acceptsPickups_ | orxonox::Pawn | protected |
activatePhysics() | orxonox::WorldEntity | |
addAcceleration(const Vector3 &acceleration, const Vector3 &relativePosition=Vector3::ZERO) | orxonox::MobileEntity | |
addCameraPosition(CameraPosition *position) | orxonox::ControllableEntity | |
addedToPhysicalWorld() const | orxonox::WorldEntity | |
addedWeaponPack(WeaponPack *wPack) | orxonox::Pawn | inlinevirtual |
addEventListener(BaseObject *listener) | orxonox::BaseObject | |
addEventSource(BaseObject *source, const std::string &state) | orxonox::BaseObject | |
addEventState(const std::string &name, EventState *container) | orxonox::BaseObject | protected |
addExplosionPart(ExplosionPart *ePart) | orxonox::Pawn | |
addHealth(float health) | orxonox::Pawn | inline |
addMunitionXML(Munition *munition) | orxonox::Pawn | |
addShieldHealth(float amount) | orxonox::Pawn | inline |
addTemplate(const std::string &name) | orxonox::BaseObject | |
addTemplate(Template *temp) | orxonox::BaseObject | |
addWeaponPack(WeaponPack *wPack) | orxonox::Pawn | |
addWeaponPackXML(WeaponPack *wPack) | orxonox::Pawn | |
addWeaponSet(WeaponSet *wSet) | orxonox::Pawn | |
addWeaponSlot(WeaponSlot *wSlot) | orxonox::Pawn | |
angularAcceleration_ | orxonox::MobileEntity | protected |
angularVelocity_ | orxonox::MobileEntity | protected |
applyCentralForce(const Vector3 &force) | orxonox::MobileEntity | |
applyCentralForce(float x, float y, float z) | orxonox::MobileEntity | inline |
attach(WorldEntity *object) | orxonox::WorldEntity | |
attachCollisionShape(CollisionShape *shape) | orxonox::WorldEntity | |
attachNode(Ogre::SceneNode *node) | orxonox::WorldEntity | |
attachOgreObject(Ogre::MovableObject *object) | orxonox::WorldEntity | |
attachOgreObject(Ogre::BillboardSet *object) | orxonox::WorldEntity | |
attachOgreObject(Ogre::Camera *object) | orxonox::WorldEntity | |
attachOgreObject(Ogre::Entity *object) | orxonox::WorldEntity | |
attachOgreObject(Ogre::ParticleSystem *object) | orxonox::WorldEntity | |
attachToNode(Ogre::SceneNode *node) | orxonox::WorldEntity | |
attachToParent(WorldEntity *parent) | orxonox::WorldEntity | inline |
BACK | orxonox::WorldEntity | static |
bActive_ | orxonox::BaseObject | protected |
bAlive_ | orxonox::Pawn | protected |
BaseObject(Context *context) | orxonox::BaseObject | |
boost(bool bBoost) | orxonox::ControllableEntity | inlinevirtual |
BT_DECLARE_ALIGNED_ALLOCATOR() | orxonox::WorldEntity | |
bVisible_ | orxonox::BaseObject | protected |
bVulnerable_ | orxonox::Pawn | protected |
camera | orxonox::InvaderEnemy | protected |
cameraPositionRootNode_ | orxonox::ControllableEntity | protected |
changedActivity(void) override | orxonox::WorldEntity | virtual |
changedMainStateName() | orxonox::BaseObject | virtual |
changedName() | orxonox::BaseObject | inlinevirtual |
changedPlayer() | orxonox::ControllableEntity | inlinevirtual |
changedScale() | orxonox::WorldEntity | inlinevirtual |
changedVisibility() override | orxonox::Pawn | virtual |
changedVulnerability() | orxonox::Pawn | virtual |
collidesAgainst(WorldEntity *otherObject, const btCollisionShape *ownCollisionShape, btManifoldPoint &contactPoint) override | orxonox::InvaderEnemy | inlinevirtual |
CollisionType enum name | orxonox::WorldEntity | |
Configurable() | orxonox::Configurable | |
consoleCommand_debugDrawWeapons(bool bDraw) | orxonox::Pawn | static |
ControllableEntity(Context *context) | orxonox::ControllableEntity | |
createHud(void) | orxonox::ControllableEntity | protected |
damage(float damage, float healthdamage, float shielddamage, Pawn *originator, const btCollisionShape *cs) override | orxonox::InvaderEnemyShooter | virtual |
damageMultiplier_ | orxonox::Pawn | protected |
damping | orxonox::InvaderEnemy | protected |
