Orxonox  0.0.5 Codename: Arcturus
orxonox::WeaponSystem Member List

This is the complete list of members for orxonox::WeaponSystem, including all inherited members.

addEventListener(BaseObject *listener)orxonox::BaseObject
addEventSource(BaseObject *source, const std::string &state)orxonox::BaseObject
addEventState(const std::string &name, EventState *container)orxonox::BaseObjectprotected
addMunition(Munition *munition)orxonox::WeaponSystem
addTemplate(const std::string &name)orxonox::BaseObject
addTemplate(Template *temp)orxonox::BaseObject
addWeaponPack(WeaponPack *wPack)orxonox::WeaponSystem
addWeaponSet(WeaponSet *wSet)orxonox::WeaponSystem
addWeaponSet(WeaponSet *wSet, unsigned int firemode)orxonox::WeaponSystem
addWeaponSlot(WeaponSlot *wSlot)orxonox::WeaponSystem
bActive_orxonox::BaseObjectprotected
BaseObject(Context *context)orxonox::BaseObject
bVisible_orxonox::BaseObjectprotected
canAddWeaponPack(WeaponPack *wPack)orxonox::WeaponSystem
changedActivity()orxonox::BaseObjectinlinevirtual
changedMainStateName()orxonox::BaseObjectvirtual
changedName()orxonox::BaseObjectinlinevirtual
changedVisibility()orxonox::BaseObjectinlinevirtual
changeWeaponmode(WeaponPack *wPack, WeaponSet *wSet, unsigned int weaponmode)orxonox::WeaponSystem
Configurable()orxonox::Configurable
destroy()orxonox::Destroyable
Destroyable()orxonox::Destroyable
destroyLater()orxonox::Destroyable
fire(unsigned int firemode)orxonox::WeaponSystem
FIRE_MODE_UNASSIGNEDorxonox::WeaponSystemstatic
fireEvent(const std::string &name="")orxonox::BaseObject
fireEvent(bool activate, const std::string &name="")orxonox::BaseObject
fireEvent(bool activate, BaseObject *originator, const std::string &name="")orxonox::BaseObject
fireEvent(Event &event)orxonox::BaseObject
getAllWeaponPacks() const orxonox::WeaponSysteminline
getAllWeaponSlots() const orxonox::WeaponSysteminline
getContext() const orxonox::Listableinline
getCreator() const orxonox::BaseObjectinline
getDerivedPointer(unsigned int classID)orxonox::Identifiableinline
getDerivedPointer(unsigned int classID)orxonox::Identifiableinline
getDerivedPointer(unsigned int classID) const orxonox::Identifiableinline
getEventListener(unsigned int index) const orxonox::BaseObject
getEventSource(unsigned int index, const std::string &state) const orxonox::BaseObject
getEventState(const std::string &name) const orxonox::BaseObjectprotected
getFile() const orxonox::BaseObjectinline
getFilename() const orxonox::BaseObject
getFiremodeMask(unsigned int firemode)orxonox::WeaponSysteminlinestatic
getGametype() const orxonox::BaseObjectinline
getIdentifier() const orxonox::Identifiableinline
getLevel() const orxonox::BaseObjectinline
getLoaderIndentation() const orxonox::BaseObjectinline
getMainStateName() const orxonox::BaseObjectinline
getMunition(SubclassIdentifier< Munition > *identifier)orxonox::WeaponSystem
getName() const orxonox::BaseObjectinline
getNamespace() const orxonox::BaseObjectinline
getOldName() const orxonox::BaseObjectinline
getPawn() const orxonox::WeaponSysteminline
getReferenceCount() const orxonox::Destroyableinline
getScene() const orxonox::BaseObjectinline
getSceneID() const orxonox::BaseObjectinlinevirtual
getTemplates() const orxonox::BaseObjectinline
getWeaponPack(unsigned int index) const orxonox::WeaponSystem
getWeaponSet(unsigned int index) const orxonox::WeaponSystem
getWeaponSlot(unsigned int index) const orxonox::WeaponSystem
getWeaponSlotSize() const orxonox::WeaponSysteminline
Identifiable()orxonox::Identifiable
isA(const Identifier *identifier)orxonox::Identifiable
isA(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isA(const Identifiable *object)orxonox::Identifiable
isActive() const orxonox::BaseObjectinline
isChildOf(const Identifier *identifier)orxonox::Identifiable
isChildOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isChildOf(const Identifiable *object)orxonox::Identifiable
isDirectChildOf(const Identifier *identifier)orxonox::Identifiable
isDirectChildOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isDirectChildOf(const Identifiable *object)orxonox::Identifiable
isDirectParentOf(const Identifier *identifier)orxonox::Identifiable
isDirectParentOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isDirectParentOf(const Identifiable *object)orxonox::Identifiable
isExactlyA(const Identifier *identifier)orxonox::Identifiable
isExactlyA(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isExactlyA(const Identifiable *object)orxonox::Identifiable
isInitialized() const orxonox::BaseObjectinline
isParentOf(const Identifier *identifier)orxonox::Identifiable
isParentOf(const SubclassIdentifier< B > *identifier)orxonox::Identifiableinline
isParentOf(const Identifiable *object)orxonox::Identifiable
isVisible() const orxonox::BaseObjectinline
Listable()orxonox::Listable
Listable(Context *context)orxonox::Listable
loadAllEventStates(Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier)orxonox::BaseObjectstatic
mainStateFunctor_orxonox::BaseObjectprotected
mainStateName_orxonox::BaseObjectprotected
MAX_FIRE_MODESorxonox::WeaponSystemstatic
MAX_WEAPON_MODESorxonox::WeaponSystemstatic
munitions_orxonox::WeaponSystemprivate
name_orxonox::BaseObjectprotected
networkTemplateNames_orxonox::BaseObjectprotected
oldName_orxonox::BaseObjectprotected
operator=(const OrxonoxClass &)=defaultorxonox::OrxonoxClass
OrxonoxClass()orxonox::OrxonoxClass
pawn_orxonox::WeaponSystemprivate
preDestroy()orxonox::Destroyableinlineprotectedvirtual
processEvent(Event &event)orxonox::BaseObjectvirtual
reload()orxonox::WeaponSystem
removeEventSource(BaseObject *source)orxonox::BaseObject
removeWeaponPack(WeaponPack *wPack)orxonox::WeaponSystem
removeWeaponSet(WeaponSet *wSet)orxonox::WeaponSystem
removeWeaponSlot(WeaponSlot *wSlot)orxonox::WeaponSystem
setActive(bool bActive)orxonox::BaseObjectinline
setConfigValues()orxonox::Configurableinline
setContext(Context *context)orxonox::Listable
setCreator(BaseObject *creator)orxonox::BaseObjectinline
setFile(const XMLFile *file)orxonox::BaseObjectinline
setGametype(const StrongOrWeakPtr< Gametype > &gametype)orxonox::BaseObjectinline
setLevel(const StrongOrWeakPtr< Level > &level)orxonox::BaseObjectinline
setLoaderIndentation(const std::string &indentation)orxonox::BaseObjectinline
setMainState(bool state)orxonox::BaseObject
setMainStateName(const std::string &name)orxonox::BaseObjectinline
setName(const std::string &name)orxonox::BaseObjectinline
setNamespace(const StrongOrWeakPtr< Namespace > &ns)orxonox::BaseObjectinline
setPawn(Pawn *pawn)orxonox::WeaponSysteminline
setScene(const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID)orxonox::BaseObjectinline
setVisible(bool bVisible)orxonox::BaseObjectinline
swapWeaponSlots(WeaponSlot *wSlot1, WeaponSlot *wSlot2)orxonox::WeaponSystem
unregisterObject()orxonox::Listable
updateMunition()orxonox::WeaponSystemprivate
WEAPON_MODE_UNASSIGNEDorxonox::WeaponSystemstatic
weaponPacks_orxonox::WeaponSystemprivate
weaponSets_orxonox::WeaponSystemprivate
weaponSlots_orxonox::WeaponSystemprivate
WeaponSystem(Context *context)orxonox::WeaponSystem
XMLEventPort(Element &xmlelement, XMLPort::Mode mode)orxonox::BaseObjectvirtual
XMLPort(Element &xmlelement, XMLPort::Mode mode)orxonox::BaseObjectvirtual
~BaseObject()orxonox::BaseObjectvirtual
~Destroyable()orxonox::Destroyablevirtual
~Identifiable()orxonox::Identifiableinlinevirtual
~Listable()orxonox::Listablevirtual
~WeaponSystem()orxonox::WeaponSystemvirtual