13 #ifndef _GravityBombFire_H__ 14 #define _GravityBombFire_H__ 36 virtual void fire()
override;
Shared library macros, enums, constants and forward declarations for the weapons module ...
Fires the GravityBomb.
Definition: GravityBombFire.h:30
A WeaponMode defines how a Weapon is used.
Definition: WeaponMode.h:49
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
static const float BOMB_VELOCITY
The initial speed of the bomb when it is launched.
Definition: GravityBombFire.h:39
#define _WeaponsExport
Definition: WeaponsPrereqs.h:60