deactivatePhysics() | orxonox::WorldEntity | |
death() | orxonox::Pawn | protectedvirtual |
decreaseShieldRechargeCountdownTime(float dt) | orxonox::Pawn | |
deleteObject(uint32_t objectID_) | orxonox::Synchronisable | static |
desiredVelocity | orxonox::InvaderEnemy | protected |
destroy() | orxonox::Destroyable | |
Destroyable() | orxonox::Destroyable | |
destroyHud(void) | orxonox::ControllableEntity | protected |
destroyLater() | orxonox::Destroyable | |
detach(WorldEntity *object) | orxonox::WorldEntity | |
detachCollisionShape(CollisionShape *shape) | orxonox::WorldEntity | |
detachFromNode(Ogre::SceneNode *node) | orxonox::WorldEntity | |
detachFromParent() | orxonox::WorldEntity | inline |
detachNode(Ogre::SceneNode *node) | orxonox::WorldEntity | |
detachOgreObject(Ogre::MovableObject *object) | orxonox::WorldEntity | |
detachOgreObject(Ogre::BillboardSet *object) | orxonox::WorldEntity | |
detachOgreObject(Ogre::Camera *object) | orxonox::WorldEntity | |
detachOgreObject(Ogre::Entity *object) | orxonox::WorldEntity | |
detachOgreObject(Ogre::ParticleSystem *object) | orxonox::WorldEntity | |
detachOgreObject(const Ogre::String &name) | orxonox::WorldEntity | |
disableCollisionCallback() | orxonox::WorldEntity | inline |
doesAcceptPickups() | orxonox::Pawn | inline |
DOWN | orxonox::WorldEntity | static |
enableCollisionCallback() | orxonox::WorldEntity | inline |
explosionPartList_ | orxonox::Pawn | protected |
fabricate(uint8_t *&mem, uint8_t mode=0x0) | orxonox::Synchronisable | static |
findContextID(Context *context) | orxonox::Synchronisable | protected |
fire(unsigned int firemode) | orxonox::ControllableEntity | |
fired(unsigned int firemode) override | orxonox::Pawn | virtual |
fireEvent(const std::string &name="") | orxonox::BaseObject | |
fireEvent(bool activate, const std::string &name="") | orxonox::BaseObject | |
fireEvent(bool activate, BaseObject *originator, const std::string &name="") | orxonox::BaseObject | |
fireEvent(Event &event) | orxonox::BaseObject | |
FRONT | orxonox::WorldEntity | static |
game | orxonox::InvaderEnemy | protected |
getAcceleration() const | orxonox::MobileEntity | inline |
getAimPosition() | orxonox::Pawn | inline |
getAngularAcceleration() const | orxonox::MobileEntity | inline |
getAngularDamping() const | orxonox::WorldEntity | inline |
getAngularFactor() const | orxonox::WorldEntity | inline |
getAngularVelocity() const | orxonox::MobileEntity | inline |
getAttachedCollisionShape(unsigned int index) | orxonox::WorldEntity | |
getAttachedObject(unsigned int index) | orxonox::WorldEntity | |
getAttachedObjects() const | orxonox::WorldEntity | inline |
getCamera() const | orxonox::ControllableEntity | inline |
getCameraPosition(unsigned int index) const | orxonox::ControllableEntity | |
getCameraPositions() const | orxonox::ControllableEntity | inline |
getCameraPositionTemplate() const | orxonox::ControllableEntity | inline |
getCarrierChildren(void) const override | orxonox::Pawn | inlineprotectedvirtual |
getCarrierParent(void) const override | orxonox::Pawn | inlineprotectedvirtual |
getCarrierPosition(void) const override | orxonox::Pawn | inlinevirtual |
getCcdMotionThreshold() const | orxonox::WorldEntity | inline |
getCcdSweptSphereRadius() const | orxonox::WorldEntity | inline |
getClassID() const | orxonox::Synchronisable | inline |
getCollisionType() const | orxonox::WorldEntity | inline |
getCollisionTypeStr() const | orxonox::WorldEntity | |
getContext() const | orxonox::Listable | inline |
getContextID() const | orxonox::Synchronisable | inline |
getController() const | orxonox::ControllableEntity | inline |
getCreator() const | orxonox::BaseObject | inline |
getCurrentCameraIndex() const | orxonox::ControllableEntity | |
