Orxonox  0.0.5 Codename: Arcturus
InvaderEnemyShooter.h
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1 /*
2  * ORXONOX - the hottest 3D action shooter ever to exist
3  * > www.orxonox.net <
4  *
5  *
6  * License notice:
7  *
8  * This program is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * as published by the Free Software Foundation; either version 2
11  * of the License, or (at your option) any later version.
12  *
13  * This program is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
21  *
22  * Author:
23  * Florian Zinggeler
24  * Co-authors:
25  * ...
26  *
27  */
28 
34 #ifndef _InvaderEnemyShooter_H__
35 #define _InvaderEnemyShooter_H__
36 
37 #include "invader/InvaderPrereqs.h"
38 
39 #include "invader/InvaderEnemy.h"
40 #include "tools/Timer.h"
41 
42 namespace orxonox
43 {
45  {
46  public:
47  InvaderEnemyShooter(Context* context);
48 
49  virtual void tick(float dt) override;
50  virtual void damage(float damage, float healthdamage, float shielddamage, Pawn* originator, const btCollisionShape* cs) override;
51  protected:
52  void shoot();
54 
55  };
56 }
57 
58 #endif /* _InvaderEnemyShooter_H__ */
Everything in Orxonox that has a health attribute is a Pawn.
Definition: Pawn.h:56
Definition: InvaderEnemy.h:43
Timer shootTimer
Definition: InvaderEnemyShooter.h:53
Declaration of the Timer class, used to call functions after a given time-interval.
#define _InvaderExport
Definition: InvaderPrereqs.h:60
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
Definition: InvaderEnemyShooter.h:44
Definition: Context.h:45
Shared library macros, enums, constants and forward declarations for the Invader module ...
Timer is a helper class that executes a function after a given amount of seconds in game-time...
Definition: Timer.h:105
Declaration of the InvaderEnemy class.