29 #ifndef _GSStandalone_H__ 30 #define _GSStandalone_H__ 43 virtual void activate()
override;
44 virtual void deactivate()
override;
45 virtual void update(
const Clock& time)
override;
Helper object required before GameStates are being constructed.
Definition: Game.h:66
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: GSStandalone.h:37
Shared library macros, enums, constants and forward declarations for the orxonox library ...
Definition of GameState class.
#define _OrxonoxExport
Definition: OrxonoxPrereqs.h:60
An implementation of a tree to manage game states.
Definition: GameState.h:61
Simple real time clock based on Ogre::Timer.
Definition: Clock.h:57