13 #ifndef _GravityBombFire_H__    14 #define _GravityBombFire_H__    36             virtual void fire() 
override;
 
Shared library macros, enums, constants and forward declarations for the weapons module  ...
 
Fires the GravityBomb. 
Definition: GravityBombFire.h:30
 
A WeaponMode defines how a Weapon is used. 
Definition: WeaponMode.h:49
 
Die Wagnis Klasse hat die folgenden Aufgaben: 
Definition: ApplicationPaths.cc:66
 
static const float BOMB_VELOCITY
The initial speed of the bomb when it is launched. 
Definition: GravityBombFire.h:39
 
#define _WeaponsExport
Definition: WeaponsPrereqs.h:60