getCurrentCameraPosition() | orxonox::ControllableEntity | inline |
getDamageMultiplier() const | orxonox::Pawn | inline |
getDeleteWithParent() const | orxonox::WorldEntity | inline |
getDerivedPointer(unsigned int classID) | orxonox::Identifiable | inline |
getDerivedPointer(unsigned int classID) | orxonox::Identifiable | inline |
getDerivedPointer(unsigned int classID) const | orxonox::Identifiable | inline |
getDestroyWhenPlayerLeft() const | orxonox::ControllableEntity | inline |
getEventListener(unsigned int index) const | orxonox::BaseObject | |
getEventSource(unsigned int index, const std::string &state) const | orxonox::BaseObject | |
getEventState(const std::string &name) const | orxonox::BaseObject | protected |
getExplosionChunks() const | orxonox::Pawn | inline |
getExplosionPart() | orxonox::Pawn | |
getExplosionSound() | orxonox::Pawn | |
getFile() const | orxonox::BaseObject | inline |
getFilename() const | orxonox::BaseObject | |
getFormerPlayer() const | orxonox::ControllableEntity | inline |
getFriction() const | orxonox::WorldEntity | inline |
getGame() | orxonox::InvaderEnemy | protected |
getGametype() const | orxonox::BaseObject | inline |
getHealth() const | orxonox::Pawn | inline |
getHUD() const | orxonox::ControllableEntity | inline |
getHudTemplate() const | orxonox::ControllableEntity | inline |
getID(void) | orxonox::WorldEntity | inline |
getIdentifier() const | orxonox::Identifiable | inline |
getInitialHealth() const | orxonox::Pawn | inline |
getInitialShieldHealth() const | orxonox::Pawn | inline |
getLastHitOriginator() const | orxonox::Pawn | inline |
getLevel() const | orxonox::BaseObject | inline |
getLinearDamping() const | orxonox::WorldEntity | inline |
getLoaderIndentation() const | orxonox::BaseObject | inline |
getLocalInertia() const | orxonox::WorldEntity | inline |
getLocalVelocity() const | orxonox::MobileEntity | inline |
getMainStateName() const | orxonox::BaseObject | inline |
getMass() const | orxonox::WorldEntity | inline |
getMaxHealth() const | orxonox::Pawn | inline |
getMaxShieldHealth() const | orxonox::Pawn | inline |
getMouseLookSpeed() const | orxonox::ControllableEntity | inline |
getMunition(SubclassIdentifier< Munition > *identifier) | orxonox::Pawn | |
getMunitionXML() const | orxonox::Pawn | |
getName() const | orxonox::BaseObject | inline |
getNamespace() const | orxonox::BaseObject | inline |
getNode() const | orxonox::WorldEntity | inline |
getNrOfVariables() | orxonox::Synchronisable | inline |
getNumberOfDeletedObject() | orxonox::Synchronisable | inlinestatic |
getObjectID() const | orxonox::Synchronisable | inline |
getOldName() const | orxonox::BaseObject | inline |
getOrientation() const | orxonox::WorldEntity | |
getParent() const | orxonox::WorldEntity | inline |
getPickups(void) | orxonox::PickupCarrier | inlineprotected |
getPlayer() const | orxonox::ControllableEntity | inline |
getPosition() const | orxonox::WorldEntity | |
getPriority() const | orxonox::Synchronisable | inline |
getRadarName() const | orxonox::RadarViewable | inline |
getRadarObjectCamouflage() const | orxonox::RadarViewable | inline |
getRadarObjectColour() const | orxonox::RadarViewable | inline |
getRadarObjectScale() const | orxonox::RadarViewable | inline |
getRadarObjectShape() const | orxonox::RadarViewable | inline |
getRadarVisibility() const | orxonox::RadarViewable | inline |
getReferenceCount() const | orxonox::Destroyable | inline |
getRestitution() const | orxonox::WorldEntity | inline |
getReverseCamera() const | orxonox::ControllableEntity | inline |
getRotationAxis() const | orxonox::MobileEntity | inline |
getRotationRate() const | orxonox::MobileEntity | inline |
getRVOrientedVelocity() const | orxonox::RadarViewable | |
