Lesson 3
Module 1: Introduction
- Lecturer: x3n?
- Subject: What is Ogre?
- Goal: Students have an overview of what Ogre can do
- Time: 13:15 - 13:30
- Location: ETZ H91
- Materials:
Module 2: Ogre tutorial
- Lecturer: x3n?
- Subject: code.. something
- Goal: Students have learnt to deal with Ogre code and know SVN
- Time: 13:30 - 14:15
- Location: ETL F11
- Materials:
Break
Module 3: GIMP tutorial
- Lecturer: Beni?
- Subject: How to draw a texture?
- Goal: Students know the basics of texture drawing
- Time: 14:30 - 15:15
- Location: ETL F11
- Materials:
Break
Module 4: Texturing tutorial
- Lecturer: Nico?
- Subject: How to put textures on models
- Goal: Students know how they can prepare their models for the game
- Time: 15:30 - 15:45
- Location: ETL F11
- Materials:
Discussion
- Lecturer: all
- Subject: Who wants to do what?
- Goal: Distribute tickets to interested students
- Time: 15:45-16:00
- Location: ETZ H91
- Materials:
Download in other formats: