35 #ifndef _PickupSpawner_H__    36 #define _PickupSpawner_H__    85             virtual void tick(
float dt) 
override; 
    92                 { 
return this->triggerDistance_; }
    98                 { this->triggerDistance_ = value; }
   104                 { 
return this->respawnTime_; }
   110                 { this->respawnTime_ = time; }
   116                 { 
return this->maxSpawnedItems_; }
   117             void setMaxSpawnedItems(
int items); 
   123                 { 
return this->pickupTemplateName_; }
   128                 {
return this->pickupTemplate_; }
   130             void setPickupTemplateName(
const std::string& name);
   131             void setPickupTemplate(
Template* temp);
   134             void initialize(
void);
   137             void respawnTimerCallback(); 
   139             void decrementSpawnsRemaining(
void); 
   140             void startRespawnTimer(
void); 
   148                 { this->blocked_.insert(std::pair<PickupCarrier*, std::time_t>(carrier, std::time(0)+time)); }
   169             static const int INF = -1; 
   170             static const unsigned int DEFAULT_BLOCKED_TIME = 5; 
 #define _PickupExport
Definition: PickupPrereqs.h:60
 
StaticEntity * representation_
The active representation of the spawner. 
Definition: PickupSpawner.h:154
 
The StaticEntity is the simplest derivative of the orxonox::WorldEntity class. 
Definition: StaticEntity.h:50
 
Definition: Template.h:50
 
Declaration of the Tickable interface. 
 
float getTriggerDistance() const 
Get the distance in which to trigger. 
Definition: PickupSpawner.h:91
 
An Interface (or more precisely an abstract class) to model and represent different (all kinds of) pi...
Definition: Pickupable.h:60
 
::std::string string
Definition: gtest-port.h:756
 
Template * getPickupTemplate() const 
Returns the template which is used to create a pickup for this spawner. 
Definition: PickupSpawner.h:127
 
float respawnTime_
Time after which this gets re-actived. 
Definition: PickupSpawner.h:163
 
const std::string & getPickupTemplateName() const 
Returns the name of the template which is used to create a pickup for this spawner. 
Definition: PickupSpawner.h:122
 
int getMaxSpawnedItems(void) const 
Get the maximum number of items that will be spawned by this PickupSpawner. 
Definition: PickupSpawner.h:115
 
xmlelement
Definition: Super.h:519
 
Declaration of the Timer class, used to call functions after a given time-interval. 
 
float triggerDistance_
Distance in which this gets triggered. 
Definition: PickupSpawner.h:161
 
int spawnsRemaining_
Number of items that can be spawned by this PickupSpawner until it selfdestructs. ...
Definition: PickupSpawner.h:159
 
float getRespawnTime() const 
Get the time to respawn. 
Definition: PickupSpawner.h:103
 
std::string pickupTemplateName_
The name of the pickup template. 
Definition: PickupSpawner.h:155
 
Die Wagnis Klasse hat die folgenden Aufgaben: 
Definition: ApplicationPaths.cc:66
 
Timer respawnTimer_
Timer used for re-activating. 
Definition: PickupSpawner.h:164
 
Mode
Definition: CorePrereqs.h:102
 
bool selfDestruct_
True if the PickupSpawner is selfdestructing. 
Definition: PickupSpawner.h:167
 
void block(PickupCarrier *carrier, unsigned int time=DEFAULT_BLOCKED_TIME)
Helper method. 
Definition: PickupSpawner.h:147
 
The PickupSpawner class is responsible for spawning @ref orxonox::Pickupable "Pickupables" of a speci...
Definition: PickupSpawner.h:76
 
Pickupable * pickup_
The pickup to be spawned. 
Definition: PickupSpawner.h:153
 
The PickupCarrier interface provides the means, for any class implementing it, to possess Pickupables...
Definition: PickupCarrier.h:68
 
int maxSpawnedItems_
Maximum number of items spawned by this PickupSpawner. 
Definition: PickupSpawner.h:158
 
Shared library macros, enums, constants and forward declarations for the questsystem module  ...
 
std::map< PickupCarrier *, std::time_t > blocked_
Definition: PickupSpawner.h:165
 
The Tickable interface provides a tick(dt) function, that gets called every frame. 
Definition: Tickable.h:52
 
void setRespawnTime(float time)
Set the time to respawn. 
Definition: PickupSpawner.h:109
 
Timer is a helper class that executes a function after a given amount of seconds in game-time...
Definition: Timer.h:105
 
Template * pickupTemplate_
The template to be used to create a pickupable. 
Definition: PickupSpawner.h:156
 
void setTriggerDistance(float value)
Set the distance in which to trigger. 
Definition: PickupSpawner.h:97
 
Definition of the Pickupable class.