getRVVelocity() const | orxonox::RadarViewable | |
getRVWorldPosition() const | orxonox::RadarViewable | |
getScale() const | orxonox::WorldEntity | inline |
getScale3D() const | orxonox::WorldEntity | |
getScene() const | orxonox::BaseObject | inline |
getSceneID() const | orxonox::BaseObject | inlinevirtual |
getShieldAbsorption() | orxonox::Pawn | inline |
getShieldHealth() | orxonox::Pawn | inline |
getShieldRechargeRate() const | orxonox::Pawn | inline |
getShieldRechargeWaitTime() const | orxonox::Pawn | inline |
getSlave() | orxonox::Pawn | protectedvirtual |
getSpawnParticleDuration() const | orxonox::Pawn | inline |
getSpawnParticleSource() const | orxonox::Pawn | inline |
getSynchronisable(uint32_t objectID_) | orxonox::Synchronisable | static |
getSyncMode() const | orxonox::Synchronisable | inline |
orxonox::getTarget() | orxonox::ControllableEntity | inlinevirtual |
orxonox::PickupCarrier::getTarget(const Pickupable *pickup) | orxonox::PickupCarrier | |
getTeam() const | orxonox::ControllableEntity | inline |
getTemplates() const | orxonox::BaseObject | inline |
getTotalMass() const | orxonox::WorldEntity | inline |
getUniqueId() | orxonox::RadarViewable | inline |
getVarSize(VariableID ID) | orxonox::Synchronisable | inline |
getVelocity() const override | orxonox::MobileEntity | inlinevirtual |
getWeaponPack(unsigned int index) const | orxonox::Pawn | |
getWeaponSet(unsigned int index) const | orxonox::Pawn | |
getWeaponSlot(unsigned int index) const | orxonox::Pawn | |
getWeaponSystem() const | orxonox::Pawn | inline |
getWorldEntity() const | orxonox::RadarViewable | inlinevirtual |
getWorldOrientation() const | orxonox::WorldEntity | |
getWorldPosition() const | orxonox::WorldEntity | |
getWorldScale() const | orxonox::WorldEntity | |
getWorldScale3D() const | orxonox::WorldEntity | |
getWorldTransform(btTransform &worldTrans) const override | orxonox::MobileEntity | protectedvirtual |
getXMLController() const | orxonox::ControllableEntity | inline |
goWithStyle() | orxonox::Pawn | protectedvirtual |
greet() | orxonox::ControllableEntity | inlinevirtual |
hasCollisionResponse() | orxonox::WorldEntity | inline |
hasHumanController() const | orxonox::ControllableEntity | inline |
hasLocalController() const | orxonox::ControllableEntity | inline |
hasPhysics() const | orxonox::WorldEntity | inline |
hasShield() | orxonox::Pawn | inline |
hasSlaves() | orxonox::Pawn | protectedvirtual |
health_ | orxonox::Pawn | protected |
hit(Pawn *originator, const Vector3 &force, const btCollisionShape *cs, float damage, float healthdamage=0.0f, float shielddamage=0.0f) | orxonox::Pawn | virtual |
hit(Pawn *originator, btManifoldPoint &contactpoint, const btCollisionShape *cs, float damage, float healthdamage=0.0f, float shielddamage=0.0f) | orxonox::Pawn | virtual |
id_ | orxonox::WorldEntity | protected |
Identifiable() | orxonox::Identifiable | |
initialHealth_ | orxonox::Pawn | protected |
initialShieldHealth_ | orxonox::Pawn | protected |
InvaderEnemy(Context *context) | orxonox::InvaderEnemy | |
InvaderEnemyShooter(Context *context) | orxonox::InvaderEnemyShooter | |
isA(const Identifier *identifier) | orxonox::Identifiable | |
isA(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isA(const Identifiable *object) | orxonox::Identifiable | |
isActive() const | orxonox::BaseObject | inline |
isAlive() const | orxonox::Pawn | inline |
isChildOf(const Identifier *identifier) | orxonox::Identifiable | |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isChildOf(const Identifiable *object) | orxonox::Identifiable | |
isCollisionCallbackActive() const | orxonox::WorldEntity | inline |
isDirectChildOf(const Identifier *identifier) | orxonox::Identifiable | |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isDirectChildOf(const Identifiable *object) | orxonox::Identifiable | |
isDirectParentOf(const Identifier *identifier) | orxonox::Identifiable | |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isDirectParentOf(const Identifiable *object) | orxonox::Identifiable | |
isDynamic() const | orxonox::WorldEntity | inline |
isExactlyA(const Identifier *identifier) | orxonox::Identifiable | |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isExactlyA(const Identifiable *object) | orxonox::Identifiable | |
isFireing | orxonox::InvaderEnemy | protected |
isHumanShip_ | orxonox::RadarViewable | |
isInitialized() const | orxonox::BaseObject | inline |
isInMouseLook() const | orxonox::ControllableEntity | inline |
isKinematic() const | orxonox::WorldEntity | inline |
isParentOf(const Identifier *identifier) | orxonox::Identifiable | |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isParentOf(const Identifiable *object) | orxonox::Identifiable | |
isPhysicsActive() const | orxonox::WorldEntity | inline |
isStatic() const | orxonox::WorldEntity | inline |
isTarget(const Pickupable *pickup) const | orxonox::PickupCarrier | |
isVisible() const | orxonox::BaseObject | inline |
isVulnerable() const | orxonox::Pawn | inline |
kill() | orxonox::Pawn | virtual |
lastHitOriginator_ | orxonox::Pawn | protected |
lastTimeFront | orxonox::InvaderEnemy | protected |
lastTimeLeft | orxonox::InvaderEnemy | protected |
LEFT | orxonox::WorldEntity | static |
level | orxonox::InvaderEnemy | |
lifetime | orxonox::InvaderEnemy | protected |
linearAcceleration_ | orxonox::MobileEntity | protected |
linearVelocity_ | orxonox::MobileEntity | protected |
Listable() | orxonox::Listable | |
Listable(Context *context) | orxonox::Listable | |
loadAllEventStates(Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier) | orxonox::BaseObject | static |
lookAt(const Vector3 &target, TransformSpace relativeTo=TransformSpace::Parent, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | orxonox::WorldEntity | |
mainStateFunctor_ | orxonox::BaseObject | protected |
mainStateName_ | orxonox::BaseObject | protected |
maxHealth_ | orxonox::Pawn | protected |
maxShieldHealth_ | orxonox::Pawn | protected |
MobileEntity(Context *context) | orxonox::MobileEntity | |
mouseLook() | orxonox::ControllableEntity | virtual |
moveFrontBack(const Vector2 &value) | orxonox::ControllableEntity | inlinevirtual |
moveFrontBack(float value) | orxonox::ControllableEntity | inline |
moveRightLeft(const Vector2 &value) | orxonox::ControllableEntity | inlinevirtual |
moveRightLeft(float value) | orxonox::ControllableEntity | inline |
moveUpDown(const Vector2 &value) | orxonox::ControllableEntity | inlinevirtual |
moveUpDown(float value) | orxonox::ControllableEntity | inline |
name_ | orxonox::BaseObject | protected |
networkTemplateNames_ | orxonox::BaseObject | protected |
node_ | orxonox::WorldEntity | protected |
notifyChildMassChanged() | orxonox::WorldEntity | |
notifyChildPropsChanged() | orxonox::WorldEntity | |
notifyCollisionShapeChanged() | orxonox::WorldEntity | |
numexplosionchunks_ | orxonox::Pawn | protected |
oldName_ | orxonox::BaseObject | protected |
operator=(const OrxonoxClass &)=default | orxonox::OrxonoxClass | |
OrxonoxClass() | orxonox::OrxonoxClass | |
OrxonoxInterface() | orxonox::OrxonoxInterface | |
parentChanged() override | orxonox::ControllableEntity | protectedvirtual |
Pawn(Context *context) | orxonox::Pawn | |
physicalBody_ | orxonox::WorldEntity | protected |
PickupCarrier() | orxonox::PickupCarrier | |
pitch(const Degree &angle, TransformSpace relativeTo=TransformSpace::Local) | orxonox::WorldEntity | inline |
player | orxonox::InvaderEnemy | protected |
