= Engine Features = Platform & 3D API support * Linux, Windows (all major versions) and Mac OSX support * OpenGL, OpenAL support * Builds on gcc 4+ on Linux, Mac OSX (using XCode) and Windows using Cygwin * Framework bases on SDL library Material / Shader support * Powerful material declaration language * Load textures from PNG, JPEG, TGA or BMP * Textures can be provided and updated in realtime * Material LOD support; your material's cost is reduced as the objects using them get further away * Easy loading/unloading of OpenGL shaders Meshes * Import from many modelling tools including Blender, Milkshape3D, 3D Studio Max and Maya as .obj/.mtl and md2 files * Quake 3 BSP model format support * Height map loading support with many additional features * Linear 3D animation module Misc Graphics Engine * Powerfull and fast [wiki:archive/ParticleEngine ParticleEngine], including easily extensible emitters. Uses billboarding. * Generic [wiki:WeatherEngine WeatherEngine] creating raind, snow, thunder and lightning effects * Very nice water effects with shader support (including reflection and refraction) * Self made graphical user interface very adaptable and performant * Support for skyboxes, skyplanes and skydomes, very easy to use Collision Detection * Algorithm to create an Object-Aligned-Bounding-Box out of a triangle-soup * OBB obj-obj collision detection * Quadtree separation on the terrain, triangle-OBB collision detection for terrain-obj collisions * Id-Softwares' BSP model format and collision algorithms Networking * Robust UDP/TCP based networking module * Proxy server support which makes the game very scalable (almost arbitrary player numbers, almost :D ) * Different supported game modes for multiplayer games Artificial Intelligence * We have a very powerfull script engine based on LUA: object creation and control is one of many features * Some very simple AI scripts Misc. Engine * Powerful and simple event-handling system, supporting different states and many input devices like mouse, joystick, joypad and keyboard * Generic world loading over XML files * Easy to use XML and ini reader/writer