Orxonox  0.0.5 Codename: Arcturus
FlagHUD.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
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7  *
8  * This program is free software; you can redistribute it and/or
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16  * GNU General Public License for more details.
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22  * Author:
23  * Cyrill Burgener
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25  */
26 
32 #ifndef _FlagHUD_H__
33 #define _FlagHUD_H__
34 
35 #include "HoverPrereqs.h"
36 
37 #include "util/OgreForwardRefs.h"
40 
41 namespace orxonox
42 {
43  class _HoverExport FlagHUD : public OrxonoxOverlay , public Tickable
44  {
45  public:
46  FlagHUD(Context* context);
47  virtual ~FlagHUD();
48 
49  virtual void tick(float dt) override;
50  virtual void changedOwner() override;
51 
52  void setFlagCount(int flagCount);
53 
54  private:
56  Ogre::PanelOverlayElement* panel_;
58  };
59 }
60 #endif /* _FlagHUD_H__ */
Declaration of the Tickable interface.
int flagCount_
Definition: FlagHUD.h:57
Hover * hoverGame_
Definition: FlagHUD.h:55
#define _HoverExport
Definition: HoverPrereqs.h:60
Ogre::PanelOverlayElement * panel_
Definition: FlagHUD.h:56
Shared library macros, enums, constants and forward declarations for the Hover module ...
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: Context.h:45
Definition: Hover.h:47
Base class to display content directly onto the screen.
Definition: OrxonoxOverlay.h:72
Declaration of the OrxonoxOverlay class.
Definition: FlagHUD.h:43
The Tickable interface provides a tick(dt) function, that gets called every frame.
Definition: Tickable.h:52