Orxonox  0.0.5 Codename: Arcturus
orxonox::Weapon Member List

This is the complete list of members for orxonox::Weapon, including all inherited members.

activatePhysics()orxonox::WorldEntity
addedToPhysicalWorld() const orxonox::WorldEntity
addEventListener(BaseObject *listener)orxonox::BaseObject
addEventSource(BaseObject *source, const std::string &state)orxonox::BaseObject
addEventState(const std::string &name, EventState *container)orxonox::BaseObjectprotected
addTemplate(const std::string &name)orxonox::BaseObject
addTemplate(Template *temp)orxonox::BaseObject
addWeaponmode(WeaponMode *weaponmode)orxonox::Weapon
attach(WorldEntity *object)orxonox::WorldEntity
attachCollisionShape(CollisionShape *shape)orxonox::WorldEntity
attachNode(Ogre::SceneNode *node)orxonox::WorldEntity
attachOgreObject(Ogre::MovableObject *object)orxonox::WorldEntity
attachOgreObject(Ogre::BillboardSet *object)orxonox::WorldEntity
attachOgreObject(Ogre::Camera *object)orxonox::WorldEntity
attachOgreObject(Ogre::Entity *object)orxonox::WorldEntity
attachOgreObject(Ogre::ParticleSystem *object)orxonox::WorldEntity
attachToNode(Ogre::SceneNode *node)orxonox::WorldEntity
attachToParent(WorldEntity *parent)orxonox::WorldEntityinline
BACKorxonox::WorldEntitystatic
bActive_orxonox::BaseObjectprotected
BaseObject(Context *context)orxonox::BaseObject
bReloading_orxonox::Weaponprivate
BT_DECLARE_ALIGNED_ALLOCATOR()orxonox::WorldEntity
bVisible_orxonox::BaseObjectprotected
changedActivity(void) overrideorxonox::WorldEntityvirtual
changedMainStateName()orxonox::BaseObjectvirtual
changedName()orxonox::BaseObjectinlinevirtual
changedScale()orxonox::WorldEntityinlinevirtual
changedVisibility(void) overrideorxonox::WorldEntityvirtual
collidesAgainst(WorldEntity *otherObject, const btCollisionShape *ownCollisionShape, btManifoldPoint &contactPoint)orxonox::WorldEntityinlinevirtual
CollisionType enum nameorxonox::WorldEntity
Configurable()orxonox::Configurable
deactivatePhysics()orxonox::WorldEntity
deleteObject(uint32_t objectID_)orxonox::Synchronisablestatic
destroy()orxonox::Destroyable
Destroyable()orxonox::Destroyable
destroyLater()orxonox::Destroyable
detach(WorldEntity *object)orxonox::WorldEntity
detachCollisionShape(CollisionShape *shape)orxonox::WorldEntity
detachFromNode(Ogre::SceneNode *node)orxonox::WorldEntity
detachFromParent()orxonox::WorldEntityinline
detachNode(Ogre::SceneNode *node)orxonox::WorldEntity
detachOgreObject(Ogre::MovableObject *object)orxonox::WorldEntity
detachOgreObject(Ogre::BillboardSet *object)orxonox::WorldEntity
detachOgreObject(Ogre::Camera *object)orxonox::WorldEntity
detachOgreObject(Ogre::Entity *object)orxonox::WorldEntity
detachOgreObject(Ogre::ParticleSystem *object)orxonox::WorldEntity
detachOgreObject(const Ogre::String &name)orxonox::WorldEntity
disableCollisionCallback()orxonox::WorldEntityinline
DOWNorxonox::WorldEntitystatic
enableCollisionCallback()orxonox::WorldEntityinline
fabricate(uint8_t *&mem, uint8_t mode=0x0)orxonox::Synchronisablestatic
findContextID(Context *context)orxonox::Synchronisableprotected
fire(unsigned int mode)orxonox::Weapon
fireEvent(const std::string &name="")orxonox::BaseObject
fireEvent(bool activate, const std::string &name="")orxonox::BaseObject
fireEvent(bool activate, BaseObject *originator, const std::string &name="")orxonox::BaseObject
fireEvent(Event &event)orxonox::BaseObject
FRONTorxonox::WorldEntitystatic
getAllWeaponmodes() const orxonox::Weaponinline
getAngularDamping() const orxonox::WorldEntityinline
getAngularFactor() const orxonox::WorldEntityinline
getAttachedCollisionShape(unsigned int index)orxonox::WorldEntity
getAttachedObject(unsigned int index)orxonox::WorldEntity
getAttachedObjects() const orxonox::WorldEntityinline
getCcdMotionThreshold() const orxonox::WorldEntityinline
