= Information about Benjamin "Beni" Knecht = == Occupation == Beni is soon starting his Software Developer job at ETH Zürich where he'll be working on a secret project at the Computer Vision Institute. When not working, he watches American TV series, enjoys good books or learns Japanese. To get out in the nature, Beni searches for geo-caches in the near vicinity of Zürich. [[br]] == Contact == You can contact me 24/7 per [mailto:beni@orxonox.net email]. ICQ#: 135297208 Skype: p1r4nh4 or of course in the [irc://irc.orxonox.net/orxonox IRC channel] If you're a good friend you may be able to acquire my mobile number by adding me as friend on Facebook. You can read about my life and thoughts on my [http://www.benjaminknecht.ch homepage], where you can also contact me. [[br]] == Programming before Orxonox == Matura thesis about artificial intelligence and some other work with Java, the object oriented programming language == Programming besides Orxonox == * Working for [http://www.e-serve.ch e-serve ag] as intern doing several easy and less easy tasks. * Semester thesis ([http://www.youtube.com/watch?v=-qSO7h2eqkQ movie]) 'Real-time server side object recognition for mobile devices'. * Semester thesis 'Wortbedeutung und Satzstruktur'. Mostly matlab and scripts. * Internship at [http://www.kooaba.net kooaba]. * Helping with the internal and external communication protocols of [http://pixhawk.ethz.ch an autonomous helicopter framework]. * Writing an image analysis tool for segmentation and tracking of moving cells in confocal microscopy image data for the Master thesis. * Internship at [http://www.virtamed.com VirtaMed AG]. [[br]] == Beni's Support for Orxonox: == {{{ #!div width="100%" style="background-color: #F7F7F7; border: 1px solid #888888; margin: 5px; padding: 10px; width: 96%; float: left;" {{{ #!div width="48%" style="width:48%; float: left" ''' winter semester 05/06: ''' * [wiki:archive/DataStream Data stream] for network module * [wiki:archive/Control Control] for spaceship control (Ticket #60) (helicopter control, dynamic camera) ''' winter semester 06/07: ''' * project leader for PPS WS 06/07 * reviewed the [wiki:archive/TrackManager Track] and reimplemented a simple version of it ''' autumn semester 2007: ''' * project leader for PPS HS 07 * some core design of Orxonox V2 ''' autumn semester 2008: ''' * ~~implementing script object for underlying game logic~~ (no time, very stressful semester) ''' autumn semester 2009: ''' * concept of GUI animations }}} {{{ #!div width="48%" style="width: 47%; float: right" ''' summer semester 2006: ''' * Task: [wiki:archive/ConceptPaper concept paper] (Ticket #129) * Content Creation: md2-Models with animations (crane arm and similar stuff, doors) * .md2-Models with animations for [wiki:Story Singleplayer-Level] (Check out the [wiki:md2Tutorial Tutorial] for md2-Models) ''' summer semester 2007: ''' * project leader for PPS SS 07 * enhance [wiki:archive/HudEnhancement HUD and weapon] (FPS related programming) (Ticket #211) ''' spring semester 2008: ''' * project leader for PPS FS 08 * triggers ''' spring semester 2009: ''' * teaching assistant in the PPS * [wiki:GUI] ''' autumn semester 2010: ''' * hopefully finally an implementation of GUI animations }}} }}} [[br]][[br]] == Cool Links: == * [http://www.merzo.net/ All the space ships you know and all in the right scale] [[br]] == Ideas: == * [wiki:archive/OrxWeapons Orx-Weapons] * most of the [wiki:archive/Story] [[br]] == Now playing those games: == * Mass Effect 1, 2 & 3 * Gunpoint * RememberMe == Planing to finish those games: == * Venetica == Looking forward to play these games == * ... (suggestions accepted) == Favorite Games == * Outcast - Best looking water and great AI for that time (1999), great action-adventure with free explorable world and lots of secondary quests.[[br]] * GTA serie - Free world and a lot to discover, lots of secondary tasks and mini games, very many cars/airplanes/ships[[br]] * Freespace 1 / 2 - I finished Freespace 1 the first time in one night together with a friend of mine. Great game with a exciting story. And the game is not so short.[[br]] * The Longest Journey - Breath taking Click-And-Point adventure with an absorbing !SciFi-Medieval-Age mix story[[br]] * Monkey Island series - Probably best humor in a computer game (only the latest game - Monkey Island 4 - sucked)[[br]] * Mafia - Great Story, realistic world, a bit crazy !FreeRide-Mode (CDs don't work anymore!!)[[br]] * Jagged Alliance - Most exciting round based action strategy game[[br]] * Yagger - Unique 3D-shooter air battle game, has a little bit the style of Aquanox. * Ikaruga - Dreamcast/GameCube/Wii vertical scroller with innovative game play. In Japan they actually play Ikaruga in amusement arcade. (Check out the [http://www.newgrounds.com/portal/view/336746 flash version of Ikaruga] on Newgrounds) * XIII - shooter in comic style (cell shading) (pretty unique concept) with deep and exciting story * Beyond Good & Evil - Jump and Run with ''perfect'' atmosphere. Everything fits! * Braid - Maybe the best puzzle platformer out there. Solve puzzles by manipulating time! (one of the few games I finished 100%) and many more... :) ---- == TI 1 == [wiki:BenjaminKnecht/tik1 TI slides]