Orxonox
0.0.5 Codename: Arcturus
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This is the gametype for the awesome minigame. More...
#include "Jump.h"
#include "core/CoreIncludes.h"
#include "Highscore.h"
#include "JumpCenterpoint.h"
#include "JumpPlatform.h"
#include "JumpPlatformStatic.h"
#include "JumpPlatformHMove.h"
#include "JumpPlatformVMove.h"
#include "JumpPlatformDisappear.h"
#include "JumpPlatformTimer.h"
#include "JumpPlatformFake.h"
#include "JumpProjectile.h"
#include "JumpEnemy.h"
#include "JumpFigure.h"
#include "JumpItem.h"
#include "JumpSpring.h"
#include "JumpRocket.h"
#include "JumpPropeller.h"
#include "JumpBoots.h"
#include "JumpShield.h"
#include "gamestates/GSLevel.h"
#include "infos/PlayerInfo.h"
#include "graphics/Camera.h"
Namespaces | |
orxonox | |
Die Wagnis Klasse hat die folgenden Aufgaben: | |
Functions | |
orxonox::RegisterUnloadableClass (Jump) | |
This is the gametype for the awesome minigame.
Here the level is randomly created, the camera is shifted, ...