= Information about Benjamin "Beni" Knecht = == Occupation == With the Bachelor degree in the pocket I'm studying electrical engineering and information technology in the 12th semester at the D-ITET at the ETH Zürich. At the moment I'm writing my master thesis at the Tokyo Institute of Technology in Japan. When not studying and working, I watch American TV series, enjoy good books or learn Japanese. [[br]] == Contact == You can contact me 24/7 per [mailto:beni@orxonox.net email]. ICQ#: 135297208 MSN: piranha2004@hotmail.com Skype: p1r4nh4 or of course in the [irc://irc.orxonox.net/orxonox IRC channel] If you're a good friend you may be able to acquire my mobile number by adding me as friend on Facebook. Stay tuned for my [http://www.benjaminknecht.ch new setup homepage]. [[br]] == Programming before Orxonox == Matura thesis about artificial intelligence and some other work with Java, the object oriented programming language == Programming besides Orxonox == * Working for [http://www.e-serve.ch e-serve ag] as intern doing several easy and less easy tasks. * Semester thesis ([http://www.youtube.com/watch?v=-qSO7h2eqkQ movie]) 'Real-time server side object recognition for mobile devices'. * Semester thesis 'Wortbedeutung und Satzstruktur'. Mostly matlab and scripts. * Internship at [http://www.kooaba.net kooaba]. * Helping with the internal and external communication protocols of [http://pixhawk.ethz.ch an autonomous helicopter framework]. [[br]] == Beni's Support for Orxonox: == === winter semester 05/06: === * [wiki:archive/DataStream Data stream] for network module * [wiki:archive/Control Control] for spaceship control (Ticket #60) (helicopter control, dynamic camera) === summer semester 2006: === * Task: [wiki:archive/ConceptPaper concept paper] (Ticket #129) * Content Creation: md2-Models with animations (crane arm and similar stuff, doors) * .md2-Models with animations for [wiki:Story Singleplayer-Level] (Check out the [wiki:md2Tutorial Tutorial] for md2-Models) === winter semester 06/07: === * project leader for PPS WS 06/07 * reviewed the [wiki:archive/TrackManager Track] and reimplemented a simple version of it === summer semester 2007: === * project leader for PPS SS 07 * enhance [wiki:archive/HudEnhancement HUD and weapon] (FPS related programming) (Ticket #211) === autumn semester 2007: === * project leader for PPS HS 07 * some core design of Orxonox V2 === spring semester 2008: === * project leader for PPS FS 08 * triggers === autumn semester 2008: === * ~~implementing script object for underlying game logic~~ (no time, very stressful semester) === spring semester 2009: === * teaching assistant in the PPS * [wiki:GUI] === autumn semester 2009: === * concept of GUI animations === spring semester 2010: === * hopefully finally an implementation of GUI animations [[br]] == Cool Links: == * [http://www.merzo.net/ All the space ships you know and all in the right scale] [[br]] == Ideas: == * [wiki:archive/OrxWeapons Orx-Weapons] * most of the [wiki:archive/Story] [[br]] == Now playing those games: == * None (omg!!) == Planing to finish those games: == * Dark Star One (bored) * Freelancer (no time) * Spore (bored) == Favorite Games == * Outcast - Best looking water and great AI for that time (1999), great action-adventure with free explorable world and lots of secondary quests.[[br]] * GTA serie - Free world and a lot to discover, lots of secondary tasks and mini games, very many cars/airplanes/ships[[br]] * Freespace 1 / 2 - I finished Freespace 1 the first time in one night together with a friend of mine. Great game with a exciting story. And the game is not so short.[[br]] * The Longest Journey - Breath taking Click-And-Point adventure with an absorbing !SciFi-Medieval-Age mix story[[br]] * Monkey Island series - Probably best humor in a computer game (only the latest game - Monkey Island 4 - sucked)[[br]] * Mafia - Great Story, realistic world, a bit crazy !FreeRide-Mode (CDs don't work anymore!!)[[br]] * Jagged Alliance - Most exciting round based action strategy game[[br]] * Yagger - Unique 3D-shooter air battle game, has a little bit the style of Aquanox. * Ikaruga - Dreamcast/GameCube/Wii vertical scroller with innovative game play. In Japan they actually play Ikaruga in amusement arcade. (Check out the [http://www.newgrounds.com/portal/view/336746 flash version of Ikaruga] on Newgrounds) * XIII - shooter in comic style (cell shading) (pretty unique concept) with deep and exciting story * Beyond Good & Evil - Jump and Run with ''perfect'' atmosphere. Everything fits! * Braid - Maybe the best puzzle platformer out there. Solve puzzles by manipulating time! (one of the few games I finished 100%) and many more... :) ---- == TI 1 == [wiki:BenjaminKnecht/tik1 TI slides]