Orxonox
0.0.5 Codename: Arcturus
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projectiles are created by the gametype if the figure shoots. More...
#include "JumpProjectile.h"
#include "core/CoreIncludes.h"
#include "JumpFigure.h"
#include "JumpEnemy.h"
Namespaces | |
orxonox | |
Die Wagnis Klasse hat die folgenden Aufgaben: | |
Functions | |
orxonox::RegisterClass (JumpProjectile) | |
projectiles are created by the gametype if the figure shoots.
All projectiles check every tick, whether they hit an enemy.