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Orxonox
0.0.5 Codename: Arcturus
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#include "FpsPlayer.h"#include <OgreSceneNode.h>#include <BulletDynamics/Dynamics/btRigidBody.h>#include <LinearMath/btVector3.h>#include <BulletCollision/NarrowPhaseCollision/btManifoldPoint.h>#include <OgreSceneManager.h>#include <OgreEntity.h>#include "core/CoreIncludes.h"#include "core/config/ConfigValueIncludes.h"#include "core/Template.h"#include "core/XMLPort.h"#include "items/Engine.h"#include "Scene.h"#include "weaponsystem/WeaponPack.h"#include "weaponsystem/WeaponSlot.h"#include "weaponsystem/Weapon.h"#include <cmath>Namespaces | |
| orxonox | |
| Die Wagnis Klasse hat die folgenden Aufgaben: | |
Functions | |
| orxonox::RegisterClass (FpsPlayer) | |
Variables | |
| const float | orxonox::jumpValue_ = 300 |
| const float | orxonox::orientationGain_ = 100 |
1.8.11