Version 1 (modified by landauf, 17 years ago) (diff) |
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Quest Dialog
Author
Andreas Hejj
Goal
Goal of this project is the programming of a GUI (Graphical User Interface) for Quest receiving. In the end you should see a box with Picture of the Quest-giver, a story around the Quest and finally a short description and maybe pictures of the reward(s). Here's a picture of such a GUI, although ours will look much better:
http://wow.ogaming.com/gallery/albums/GUI/wow_01.sized.jpg
TODOs
- Create a basic design →Done
- Use the design to create a basic Quest-dialog GUI →Done
- Implement a Quest-Class which includes all the information about any Quest in a level
- Implement some features in the OrxGui which makes our Quest-dialog look nicer (border, scrollbar, …)
- Implement the GUI by designing a special Quest which fits into the story
- …
Road Map
Date | What was done? |
16.11.2006 | Creating Wiki, Developer's journal, reading into source-code |
22.09.2006 | Trying out some basic things with the GLGui |
29.09.2006 | Thinking about the outline of the project, experimenting with GLGui |
06.12.2006 | Beginning with the main project, Implement a place for a picture and the parsing of the Q-dialogue |
13.12.2006 | Parsing picture & questdescription from XML-file and show it in a 1st view |
20.12.2006 | Implementing Quest-Class |
03.01.2007 | Get rid of the "border-problem", Making multiple-line text possible, arranging boxes (using thick border) |
10.01.2007 | Trying to implement a colored border; implement some features for the Quest-Class |
17.01.2007 | |
24.01.2007 | |
31.01.2007 |
—> Link to the Ticket:
Timetable
Date | ToDo |
16.11.2006 | |
22.09.2006 | |
29.09.2006 | |
06.12.2006 | |
13.12.2006 | |
20.12.2006 | Implement Quest Class, Code better looking without touching OrxGui |
03.01.2007 | Edit OrxGui for better looking |
10.01.2007 | Edit OrxGui for better looking |
17.01.2007 | |
24.01.2007 | Debugging |
31.01.2007 | Presentation |