Orxonox  0.0.5 Codename: Arcturus
FadeoutText.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
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22  * Author:
23  * Fabian 'x3n' Landau
24  * Co-authors:
25  * ...
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27  */
28 
29 #ifndef _FadeoutText_H__
30 #define _FadeoutText_H__
31 
33 
34 #include "tools/Timer.h"
36 #include "overlays/OverlayText.h"
37 
38 namespace orxonox
39 {
41  {
42  public:
43  FadeoutText(Context* context);
44  virtual ~FadeoutText() {}
45 
46  virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
47  virtual void tick(float dt) override;
48 
49  inline void setDelay(float delay)
50  { this->delay_ = delay; }
51  inline float getDelay() const
52  { return this->delay_; }
53 
54  inline void setFadeouttime(float fadeouttime)
55  { this->fadeouttime_ = fadeouttime; }
56  inline float getFadeouttime() const
57  { return this->fadeouttime_; }
58 
59  private:
60  virtual void changedColour() override;
61  virtual void changedCaption() override;
62 
63  void fadeout();
64  void reset();
65 
66  float delay_;
67  float fadeouttime_;
68 
71 
73  };
74 }
75 #endif /* _FadeoutText_H__ */
Definition: OverlayText.h:41
Definition: FadeoutText.h:40
Declaration of the Tickable interface.
bool bFadingOut_
Definition: FadeoutText.h:69
xmlelement
Definition: Super.h:519
Declaration of the Timer class, used to call functions after a given time-interval.
float fadeouttime_
Definition: FadeoutText.h:67
#define _OverlaysExport
Definition: OverlaysPrereqs.h:60
void setFadeouttime(float fadeouttime)
Definition: FadeoutText.h:54
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Shared library macros, enums, constants and forward declarations for the overlays module ...
Mode
Definition: CorePrereqs.h:102
virtual ~FadeoutText()
Definition: FadeoutText.h:44
void setDelay(float delay)
Definition: FadeoutText.h:49
unsigned int delay(float delay, const std::string &command)
Console-command: Calls another console command after delay seconds (game time).
Definition: Timer.cc:65
Definition: Context.h:45
float getFadeouttime() const
Definition: FadeoutText.h:56
float delay_
Definition: FadeoutText.h:66
Timer fadeouttimer_
Definition: FadeoutText.h:70
The Tickable interface provides a tick(dt) function, that gets called every frame.
Definition: Tickable.h:52
Timer is a helper class that executes a function after a given amount of seconds in game-time...
Definition: Timer.h:105
float initialAlpha_
Definition: FadeoutText.h:72
float getDelay() const
Definition: FadeoutText.h:51