Orxonox  0.0.5 Codename: Arcturus
GSMainMenu.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  *
22  * Author:
23  * Reto Grieder
24  * Co-authors:
25  * ...
26  *
27  */
28 
29 #ifndef _GSMainMenu_H__
30 #define _GSMainMenu_H__
31 
32 #include "OrxonoxPrereqs.h"
33 
34 #include "util/OgreForwardRefs.h"
35 #include "core/GameState.h"
37 
38 namespace orxonox
39 {
41  {
42  public:
44  ~GSMainMenu();
45 
46  virtual void activate() override;
47  virtual void deactivate() override;
48  virtual void update(const Clock& time) override;
49 
50  void setConfigValues();
51  void reloadSound();
52  const std::string& getMainMenuSoundPath();
53  void setMainMenuSoundPath(const std::string& path);
54 
55  static void startStandalone(const std::string& level = "");
56  static void startServer(const std::string& level = "");
57  static void startClient(const std::string& destination = "");
58  static void startDedicated(const std::string& level = "");
59  static void startIOConsole();
60 
61  private:
63  Ogre::Camera* camera_;
64 
65  // ambient sound for the main menu
68  };
69 }
70 
71 #endif /* _GSMainMenu_H__ */
basic_path< std::string, path_traits > path
Definition: CorePrereqs.h:316
Definition: GSMainMenu.h:40
AmbientSound * ambient_
Definition: GSMainMenu.h:66
::std::string string
Definition: gtest-port.h:756
Scene * scene_
Definition: GSMainMenu.h:62
Helper object required before GameStates are being constructed.
Definition: Game.h:66
This is the base class of all objects which may contain config values.
Definition: Configurable.h:47
std::string soundPathMain_
Definition: GSMainMenu.h:67
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Shared library macros, enums, constants and forward declarations for the orxonox library ...
Definition of GameState class.
Declaration of Configurable, the base class of all objects which may contain config values...
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60
An implementation of a tree to manage game states.
Definition: GameState.h:61
The AmbientSound class is used to play background music.
Definition: AmbientSound.h:44
Simple real time clock based on Ogre::Timer.
Definition: Clock.h:57
Definition: Scene.h:54
Ogre::Camera * camera_
Definition: GSMainMenu.h:63