popDeletedObject() | orxonox::Synchronisable | inlinestatic |
postSpawn() | orxonox::Pawn | virtual |
preDestroy() override | orxonox::Pawn | protectedvirtual |
processEvent(Event &event) | orxonox::BaseObject | virtual |
RadarViewable(BaseObject *creator, const WorldEntity *wePtr) | orxonox::RadarViewable | |
registerVariable(T &variable, uint8_t mode=0x1, NetworkCallbackBase *cb=nullptr, bool bidirectional=false) | orxonox::Synchronisable | protected |
registerVariable(std::set< T > &variable, uint8_t mode=0x1, NetworkCallbackBase *cb=nullptr, bool bidirectional=false) | orxonox::Synchronisable | protected |
registerVariable(std::string &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | |
registerVariable(std::string &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | orxonox::Synchronisable | |
reload() | orxonox::ControllableEntity | inlinevirtual |
removeEventSource(BaseObject *source) | orxonox::BaseObject | |
removeHealth(float health) | orxonox::Pawn | inline |
removePlayer() override | orxonox::Pawn | protectedvirtual |
resetShieldRechargeCountdown() | orxonox::Pawn | inline |
restoreInitialShieldHealth() | orxonox::Pawn | inline |
restoreMaxShieldHealth() | orxonox::Pawn | inline |
RIGHT | orxonox::WorldEntity | static |
roll(const Degree &angle, TransformSpace relativeTo=TransformSpace::Local) | orxonox::WorldEntity | inline |
rotate(const Quaternion &rotation, TransformSpace relativeTo=TransformSpace::Local) | orxonox::WorldEntity | |
rotate(const Vector3 &axis, const Degree &angle, TransformSpace relativeTo=TransformSpace::Local) | orxonox::WorldEntity | inline |
rotatePitch(const Vector2 &value) | orxonox::ControllableEntity | virtual |
rotatePitch(float value) | orxonox::ControllableEntity | inline |
rotateRoll(const Vector2 &value) | orxonox::ControllableEntity | virtual |
rotateRoll(float value) | orxonox::ControllableEntity | inline |
rotateYaw(const Vector2 &value) | orxonox::ControllableEntity | virtual |
rotateYaw(float value) | orxonox::ControllableEntity | inline |
scale(float scale) | orxonox::WorldEntity | inline |
scale3D(const Vector3 &scale) | orxonox::WorldEntity | inline |
scale3D(float x, float y, float z) | orxonox::WorldEntity | inline |
setAcceleration(const Vector3 &acceleration) | orxonox::MobileEntity | |
setAcceleration(float x, float y, float z) | orxonox::MobileEntity | inline |
setActive(bool bActive) | orxonox::BaseObject | inline |
setAimPosition(Vector3 position) | orxonox::Pawn | inline |
setAngularAcceleration(const Vector3 &acceleration) | orxonox::MobileEntity | |
setAngularAcceleration(float x, float y, float z) | orxonox::MobileEntity | inline |
setAngularDamping(float angularDamping) | orxonox::WorldEntity | inline |
setAngularFactor(float angularFactor) | orxonox::WorldEntity | inline |
setAngularVelocity(const Vector3 &velocity) override | orxonox::ControllableEntity | virtual |
orxonox::MobileEntity::setAngularVelocity(float x, float y, float z) | orxonox::MobileEntity | inline |
setCameraPosition(unsigned int index) | orxonox::ControllableEntity | |
setCameraPositionTemplate(const std::string &name) | orxonox::ControllableEntity | inline |
setCcdMotionThreshold(float ccdMotionThreshold) | orxonox::WorldEntity | inline |
setCcdSweptSphereRadius(float ccdSweptSphereRadius) | orxonox::WorldEntity | inline |
setClient(bool b) | orxonox::Synchronisable | static |
setCollisionResponse(bool value) | orxonox::WorldEntity | inline |
setCollisionType(CollisionType type) | orxonox::WorldEntity | |
setCollisionTypeStr(const std::string &type) | orxonox::WorldEntity | |
setConfigValues() | orxonox::ControllableEntity | |
setContext(Context *context) | orxonox::Listable | |
setController(Controller *val) | orxonox::ControllableEntity | |
