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Changes between Version 6 and Version 7 of people/boenzlip/modeling


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Timestamp:
Apr 19, 2006, 11:41:28 AM (19 years ago)
Author:
patrick
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  • people/boenzlip/modeling

    v6 v7  
    2121
    2222 * [http://www.wotsit.org/ wotsit] - a collection of format descriptions
     23 * [http://www.gametutorials.com/ gametutorials] - a collection of many importer/graphics examples
    2324
    2425=== 3Ds ===
    2526 * [http://www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=506 garagegames tutorial] - easy to use importer, some limitations
    2627 * [http://www.gamedev.net/reference/articles/article1259.asp gamedev code] - some example mesh/material loading code, no animations
     28 * [http://sourceforge.net/projects/lib3ds lib3ds] - ib3ds is a free ANSI-C library for working with the popular "3ds" 3D model format. loads and saves Atmosphere settings, Background settings, Shadow map settings, Viewport setting, Materials, Cameras, Lights, Meshes, Hierarchy, Animation keyframes
     29 * [http://sourceforge.net/projects/c3ds c3ds] - C3ds is a set of classes written in c++ to read and parse easily .3ds files with an object oriented approach.
     30 * [http://sourceforge.net/projects/opencl-clib opencl-clib] - OpenCL is Character library. It is used in OpenGL as its component. The library is built upon ScriptML and is able to support many 3D formats: md2, md3, 3ds, ... The language is C/C++. Many optimizations (VBO, arrays) are controlled through API
     31 * [http://sourceforge.net/projects/convex3d convex3d] - A converter, viewer and object extractor for popular 3D file formats (3DS, OBJ, LWO etc). Features very fast text renderer with font anti-aliasing, support for textures and materials, modelling grid and axis, making scene screenshots, postprocessing etc
     32 * [http://www.the-labs.com/Blender/3dsspec.html the-labs] - blender 3ds importer, very simple and old
     33
     34=== Cal3D ===
     35 * [http://cal3d.sourceforge.net/ cal3d format] - Cal3d is a skeletal based 3d character animation library written in C++