49 virtual bool collidesAgainst(
WorldEntity* otherObject,
const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint)
override;
50 virtual void tick(
float dt)
override;
52 void setDirection(
const bool direction);
56 { this->speed_ = speed; }
#define _SOBExport
Definition: SOBPrereqs.h:60
bool hasCollided_
Definition: SOBGumba.h:60
Definition: MovableEntity.h:42
float speed_
Definition: SOBGumba.h:64
bool changeAllowed_
Definition: SOBGumba.h:66
The WorldEntity represents everything that can be put in a Scene at a certain location.
Definition: WorldEntity.h:72
xmlelement
Definition: Super.h:519
Die Wagnis Klasse hat die folgenden Aufgaben:
Definition: ApplicationPaths.cc:66
void setSpeed(const float speed)
Definition: SOBGumba.h:55
Mode
Definition: CorePrereqs.h:102
SOBGumbaBoss * creator_
Definition: SOBGumba.h:61
Definition: SOBGumba.h:44
Definition: SOBGumbaBoss.h:45
float maxLifetime_
Definition: SOBGumba.h:68
float getSpeed() const
Definition: SOBGumba.h:57
float gravityAcceleration_
Definition: SOBGumba.h:63
float lifetime_
Definition: SOBGumba.h:69
bool goesRight_
Definition: SOBGumba.h:65
Shared library macros, enums, constants and forward declarations for the SOB module ...
float changedOn_
Definition: SOBGumba.h:67