110             Timer(
float interval, 
bool bLoop, 
const ExecutorPtr& executor, 
bool bKillAfterCall = 
false);
   111             Timer(
float interval, 
bool bLoop, std::function<
void (
void)> func, 
bool bKillAfterCall = 
false);
   113             void setTimer(
float interval, 
bool bLoop, 
const ExecutorPtr& executor, 
bool bKillAfterCall = 
false);
   114             void setTimer(
float interval, 
bool bLoop, std::function<
void (
void)> func, 
bool bKillAfterCall = 
false);
   121                 { this->bActive_ = 
true; this->time_ = this->interval_; }
   124                 { this->bActive_ = 
false; this->time_ = this->interval_; }
   127                 { this->bActive_ = 
false; }
   130                 { this->bActive_ = 
true; }
   133                 { 
return this->bActive_; }
   136                 { 
return static_cast<float>(this->time_ / 1000000.0f); }
   139                 { 
if (time > 0.0f) this->time_ += 
static_cast<long long>(time * 1000000.0f); }
   142                 { 
if (time > 0.0f) this->time_ -= 
static_cast<long long>(time * 1000000.0f); }
   145                 { this->interval_ = 
static_cast<long long>(interval * 1000000.0f); }
   148                 { this->bLoop_ = bLoop; }
   150             void tick(
const Clock& time);
   153             virtual float getTimeFactor();
   180             RealTimer(
float interval, 
bool bLoop, 
const ExecutorPtr& executor, 
bool bKillAfterCall = 
false);
   183             virtual float getTimeFactor() 
override;
 long long interval_
The time-interval in micro seconds. 
Definition: Timer.h:162
 
void setLoop(bool bLoop)
Defines if the timer call the executor every interval seconds or only once. 
Definition: Timer.h:147
 
Listable stores the entries of all object lists pointing to this instance. 
Definition: Listable.h:50
 
::std::string string
Definition: gtest-port.h:756
 
void removeTime(float time)
Decreases the remaining time of the timer by the given amount of time (in seconds) ...
Definition: Timer.h:141
 
void startTimer()
Re-starts the timer: The executor will be called after interval seconds. 
Definition: Timer.h:120
 
bool bKillAfterCall_
If true the timer gets deleted after it expired and called the executor. 
Definition: Timer.h:165
 
void killdelay(unsigned int handle)
Console-command: Kills a delayed command with given handle. 
Definition: Timer.cc:125
 
void pauseTimer()
Pauses the timer - it will continue with the actual state if you call unpauseTimer(). 
Definition: Timer.h:126
 
void killdelays()
Console-command: Kills all scheduled commands that were delayed using delay(). 
Definition: Timer.cc:114
 
bool bActive_
If true, the timer ticks and calls the executor if the time's up. 
Definition: Timer.h:164
 
void addTime(float time)
Increases the remaining time of the timer by the given amount of time (in seconds). 
Definition: Timer.h:138
 
long long time_
Internal variable, counting the time untill the next executor-call. 
Definition: Timer.h:167
 
bool isActive() const 
Returns true if the timer is active (neither stopped nor paused). 
Definition: Timer.h:132
 
Die Wagnis Klasse hat die folgenden Aufgaben: 
Definition: ApplicationPaths.cc:66
 
ARGUMENT_COMPLETION_FUNCTION_IMPLEMENTATION_MULTI() command(const std::string &fragment)
Returns a list of commands and groups and also supports auto-completion of the arguments of these com...
Definition: ArgumentCompletionFunctions.cc:178
 
unsigned int delayreal(float delay, const std::string &command)
Console-command: Calls another console command after delay seconds (real time) 
Definition: Timer.cc:76
 
std::function< void(void)> function_
Definition: Timer.h:159
 
Typedefs and definitions of ExecutorPtr, ExecutorStaticPtr, and ExecutorMemberPtr. 
 
void stopTimer()
Stops the timer. 
Definition: Timer.h:123
 
unsigned int delay(float delay, const std::string &command)
Console-command: Calls another console command after delay seconds (game time). 
Definition: Timer.cc:65
 
void executeDelayedCommand(Timer *timer, const std::string &command)
Helper function for delay(), executes the command and destroys the timer. 
Definition: Timer.cc:104
 
Declaration of Listable, the base of all classes whose instances can be stored in object lists...
 
void setInterval(float interval)
Changes the calling interval. 
Definition: Timer.h:144
 
bool bLoop_
If true, the executor gets called every interval seconds. 
Definition: Timer.h:163
 
bool isStdFunction_
Definition: Timer.h:161
 
Simple real time clock based on Ogre::Timer. 
Definition: Clock.h:57
 
float getRemainingTime() const 
Returns the remaining time until the timer calls the executor. 
Definition: Timer.h:135
 
Timer is a helper class that executes a function after a given amount of seconds in game-time...
Definition: Timer.h:105
 
unsigned int addDelayedCommand(Timer *timer, float delay, const std::string &command)
Helper function, used by delay() and delayreal() to add a delayed command. 
Definition: Timer.cc:88
 
std::shared_ptr< Executor > ExecutorPtr
Definition: ExecutorPtr.h:55
 
RealTimer is a helper class that executes a function after a given amount of seconds in real-time...
Definition: Timer.h:176
 
void unpauseTimer()
Unpauses the timer - continues with the given state. 
Definition: Timer.h:129
 
ExecutorPtr executor_
The executor of the function that will be called when the time expires. 
Definition: Timer.h:158