getCcdSweptSphereRadius() const orxonox::WorldEntityinline
getClassID() const orxonox::Synchronisableinline
getCollisionType() const orxonox::WorldEntityinline
getCollisionTypeStr() const orxonox::WorldEntity
getContext() const orxonox::Listableinline
getContextID() const orxonox::Synchronisableinline
getCreator() const orxonox::BaseObjectinline
getDeleteWithParent() const orxonox::WorldEntityinline
getDerivedPointer(unsigned int classID)orxonox::Identifiableinline
getDerivedPointer(unsigned int classID)orxonox::Identifiableinline
getDerivedPointer(unsigned int classID) const orxonox::Identifiableinline
getEventListener(unsigned int index) const orxonox::BaseObject
getEventSource(unsigned int index, const std::string &state) const orxonox::BaseObject
getEventState(const std::string &name) const orxonox::BaseObjectprotected
getFile() const orxonox::BaseObjectinline
getFilename() const orxonox::BaseObject
getFriction() const orxonox::WorldEntityinline
getGametype() const orxonox::BaseObjectinline
getID(void)orxonox::WorldEntityinline
getIdentifier() const orxonox::Identifiableinline
getLevel() const orxonox::BaseObjectinline
getLinearDamping() const orxonox::WorldEntityinline
getLoaderIndentation() const orxonox::BaseObjectinline
getLocalInertia() const orxonox::WorldEntityinline
getMainStateName() const orxonox::BaseObjectinline
getMass() const orxonox::WorldEntityinline
getName() const orxonox::BaseObjectinline
getNamespace() const orxonox::BaseObjectinline
getNode() const orxonox::WorldEntityinline
getNrOfVariables()orxonox::Synchronisableinline
getNumberOfDeletedObject()orxonox::Synchronisableinlinestatic
getNumWeaponModes() const orxonox::Weaponinline
getObjectID() const orxonox::Synchronisableinline
getOldName() const orxonox::BaseObjectinline
getOrientation() const orxonox::WorldEntity
getParent() const orxonox::WorldEntityinline
getPosition() const orxonox::WorldEntity
getPriority() const orxonox::Synchronisableinline
getReferenceCount() const orxonox::Destroyableinline
getRestitution() const orxonox::WorldEntityinline
getScale() const orxonox::WorldEntityinline
getScale3D() const orxonox::WorldEntity
getScene() const orxonox::BaseObjectinline
getSceneID() const orxonox::BaseObjectinlinevirtual
getSynchronisable(uint32_t objectID_)orxonox::Synchronisablestatic
getSyncMode() const orxonox::Synchronisableinline
getTemplates() const orxonox::BaseObjectinline
getTotalMass() const orxonox::WorldEntityinline
getVarSize(VariableID ID)orxonox::Synchronisableinline
getVelocity() const orxonox::WorldEntityinlinevirtual
getWeaponmode(unsigned int index) const orxonox::Weapon
getWeaponPack() const orxonox::Weaponinline
getWeaponSlot() const orxonox::Weaponinline
getWorldOrientation() const orxonox::WorldEntity
getWorldPosition() const orxonox::WorldEntity
getWorldScale() const orxonox::WorldEntity
getWorldScale3D() const orxonox::WorldEntity
hasCollisionResponse()orxonox::WorldEntityinline
hasPhysics() const orxonox::WorldEntityinline
id_orxonox::WorldEntityprotected
Identifiable()orxonox::Identifiable
isA(const Identifier *identifier)orxonox::Identifiable
isA(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isA(const Identifiable *object)orxonox::Identifiable
isActive() const orxonox::BaseObjectinline
isChildOf(const Identifier *identifier)orxonox::Identifiable
isChildOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isChildOf(const Identifiable *object)orxonox::Identifiable
isCollisionCallbackActive() const orxonox::WorldEntityinline
isDirectChildOf(const Identifier *identifier)orxonox::Identifiable
isDirectChildOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isDirectChildOf(const Identifiable *object)orxonox::Identifiable
isDirectParentOf(const Identifier *identifier)orxonox::Identifiable
isDirectParentOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isDirectParentOf(const Identifiable *object)orxonox::Identifiable
