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Changes between Initial Version and Version 1 of ~archive/State


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Timestamp:
Oct 6, 2008, 4:55:17 AM (16 years ago)
Author:
landauf
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  • ~archive/State

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     1= Development State =
     2[[OutdatedPage]]
     3[[TracNav(TracNav/TOC_Development)]]
     4
     5We are currently working on the '''Orxonox-v2 0.2 Alpha Codename: Bellatrix''' release.
     6
     7== Summary ==
     8Orxonox consists out of a variety of [wiki:ModulesDescription modules] on which we're working constantly. A list of our plans can be found in [report:1 this section]. Check out our [milestone:"Version 0.2 Codename: Bellatrix" working topics] to see what we are working on right now and for even more up-to-date information you may have a look on the [/timeline timeline]. If you're interested in our code, just [/browser browse the source].
     9
     10== People ==
     11At the moment we have approximately 8 coders and 2 modelers working on the project. This number changes all the time, because a lot of us work on it during their free time and only a part is done by students who get credit points for their work on Orxonox.
     12
     13== Playabilty ==
     14We want present a list to summarize the modules:
     15 * We have a rough concept of the universe where we have placed in our story. We're working out details as we go on with the mission design.
     16 * You can fly a space ship! Unfortunately in the level there is not much to do yet. Anyways: You can fly around and check out the level.
     17 * Levels are loaded via an XML-file. There you can easily add or remove models to have a look at them. Be careful though when editing game data.
     18 * Models of space ships, drones, robots and space stations are in use to populate the level with life and excitement. For better atmosphere we also have a variety of asteroids and space junk.
     19 * Shoot with your lasers! Hit your enemies with your weapons and watch the graphical effects. Unfortunately you cannot destroy anything.
     20 * Observe basic AI which controls ships flying in formation and evading obstacles.
     21
     22If you want to help us to make the game better check out [wiki:Contribute this page] to get more information on how you can contribute.