30 #ifndef _DefaultWeaponmodeLink_H__ 31 #define _DefaultWeaponmodeLink_H__ 47 { this->firemode_ = firemode; }
49 {
return this->firemode_; }
52 { this->weaponmode_ = weaponmode; }
54 {
return this->weaponmode_; }
The BaseObject is the parent of all classes representing an instance in the game. ...
Definition: BaseObject.h:63
unsigned int getWeaponmode() const
Definition: DefaultWeaponmodeLink.h:53
void setFiremode(const unsigned int firemode)
Definition: DefaultWeaponmodeLink.h:46
Definition: DefaultWeaponmodeLink.h:38
unsigned int getFiremode() const
Definition: DefaultWeaponmodeLink.h:48
unsigned int weaponmode_
Definition: DefaultWeaponmodeLink.h:58
xmlelement
Definition: Super.h:519
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Mode
Definition: CorePrereqs.h:102
Shared library macros, enums, constants and forward declarations for the orxonox library ...
Declaration of BaseObject, the base class of all objects in Orxonox.
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60
unsigned int firemode_
Definition: DefaultWeaponmodeLink.h:57
void setWeaponmode(const unsigned int weaponmode)
Definition: DefaultWeaponmodeLink.h:51