isDynamic() const orxonox::WorldEntityinline
isExactlyA(const Identifier *identifier)orxonox::Identifiable
isExactlyA(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isExactlyA(const Identifiable *object)orxonox::Identifiable
isInitialized() const orxonox::BaseObjectinline
isKinematic() const orxonox::WorldEntityinline
isParentOf(const Identifier *identifier)orxonox::Identifiable
isParentOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isParentOf(const Identifiable *object)orxonox::Identifiable
isPhysicsActive() const orxonox::WorldEntityinline
isStatic() const orxonox::WorldEntityinline
isVisible() const orxonox::BaseObjectinline
LEFTorxonox::WorldEntitystatic
Listable()orxonox::Listable
Listable(Context *context)orxonox::Listable
loadAllEventStates(Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier)orxonox::BaseObjectstatic
lookAt(const Vector3 &target, TransformSpace relativeTo=TransformSpace::Parent, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)orxonox::WorldEntity
mainStateFunctor_orxonox::BaseObjectprotected
mainStateName_orxonox::BaseObjectprotected
name_orxonox::BaseObjectprotected
networkTemplateNames_orxonox::BaseObjectprotected
node_orxonox::WorldEntityprotected
notifyChildMassChanged()orxonox::WorldEntity
notifyChildPropsChanged()orxonox::WorldEntity
notifyCollisionShapeChanged()orxonox::WorldEntity
notifyWeaponModes()orxonox::Weaponprivate
oldName_orxonox::BaseObjectprotected
operator=(const OrxonoxClass &)=defaultorxonox::OrxonoxClass
OrxonoxClass()orxonox::OrxonoxClass
OrxonoxInterface()orxonox::OrxonoxInterface
parentChanged()orxonox::WorldEntityinlineprotectedvirtual
physicalBody_orxonox::WorldEntityprotected
pitch(const Degree &angle, TransformSpace relativeTo=TransformSpace::Local)orxonox::WorldEntityinline
popDeletedObject()orxonox::Synchronisableinlinestatic
preDestroy()orxonox::Destroyableinlineprotectedvirtual
processEvent(Event &event)orxonox::BaseObjectvirtual
registerVariable(T &variable, uint8_t mode=0x1, NetworkCallbackBase *cb=nullptr, bool bidirectional=false)orxonox::Synchronisableprotected
registerVariable(std::set< T > &variable, uint8_t mode=0x1, NetworkCallbackBase *cb=nullptr, bool bidirectional=false)orxonox::Synchronisableprotected
registerVariable(std::string &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable
registerVariable(std::string &variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional)orxonox::Synchronisable
reload()orxonox::Weapon
reloaded()orxonox::Weaponprivate
reloadingWeaponmode_orxonox::Weaponprivate
reloadTimer_orxonox::Weaponprivate
removeEventSource(BaseObject *source)orxonox::BaseObject
RIGHTorxonox::WorldEntitystatic
roll(const Degree &angle, TransformSpace relativeTo=TransformSpace::Local)orxonox::WorldEntityinline
rotate(const Quaternion &rotation, TransformSpace relativeTo=TransformSpace::Local)orxonox::WorldEntity
rotate(const Vector3 &axis, const Degree &angle, TransformSpace relativeTo=TransformSpace::Local)orxonox::WorldEntityinline
scale(float scale)orxonox::WorldEntityinline
scale3D(const Vector3 &scale)orxonox::WorldEntityinline
scale3D(float x, float y, float z)orxonox::WorldEntityinline
setActive(bool bActive)orxonox::BaseObjectinline
setAngularDamping(float angularDamping)orxonox::WorldEntityinline
setAngularFactor(float angularFactor)orxonox::WorldEntityinline
setCcdMotionThreshold(float ccdMotionThreshold)orxonox::WorldEntityinline
setCcdSweptSphereRadius(float ccdSweptSphereRadius)orxonox::WorldEntityinline
setClient(bool b)orxonox::Synchronisablestatic
setCollisionResponse(bool value)orxonox::WorldEntityinline
setCollisionType(CollisionType type)orxonox::WorldEntity
setCollisionTypeStr(const std::string &type)orxonox::WorldEntity
setConfigValues()orxonox::Configurableinline
setContext(Context *context)orxonox::Listable
