Version 2 (modified by landauf, 8 years ago) (diff) |
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Credits
Engine/Game Development
Coder: Patrick Boenzli
Core framework, OpenGL, C++ hardend, collision detection, event handling, OpenGL, network designer, bsp-mapper, bad modler, webpage, organizer, inventor, beer drinker, griller, SegaMegadrive gamer.
Email: patrick_at_orxonox.net
Patrick's Home
Coder: Benjamin Grauer
GTK, Graphical User Interface, sound engine guru, webpage, OpenGL developer, Vodka, grill master, overchiller, studies abuser, modler, lucas arts adventure gamer
Homepage: http://bensch.no-ip.com
Email: bensch_at_orxonox.net
Bensch's Home?
Coder/Modler: Benjamin Knecht PPS WS 05/06, SS 06
Playability developer, controls designer, story, universe writer and modler
Email: beni_at_orxonox.net
Beni's Home
Coder: Andy Mächler PPS SS 06
Weather engine wizard and linux fan.
Andy's Home?
Coder: Christoph Renner PPS WS 05/06, SS 06
Network Master and command line arguments implementer
Chrigi's Home?
Coder: Claudio Botta PPS WS 05/06, SS 06
BSP and height map implementer.
Claudio's Home?
Coder: David Hasenfratz PPS WS 05/06, SS 06
Animated texture implementer, weather god and party man. Our man in india.
Dävu's Home?
Coder: Stefan Lienhard PPS WS 05/06, SS 06
Animated texture implementer, water shader genious, party man, party organizer and 42M runner. Our man in canada.
Lieni's Home
Coder: Silvan Nellen PPS WS 05/06, SS 06
Playability developer and LUA script genious. Our guitar man.
Silvan's Home
Coder: Benjamin Wüst PPS WS 05/06
Coder/Modeler: Nicolas Schlumberger PPS WS 06/07, SS 07
Weapon system tweaker, rocket and projectile designer
Nico's Home
Reto Lüchinger PPS SS 07
Thomas Fahrni PPS WS 06/07
Andreas Hejj PPS WS 06/07
Michel Müller PPS WS 06/07
Filip Gospodinov PPS WS 06/07
Marc Schärer PPS WS 06/07
Pascal Brem PPS WS 06/07
Content Creation
Simon Wenner
Blender specialist, a real artist, anime fan
Nowic's Home
Simon Hofmann
Forum Admin, English corrector
Hofzge's Home
Fabian Landau PPS WS 06/07
UT Pro, hardcore gamer, BSP specialist
x3n's Home
Michi von Känel PPS SS 07
Moon station creator
Michi's Home
Felix Schulthess
artist letting off steam by modeling for Orxonox
Felix' Home
Sebastian Steiner PPS SS 07
Adrian Waeber PPS WS 06/07
Ralph Burkart PPS WS 06/07
Sam Boegli PPS WS 06/07
Marco Delai PPS WS 06/07
Tobias Rutishauser PPS WS 06/07
Andrea Moroni Stampa PPS WS 06/07
New Contributers
Sandra Weber PPS HS 07
Yuning Chai PPS HS 07
Mac contributer
Chai's Home
Oli Scheuss PPS HS 07
Gabriel Höhner PPS HS 07
handy man
Gabriel's Home?
Martin Otth PPS HS 07
Marc Biber PPS HS 07
Marcel Flügel Ribeiro PPS HS 07
homework hater, party man
Marcel's Home
Tim Widmer PPS HS 07
Janis Edelmann PPS HS 07
Dumeni Manatschal PPS HS 07
Nicolas Perrenoud PPS HS 07
Mathias Karlsson PPS HS 07
brick stacker
Mathias' Home?
Reto Grieder PPS HS 07
Windows contributer
Reto's Home
Dominik Schmidbauer PPS HS 07
Occasional Developers
Coder: Christian Meyer "Konfuzzyus"
Win32 compiler, bandwidth abuser, C/C++ monster, peon and code criticiser. Email: fuzzy_at_orxonox.ethz.ch
Coder: David Gruetter
OpenGL freak, skysphere maker Email: gruetter_at_orxonox.ethz.ch
Coder: Simon Hofmann
English corrector, story writer, comments on everything, gamer. Email: hofzge_at_orxonox.ethz.ch
Coder: Johannes Bader
OpenGL, algorithms, Showroom framework, coolermaster, Orxonox::Psychologist. It's long time ago since…
Coder: Adrian Buerli
C++ disenchanted assembler-coder, OOP design, int preference() { return MartiniBianco };
Coder: Nico Bernold
Bends the bits on OSX, graphics and responsible for the new style of the webpage. lounge lizard.
More noble Spirits
Infrastructure
Amir Guindehi
Thank you for being like a father to us and for giving us svn and mailinglist access. And thanks for all the administrative work you did. A true hero of the open source community… Homepage: http://www.datacore.ch
VSETH
The VSETH is supporting our educational work by giving us some space on their web-server. Homepage: http://www.vseth.ethz.ch
Sound and Arts
Pascal Graf
He designed the poster of our sixth convention in summer 2007 and helped us redesign our page. Thanks a lot for your great work. Just look at the website and you know what we mean.
Lukas Grauer
The first three songs are from Luke Grey, and they really revive all the feelings you had while playing a real arcade game. Listen to them, and you will know what I mean.
Alex Schenker
He is a technoid musician from America, and as such he may also be an (charenglish*) Orxonox::Translator(German);. For sure he will be one of the main testers of the whole Project.
Thierry Zaugg
He has enriched Orxonox by contributing many songs, many pictures and many models! We really appreciate this work and are thankful, that he is interessted in the progress of Orxonox[[br]] Homepage: http://www.bediff.com
Aaron von Schroeder
The drum and bass artists from Pfäffikon named Task Horizon will hopefully contribute their track soon. Anyways, they are more than worth to be mentioned here, for their really heavy sound.
Homepage: http://taskhorizon.no-ip.com
Daniel Grauer
From the project Frontline Soldiers a mod for FarCry we got many very good low-poly meshes of trees, vegetation and a lot more…
Thanks a lot.