setCreator(BaseObject *creator) | orxonox::BaseObject | inline |
setDamageMultiplier(float multiplier) | orxonox::Pawn | inline |
setDeleteWithParent(bool value) | orxonox::WorldEntity | inline |
setDestroyWhenPlayerLeft(bool bDestroy) | orxonox::ControllableEntity | inline |
setDirection(const Vector3 &direction, TransformSpace relativeTo=TransformSpace::Local, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | orxonox::WorldEntity | |
setDirection(float x, float y, float z, TransformSpace relativeTo=TransformSpace::Local, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z) | orxonox::WorldEntity | inline |
setExplosionChunks(unsigned int chunks) | orxonox::Pawn | inline |
setExplosionSound(const std::string &engineSound) | orxonox::Pawn | |
setFile(const XMLFile *file) | orxonox::BaseObject | inline |
setFriction(float friction) | orxonox::WorldEntity | inline |
setGametype(const StrongOrWeakPtr< Gametype > &gametype) | orxonox::BaseObject | inline |
setHealth(float health) | orxonox::Pawn | |
setHudTemplate(const std::string &name) | orxonox::ControllableEntity | inlineprotected |
setID(std::string id) | orxonox::WorldEntity | inline |
setInitialHealth(float initialhealth) | orxonox::Pawn | inline |
setInitialShieldHealth(float initialshieldhealth) | orxonox::Pawn | inline |
setInvaderPlayer(InvaderShip *player) | orxonox::InvaderEnemy | inlinevirtual |
setLevel(const StrongOrWeakPtr< Level > &level) | orxonox::BaseObject | inline |
setLinearDamping(float linearDamping) | orxonox::WorldEntity | inline |
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | inline |
setMainState(bool state) | orxonox::BaseObject | |
setMainStateName(const std::string &name) | orxonox::BaseObject | inline |
setMass(float mass) | orxonox::WorldEntity | inline |
setMaxHealth(float maxhealth) | orxonox::Pawn | inline |
setMaxShieldHealth(float maxshieldhealth) | orxonox::Pawn | |
setName(const std::string &name) | orxonox::BaseObject | inline |
setNamespace(const StrongOrWeakPtr< Namespace > &ns) | orxonox::BaseObject | inline |
setOrientation(const Quaternion &orientation) override | orxonox::ControllableEntity | virtual |
orxonox::WorldEntity::setOrientation(float w, float x, float y, float z) | orxonox::WorldEntity | inline |
orxonox::WorldEntity::setOrientation(const Vector3 &axis, const Radian &angle) | orxonox::WorldEntity | inline |
orxonox::WorldEntity::setOrientation(const Vector3 &axis, const Degree &angle) | orxonox::WorldEntity | inline |
setPickupAcceptance(bool b) | orxonox::Pawn | inline |
setPlayer(PlayerInfo *player) override | orxonox::Pawn | protectedvirtual |
setPosition(const Vector3 &position) override | orxonox::ControllableEntity | virtual |
orxonox::WorldEntity::setPosition(float x, float y, float z) | orxonox::WorldEntity | inline |
setPriority(unsigned int freq) | orxonox::Synchronisable | inlineprotected |
setRadarName(const std::string &name) | orxonox::RadarViewable | inlinevirtual |
setRadarObjectCamouflage(float camouflage) | orxonox::RadarViewable | inline |
setRadarObjectColour(const ColourValue &colour) | orxonox::RadarViewable | inline |
setRadarObjectScale(float scale) | orxonox::RadarViewable | inline |
setRadarObjectShape(Shape shape) | orxonox::RadarViewable | inline |
setRadarVisibility(bool b) | orxonox::RadarViewable | inline |
setRestitution(float restitution) | orxonox::WorldEntity | inline |
setReverseCamera(CameraPosition *camera) | orxonox::ControllableEntity | inline |
setRotationAxis(const Vector3 &axis) | orxonox::MobileEntity | inline |
setRotationRate(Degree rate) | orxonox::MobileEntity | inline |
setScale(float scale) | orxonox::WorldEntity | inline |
setScale3D(const Vector3 &scale) | orxonox::WorldEntity | virtual |
setScale3D(float x, float y, float z) | orxonox::WorldEntity | inline |
