Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Changes between Version 3 and Version 4 of ~archive/ADM


Ignore:
Timestamp:
Apr 15, 2017, 3:28:45 PM (8 years ago)
Author:
landauf
Comment:

fixed links

Legend:

Unmodified
Added
Removed
Modified
  • ~archive/ADM

    v3 v4  
    33
    44== Author ==
    5 [wiki:RetoLüchinger Reto Lüchinger]
     5[wiki:people/RetoLüchinger Reto Lüchinger]
    66
    77== Description ==
    8 ||The goal of the ADM is, to have an fix located enemy for the player. I want to implement an anti-personal Defense Mechanism, meaning a turret (Ticket 212) which will shoot at the player. [[br]] [[br]] * [https://dev.orxonox.net/ticket/210 Ticket #210] [[br]]  * [https://forum.orxonox.net/viewtopic.php?p=853#853 Developers Journal] [[br]] [[br]]  * [https://dev.orxonox.net/ticket/212 Ticket #212: Sebastians Turret], detailed: [wiki:Turret Turret] [[br]]  * [https://dev.orxonox.net/ticket/216 Ticket #216: Michis Moonstation], detailed: [wiki:MoonStation Moonstation] || || [[Image(turret.jpg)]] ||
     8||The goal of the ADM is, to have an fix located enemy for the player. I want to implement an anti-personal Defense Mechanism, meaning a turret (Ticket 212) which will shoot at the player. [[br]] [[br]] * [ticket:210 Ticket #210] [[br]]  * [https://forum.orxonox.net/viewtopic.php?p=853#853 Developers Journal] [[br]] [[br]]  * [ticket:212 Ticket #212: Sebastians Turret], detailed: [wiki:content/models/Turret Turret] [[br]]  * [ticket:216 Ticket #216: Michis Moonstation], detailed: [wiki:content/models/MoonStation Moonstation] || || [[Image(turret.jpg)]] ||
    99
    1010----
     
    1313
    1414|| '''Deadline''' || '''Description''' || '''More''' || '''Progress''' ||
    15 || Do, 26. April  || Ideas, plans and understanding || [wiki:archive/ADM#ideas more] || https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/100percent.gif?format=raw ||
    16 || Do, 03. Mai    || UML and Understanding || [wiki:archive/ADM#UML UML] || https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/100percent.gif?format=raw ||
    17 || Do, 07. June    || Coding || [wiki:archive/ADM#CODING CODING] || https://dev.orxonox.net/attachment/wiki/SpaceStationInterior/100percent.gif?format=raw ||
     15|| Do, 26. April  || Ideas, plans and understanding || [wiki:ADM#ideas more] || [[Image(content/models/SpaceStationInterior:100percent.gif)]] ||
     16|| Do, 03. Mai    || UML and Understanding || [wiki:ADM#UML UML] || [[Image(content/models/SpaceStationInterior:100percent.gif)]] ||
     17|| Do, 07. June    || Coding || [wiki:ADM#CODING CODING] || [[Image(content/models/SpaceStationInterior:100percent.gif)]]||
    1818
    1919[[br]]
     
    4141=== CODING ===
    4242
    43 The code can be found found under [https://dev.orxonox.net/browser/trunk/src/world_entities/npcs root/trunk/src/world_entities/npcs]. Furthermore, there had to be made an extra class called bsp_weapon {cc, h}, which are found under World_entities/weapons/.
     43The code can be found found under [source:orxonox.OLD/trunk/src/world_entities/npcs root/trunk/src/world_entities/npcs]. Furthermore, there had to be made an extra class called bsp_weapon {cc, h}, which are found under World_entities/weapons/.
    4444
    4545Explanations to the code: