addEventListener(BaseObject *listener) | orxonox::BaseObject | |
addEventSource(BaseObject *source, const std::string &state) | orxonox::BaseObject | |
addEventState(const std::string &name, EventState *container) | orxonox::BaseObject | protected |
addTemplate(const std::string &name) | orxonox::BaseObject | |
addTemplate(Template *temp) | orxonox::BaseObject | |
bActive_ | orxonox::BaseObject | protected |
BaseObject(Context *context) | orxonox::BaseObject | |
bAutoReload_ | orxonox::WeaponMode | protected |
bParallelReload_ | orxonox::WeaponMode | protected |
bReloading_ | orxonox::WeaponMode | private |
bVisible_ | orxonox::BaseObject | protected |
changedActivity() | orxonox::BaseObject | inlinevirtual |
changedMainStateName() | orxonox::BaseObject | virtual |
changedName() | orxonox::BaseObject | inlinevirtual |
changedVisibility() | orxonox::BaseObject | inlinevirtual |
computeMuzzleParameters(const Vector3 &target) | orxonox::WeaponMode | |
Configurable() | orxonox::Configurable | |
damage_ | orxonox::WeaponMode | protected |
destroy() | orxonox::Destroyable | |
Destroyable() | orxonox::Destroyable | |
destroyLater() | orxonox::Destroyable | |
fire(float *reloadTime) | orxonox::WeaponMode | virtual |
fire()=0 | orxonox::WeaponMode | protectedpure virtual |
fireEvent(const std::string &name="") | orxonox::BaseObject | |
fireEvent(bool activate, const std::string &name="") | orxonox::BaseObject | |
fireEvent(bool activate, BaseObject *originator, const std::string &name="") | orxonox::BaseObject | |
fireEvent(Event &event) | orxonox::BaseObject | |
fireSoundPath_ | orxonox::WeaponMode | private |
fireSounds_ | orxonox::WeaponMode | private |
fireSoundVolume_ | orxonox::WeaponMode | private |
getAutoReload() const | orxonox::WeaponMode | inline |
getContext() const | orxonox::Listable | inline |
getCreator() const | orxonox::BaseObject | inline |
getDamage() const | orxonox::WeaponMode | inline |
getDerivedPointer(unsigned int classID) | orxonox::Identifiable | inline |
getDerivedPointer(unsigned int classID) | orxonox::Identifiable | inline |
getDerivedPointer(unsigned int classID) const | orxonox::Identifiable | inline |
getEventListener(unsigned int index) const | orxonox::BaseObject | |
getEventSource(unsigned int index, const std::string &state) const | orxonox::BaseObject | |
getEventState(const std::string &name) const | orxonox::BaseObject | protected |
getFile() const | orxonox::BaseObject | inline |
getFilename() const | orxonox::BaseObject | |
getFireSound() | orxonox::WeaponMode | protected |
getGametype() const | orxonox::BaseObject | inline |
getHealthDamage() const | orxonox::WeaponMode | inline |
getHUDImageString() const | orxonox::WeaponMode | inline |
getIdentifier() const | orxonox::Identifiable | inline |
getInitialMagazines() const | orxonox::WeaponMode | inline |
getInitialMunition() const | orxonox::WeaponMode | inline |
getLevel() const | orxonox::BaseObject | inline |
getLoaderIndentation() const | orxonox::BaseObject | inline |
getMainStateName() const | orxonox::BaseObject | inline |
getMode() const | orxonox::WeaponMode | inline |
getMunition() const | orxonox::WeaponMode | inline |
getMunitionName() const | orxonox::WeaponMode | inline |
getMunitionPerShot() const | orxonox::WeaponMode | inline |
getMunitionType() const | orxonox::WeaponMode | inline |
getMuzzleDirection() const | orxonox::WeaponMode | |
getMuzzleOffset() const | orxonox::WeaponMode | inline |
getMuzzleOrientation() const | orxonox::WeaponMode | inline |
getMuzzlePosition() const | orxonox::WeaponMode | inline |
getName() const | orxonox::BaseObject | inline |
getNamespace() const | orxonox::BaseObject | inline |
getOldName() const | orxonox::BaseObject | inline |
getParallelReload() const | orxonox::WeaponMode | inline |
getReferenceCount() const | orxonox::Destroyable | inline |
getReloading() const | orxonox::WeaponMode | inline |
getReloadSound() | orxonox::WeaponMode | protected |
getReloadTime() const | orxonox::WeaponMode | inline |
getScene() const | orxonox::BaseObject | inline |
getSceneID() const | orxonox::BaseObject | inlinevirtual |
getShieldDamage() const | orxonox::WeaponMode | inline |
getTarget() | orxonox::WeaponMode | |
getTemplates() const | orxonox::BaseObject | inline |
getWeapon() const | orxonox::WeaponMode | inline |
healthdamage_ | orxonox::WeaponMode | protected |
hudImageString_ | orxonox::WeaponMode | protected |
Identifiable() | orxonox::Identifiable | |
initialMagazines_ | orxonox::WeaponMode | protected |
initialMunition_ | orxonox::WeaponMode | protected |
isA(const Identifier *identifier) | orxonox::Identifiable | |
isA(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isA(const Identifiable *object) | orxonox::Identifiable | |
isActive() const | orxonox::BaseObject | inline |
isChildOf(const Identifier *identifier) | orxonox::Identifiable | |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isChildOf(const Identifiable *object) | orxonox::Identifiable | |
isDirectChildOf(const Identifier *identifier) | orxonox::Identifiable | |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isDirectChildOf(const Identifiable *object) | orxonox::Identifiable | |
isDirectParentOf(const Identifier *identifier) | orxonox::Identifiable | |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isDirectParentOf(const Identifiable *object) | orxonox::Identifiable | |
isExactlyA(const Identifier *identifier) | orxonox::Identifiable | |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isExactlyA(const Identifiable *object) | orxonox::Identifiable | |
isInitialized() const | orxonox::BaseObject | inline |
isParentOf(const Identifier *identifier) | orxonox::Identifiable | |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isParentOf(const Identifiable *object) | orxonox::Identifiable | |
isVisible() const | orxonox::BaseObject | inline |
Listable() | orxonox::Listable | |
Listable(Context *context) | orxonox::Listable | |
loadAllEventStates(Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier) | orxonox::BaseObject | static |
mainStateFunctor_ | orxonox::BaseObject | protected |
mainStateName_ | orxonox::BaseObject | protected |
mode_ | orxonox::WeaponMode | private |
munition_ | orxonox::WeaponMode | private |
munitionname_ | orxonox::WeaponMode | private |
munitionPerShot_ | orxonox::WeaponMode | protected |
munitiontype_ | orxonox::WeaponMode | private |
muzzleOffset_ | orxonox::WeaponMode | protected |
muzzleOrientation_ | orxonox::WeaponMode | private |
muzzlePosition_ | orxonox::WeaponMode | private |
name_ | orxonox::BaseObject | protected |
networkTemplateNames_ | orxonox::BaseObject | protected |
oldName_ | orxonox::BaseObject | protected |
operator=(const OrxonoxClass &)=default | orxonox::OrxonoxClass | |
OrxonoxClass() | orxonox::OrxonoxClass | |
playFireSound() | orxonox::WeaponMode | protected |
playReloadSound() | orxonox::WeaponMode | protected |
preDestroy() | orxonox::Destroyable | inlineprotectedvirtual |
processEvent(Event &event) | orxonox::BaseObject | virtual |
reload() | orxonox::WeaponMode | |
reloaded() | orxonox::WeaponMode | private |
reloadSound_ | orxonox::WeaponMode | private |
reloadSoundPath_ | orxonox::WeaponMode | private |
reloadSoundVolume_ | orxonox::WeaponMode | private |
reloadTime_ | orxonox::WeaponMode | protected |
reloadTimer_ | orxonox::WeaponMode | private |
removeEventSource(BaseObject *source) | orxonox::BaseObject | |
setActive(bool bActive) | orxonox::BaseObject | inline |
setAutoReload(bool autoreload) | orxonox::WeaponMode | inline |
setConfigValues() | orxonox::Configurable | inline |
setContext(Context *context) | orxonox::Listable | |
setCreator(BaseObject *creator) | orxonox::BaseObject | inline |
setDamage(float damage) | orxonox::WeaponMode | inline |
setFile(const XMLFile *file) | orxonox::BaseObject | inline |
setFireSound(const std::string &soundPath, const float soundVolume=1.0) | orxonox::WeaponMode | protected |
setGametype(const StrongOrWeakPtr< Gametype > &gametype) | orxonox::BaseObject | inline |
setHealthDamage(float healthdamage) | orxonox::WeaponMode | inline |
setInitialMagazines(unsigned int amount) | orxonox::WeaponMode | inline |
setInitialMunition(unsigned int amount) | orxonox::WeaponMode | inline |
setLevel(const StrongOrWeakPtr< Level > &level) | orxonox::BaseObject | inline |
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | inline |
setMainState(bool state) | orxonox::BaseObject | |
setMainStateName(const std::string &name) | orxonox::BaseObject | inline |
setMode(unsigned int mode) | orxonox::WeaponMode | inline |
setMunitionName(const std::string &munitionname) | orxonox::WeaponMode | |
setMunitionPerShot(unsigned int amount) | orxonox::WeaponMode | inline |
setMunitionType(Identifier *identifier) | orxonox::WeaponMode | |
setMuzzleOffset(const Vector3 &offset) | orxonox::WeaponMode | inline |
setName(const std::string &name) | orxonox::BaseObject | inline |
setNamespace(const StrongOrWeakPtr< Namespace > &ns) | orxonox::BaseObject | inline |
setParallelReload(bool parallelreload) | orxonox::WeaponMode | inline |
setReloadSound(const std::string &soundPath, const float soundVolume=1.0) | orxonox::WeaponMode | protected |
setReloadTime(float time) | orxonox::WeaponMode | inline |
setScene(const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID) | orxonox::BaseObject | inline |
setShieldDamage(float shielddamage) | orxonox::WeaponMode | inline |
setVisible(bool bVisible) | orxonox::BaseObject | inline |
setWeapon(Weapon *weapon) | orxonox::WeaponMode | inline |
shielddamage_ | orxonox::WeaponMode | protected |
unregisterObject() | orxonox::Listable | |
updateMunition() | orxonox::WeaponMode | |
weapon_ | orxonox::WeaponMode | private |
WeaponMode(Context *context) | orxonox::WeaponMode | |
XMLEventPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::BaseObject | virtual |
XMLPort(Element &xmlelement, XMLPort::Mode mode) override | orxonox::WeaponMode | virtual |
~BaseObject() | orxonox::BaseObject | virtual |
~Destroyable() | orxonox::Destroyable | virtual |
~Identifiable() | orxonox::Identifiable | inlinevirtual |
~Listable() | orxonox::Listable | virtual |
~WeaponMode() | orxonox::WeaponMode | virtual |