208 MSN: piranha2004@hotmail.com Skype: p1r4nh4 or of course in #orxonox on irc.datacore.ch If you're a good friend you may be able to aquire my mobile number. Please precede with caution, though. [[br]] == Programming before Orxonox == Matura thesis about artificial intelligence and some other work with Java, the object oriented programming language == Programming besides Orxonox == * Working for [http://www.e-serve.ch e-serve ag] as intern doing several easy and less easy tasks. * Semester thesis (no link yet) about online image recognition in a movie, taken by a mobile phone. [[br]] == Beni's Support for Orxonox: == === winter semester 05/06: === * [wiki:archive/DataStream Data stream] for network module * [wiki:archive/Control Control] for spaceship control (Ticket #60) (helicopter control, dynamic camera) === summer semester 2006: === * Task: [wiki:archive/ConceptPaper concept paper] (Ticket #129) * Content Creation: md2-Models with animations (crane arm and similar stuff, doors) * .md2-Models with animations for [wiki:Story Singleplayer-Level] (Check out the [wiki:md2Tutorial Tutorial] for md2-Models) === winter semester 06/07: === * project leader for PPS WS 06/07 * reviewed the [wiki:archive/TrackManager Track] and reimplemented a simple version of it === summer semester 2007: === * project leader for PPS SS 07 * enhance [wiki:archive/HudEnhancement HUD and weapon] (FPS related programming) (Ticket #211) === autumn semester 2007: === * project leader for PPS HS 07 * some core design of Orxonox V2 === spring semester 2008: === * project leader for PPS FS 08 * maybe something with the ressource management [[br]] == Cool Links: == * [http://www.merzo.net/ All the space ships you know and all in the right scale] [[br]] == Ideas: == * [wiki:archive/OrxWeapons Orx-Weapons] * most of the [wiki:archive/Story] [[br]] == Now playing those games: == * Jack Keane (studying OGRE engine) * Beyond Good & Evil (reviewing, studying atmosphere) * GTA San Andreas (reviewing, studying large world and mission management) * Rayman 2 (reviewing, now on PC, studying design) == Favorite Games == * Outcast - Best looking water and great KI for that time (1999), great action-adventure with free explorable world and lots of secondary quests.[[br]] * GTA serie - Free world and a lot to discover, lots of secondary tasks and mini games, very many cars/airplanes/ships[[br]] * Freespace 1 / 2 - I finished Freespace 1 the first time in one night together with a friend of mine. Great game with a exciting story. And the game is not so short.[[br]] * The Longest Journey - Breath taking Click-And-Point adventure with an absorbing !SciFi-Middle-Age mix story[[br]] * Monkey Island series - Probably best humor in a computer game[[br]] * Mafia - Great Story, realistic world, a bit crazy !FreeRide-Mode (CDs don't work anymore!!)[[br]] * Jagged Alliance - Most exciting round based action strategy game[[br]] * Yagger - Unique 3D-shooter air battle game, has a little bit the style of Aquanox. * Ikaruga - Dreamcast/GameCube/Wii vertical scroller with innovative game play. (Check out the [http://www.newgrounds.com/portal/view/336746 flash version of Ikaruga] on Newgrounds) * XIII - shooter in comic style (cell shading) (pretty unique concept) with deep and exciting story * Beyond Good & Evil - Jump and Run with ''perfect'' atmosphere. Everything fits! and many more... :) ---- == TI 1 == [wiki:BenjaminKnecht/tik1 TI slides]