Orxonox
0.0.5 Codename: Arcturus
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#include "Pawn.h"
#include <algorithm>
#include "core/CoreIncludes.h"
#include "core/GameMode.h"
#include "core/XMLPort.h"
#include "core/EventIncludes.h"
#include "network/NetworkFunction.h"
#include "infos/PlayerInfo.h"
#include "controllers/Controller.h"
#include "gametypes/Gametype.h"
#include "graphics/ParticleSpawner.h"
#include "worldentities/ExplosionChunk.h"
#include "worldentities/ExplosionPart.h"
#include "weaponsystem/WeaponSystem.h"
#include "weaponsystem/WeaponSlot.h"
#include "weaponsystem/WeaponPack.h"
#include "weaponsystem/WeaponSet.h"
#include "weaponsystem/Munition.h"
#include "sound/WorldSound.h"
#include "core/object/ObjectListIterator.h"
#include "Level.h"
#include "scriptablecontroller/scriptable_controller.h"
#include "controllers/FormationController.h"
Namespaces | |
orxonox | |
Die Wagnis Klasse hat die folgenden Aufgaben: | |
Functions | |
orxonox::RegisterClass (Pawn) | |
orxonox::SetConsoleCommand ("Pawn","debugDrawWeapons",&Pawn::consoleCommand_debugDrawWeapons).addShortcut() | |