setScene(const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID) | orxonox::BaseObject | inline |
setShieldAbsorption(float shieldAbsorption) | orxonox::Pawn | inline |
setShieldHealth(float shieldHealth) | orxonox::Pawn | |
setShieldRechargeRate(float shieldRechargeRate) | orxonox::Pawn | |
setShieldRechargeWaitTime(float shieldRechargeWaitTime) | orxonox::Pawn | |
setSpawnParticleDuration(float duration) | orxonox::Pawn | inline |
setSpawnParticleSource(const std::string &source) | orxonox::Pawn | inline |
setSyncMode(uint8_t mode) | orxonox::Synchronisable | |
setTarget(WorldEntity *target) | orxonox::ControllableEntity | virtual |
setTargetInternal(uint32_t targetID) | orxonox::ControllableEntity | |
setTeam(int team) | orxonox::ControllableEntity | inline |
settingsChanged() | orxonox::RadarViewable | |
setVelocity(const Vector3 &velocity) override | orxonox::ControllableEntity | virtual |
orxonox::MobileEntity::setVelocity(float x, float y, float z) | orxonox::MobileEntity | inline |
setVisible(bool bVisible) | orxonox::BaseObject | inline |
setVulnerable(bool bVulnerable) | orxonox::Pawn | inline |
Shape enum name | orxonox::RadarViewable | |
shieldAbsorption_ | orxonox::Pawn | protected |
shieldHealth_ | orxonox::Pawn | protected |
shieldRechargeRate_ | orxonox::Pawn | protected |
shieldRechargeWaitCountdown_ | orxonox::Pawn | protected |
shieldRechargeWaitTime_ | orxonox::Pawn | protected |
shoot() | orxonox::InvaderEnemyShooter | protected |
shootTimer | orxonox::InvaderEnemyShooter | protected |
spawneffect() | orxonox::Pawn | protectedvirtual |
spawnparticleduration_ | orxonox::Pawn | protected |
spawnparticlesource_ | orxonox::Pawn | protected |
speed | orxonox::InvaderEnemy | protected |
startLocalHumanControl() override | orxonox::Pawn | virtual |
startShieldRechargeCountdown() | orxonox::Pawn | inline |
stopLocalHumanControl() | orxonox::ControllableEntity | protectedvirtual |
switchCamera() | orxonox::ControllableEntity | virtual |
Synchronisable(Context *context) | orxonox::Synchronisable | protected |
tick(float dt) override | orxonox::InvaderEnemyShooter | virtual |
Tickable() | orxonox::Tickable | protected |
TransformSpace enum name | orxonox::WorldEntity | |
translate(const Vector3 &distance, TransformSpace relativeTo=TransformSpace::Parent) | orxonox::WorldEntity | |
translate(float x, float y, float z, TransformSpace relativeTo=TransformSpace::Parent) | orxonox::WorldEntity | inline |
unregisterObject() | orxonox::Listable | |
unregisterVariable(T &var) | orxonox::Synchronisable | protected |
unregisterVariable(std::string &variable) | orxonox::Synchronisable | |
unregisterVariable(std::string &variable) | orxonox::Synchronisable | |
UP | orxonox::WorldEntity | static |
velocity | orxonox::InvaderEnemy | protected |
weaponSystem_ | orxonox::Pawn | protected |
WorldEntity(Context *context) | orxonox::WorldEntity | |
XMLEventPort(Element &xmlelement, XMLPort::Mode mode) override | orxonox::Pawn | virtual |
XMLPort(Element &xmlelement, XMLPort::Mode mode) override | orxonox::Pawn | virtual |
yaw(const Degree &angle, TransformSpace relativeTo=TransformSpace::Local) | orxonox::WorldEntity | inline |
~BaseObject() | orxonox::BaseObject | virtual |
~ControllableEntity() | orxonox::ControllableEntity | virtual |
~Destroyable() | orxonox::Destroyable | virtual |
~Identifiable() | orxonox::Identifiable | inlinevirtual |
~Listable() | orxonox::Listable | virtual |
~MobileEntity() | orxonox::MobileEntity | virtual |
~Pawn() | orxonox::Pawn | virtual |
~PickupCarrier() | orxonox::PickupCarrier | virtual |
~RadarViewable() | orxonox::RadarViewable | virtual |
~Synchronisable() | orxonox::Synchronisable | virtual |
~WorldEntity() | orxonox::WorldEntity | virtual |