Orxonox  0.0.5 Codename: Arcturus
NetworkCallbackManager.h
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2  * ORXONOX - the hottest 3D action shooter ever to exist
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22  * Author:
23  * Oliver Scheuss, (C) 2008
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28 
29 
30 #ifndef _NetworkCallbackManager_H__
31 #define _NetworkCallbackManager_H__
32 
33 #include "network/NetworkPrereqs.h"
34 
35 #include <set>
36 #include <queue>
37 
38 namespace orxonox{
39 
41  public:
42  static void registerCallback(NetworkCallbackBase *cb);
43  static void deleteCallback(NetworkCallbackBase *cb);
44  static void triggerCallback(NetworkCallbackBase *cb);
45  static void callCallbacks();
46  private:
47  static std::set<NetworkCallbackBase*> callbackSet_;
48  static std::queue<NetworkCallbackBase*> triggeredCallbacks_;
49  };
50 
51 
52 }
53 
54 
55 #endif /* _NetworkCallbackManager_H__ */
Shared library macros, enums, constants and forward declarations for the network library ...
static std::set< NetworkCallbackBase * > callbackSet_
Definition: NetworkCallbackManager.h:47
Definition: NetworkCallbackManager.h:40
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
#define _NetworkExport
Definition: NetworkPrereqs.h:59
Definition: NetworkCallback.h:41
static std::queue< NetworkCallbackBase * > triggeredCallbacks_
Definition: NetworkCallbackManager.h:48