setCreator(BaseObject *creator)orxonox::BaseObjectinline
setDeleteWithParent(bool value)orxonox::WorldEntityinline
setDirection(const Vector3 &direction, TransformSpace relativeTo=TransformSpace::Local, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)orxonox::WorldEntity
setDirection(float x, float y, float z, TransformSpace relativeTo=TransformSpace::Local, const Vector3 &localDirectionVector=Vector3::NEGATIVE_UNIT_Z)orxonox::WorldEntityinline
setFile(const XMLFile *file)orxonox::BaseObjectinline
setFriction(float friction)orxonox::WorldEntityinline
setGametype(const StrongOrWeakPtr< Gametype > &gametype)orxonox::BaseObjectinline
setID(std::string id)orxonox::WorldEntityinline
setLevel(const StrongOrWeakPtr< Level > &level)orxonox::BaseObjectinline
setLinearDamping(float linearDamping)orxonox::WorldEntityinline
setLoaderIndentation(const std::string &indentation)orxonox::BaseObjectinline
setMainState(bool state)orxonox::BaseObject
setMainStateName(const std::string &name)orxonox::BaseObjectinline
setMass(float mass)orxonox::WorldEntityinline
setName(const std::string &name)orxonox::BaseObjectinline
setNamespace(const StrongOrWeakPtr< Namespace > &ns)orxonox::BaseObjectinline
setOrientation(const Quaternion &orientation) overrideorxonox::StaticEntityvirtual
orxonox::WorldEntity::setOrientation(float w, float x, float y, float z)orxonox::WorldEntityinline
orxonox::WorldEntity::setOrientation(const Vector3 &axis, const Radian &angle)orxonox::WorldEntityinline
orxonox::WorldEntity::setOrientation(const Vector3 &axis, const Degree &angle)orxonox::WorldEntityinline
setPosition(const Vector3 &position) overrideorxonox::StaticEntityvirtual
orxonox::WorldEntity::setPosition(float x, float y, float z)orxonox::WorldEntityinline
setPriority(unsigned int freq)orxonox::Synchronisableinlineprotected
setRestitution(float restitution)orxonox::WorldEntityinline
setScale(float scale)orxonox::WorldEntityinline
setScale3D(const Vector3 &scale)orxonox::WorldEntityvirtual
setScale3D(float x, float y, float z)orxonox::WorldEntityinline
setScene(const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID)orxonox::BaseObjectinline
setSyncMode(uint8_t mode)orxonox::Synchronisable
setVisible(bool bVisible)orxonox::BaseObjectinline
setWeaponPack(WeaponPack *weaponPack)orxonox::Weaponinline
setWeaponSlot(WeaponSlot *wSlot)orxonox::Weaponinline
StaticEntity(Context *context)orxonox::StaticEntity
Synchronisable(Context *context)orxonox::Synchronisableprotected
TransformSpace enum nameorxonox::WorldEntity
translate(const Vector3 &distance, TransformSpace relativeTo=TransformSpace::Parent)orxonox::WorldEntity
translate(float x, float y, float z, TransformSpace relativeTo=TransformSpace::Parent)orxonox::WorldEntityinline
unregisterObject()orxonox::Listable
unregisterVariable(T &var)orxonox::Synchronisableprotected
unregisterVariable(std::string &variable)orxonox::Synchronisable
unregisterVariable(std::string &variable)orxonox::Synchronisable
UPorxonox::WorldEntitystatic
updateMunition()orxonox::Weapon
Weapon(Context *context)orxonox::Weapon
weaponmodes_orxonox::Weaponprivate
weaponPack_orxonox::Weaponprivate
weaponSlot_orxonox::Weaponprivate
WorldEntity(Context *context)orxonox::WorldEntity
XMLEventPort(Element &xmlelement, XMLPort::Mode mode)orxonox::BaseObjectvirtual
XMLPort(Element &xmlelement, XMLPort::Mode mode) overrideorxonox::Weaponvirtual
yaw(const Degree &angle, TransformSpace relativeTo=TransformSpace::Local)orxonox::WorldEntityinline
~BaseObject()orxonox::BaseObjectvirtual
~Destroyable()orxonox::Destroyablevirtual
~Identifiable()orxonox::Identifiableinlinevirtual
~Listable()orxonox::Listablevirtual
~StaticEntity()orxonox::StaticEntityvirtual
~Synchronisable()orxonox::Synchronisablevirtual
~Weapon()orxonox::Weaponvirtual
~WorldEntity()orxonox::WorldEntityvirtual