addEventListener(BaseObject *listener) | orxonox::BaseObject | |
addEventSource(BaseObject *source, const std::string &state) | orxonox::BaseObject | |
addEventState(const std::string &name, EventState *container) | orxonox::BaseObject | protected |
addMunition(Munition *munition) | orxonox::WeaponSystem | |
addTemplate(const std::string &name) | orxonox::BaseObject | |
addTemplate(Template *temp) | orxonox::BaseObject | |
addWeaponPack(WeaponPack *wPack) | orxonox::WeaponSystem | |
addWeaponSet(WeaponSet *wSet) | orxonox::WeaponSystem | |
addWeaponSet(WeaponSet *wSet, unsigned int firemode) | orxonox::WeaponSystem | |
addWeaponSlot(WeaponSlot *wSlot) | orxonox::WeaponSystem | |
bActive_ | orxonox::BaseObject | protected |
BaseObject(Context *context) | orxonox::BaseObject | |
bVisible_ | orxonox::BaseObject | protected |
canAddWeaponPack(WeaponPack *wPack) | orxonox::WeaponSystem | |
changedActivity() | orxonox::BaseObject | inlinevirtual |
changedMainStateName() | orxonox::BaseObject | virtual |
changedName() | orxonox::BaseObject | inlinevirtual |
changedVisibility() | orxonox::BaseObject | inlinevirtual |
changeWeaponmode(WeaponPack *wPack, WeaponSet *wSet, unsigned int weaponmode) | orxonox::WeaponSystem | |
Configurable() | orxonox::Configurable | |
destroy() | orxonox::Destroyable | |
Destroyable() | orxonox::Destroyable | |
destroyLater() | orxonox::Destroyable | |
fire(unsigned int firemode) | orxonox::WeaponSystem | |
FIRE_MODE_UNASSIGNED | orxonox::WeaponSystem | static |
fireEvent(const std::string &name="") | orxonox::BaseObject | |
fireEvent(bool activate, const std::string &name="") | orxonox::BaseObject | |
fireEvent(bool activate, BaseObject *originator, const std::string &name="") | orxonox::BaseObject | |
fireEvent(Event &event) | orxonox::BaseObject | |
getAllWeaponPacks() const | orxonox::WeaponSystem | inline |
getAllWeaponSlots() const | orxonox::WeaponSystem | inline |
getContext() const | orxonox::Listable | inline |
getCreator() const | orxonox::BaseObject | inline |
getDerivedPointer(unsigned int classID) | orxonox::Identifiable | inline |
getDerivedPointer(unsigned int classID) | orxonox::Identifiable | inline |
getDerivedPointer(unsigned int classID) const | orxonox::Identifiable | inline |
getEventListener(unsigned int index) const | orxonox::BaseObject | |
getEventSource(unsigned int index, const std::string &state) const | orxonox::BaseObject | |
getEventState(const std::string &name) const | orxonox::BaseObject | protected |
getFile() const | orxonox::BaseObject | inline |
getFilename() const | orxonox::BaseObject | |
getFiremodeMask(unsigned int firemode) | orxonox::WeaponSystem | inlinestatic |
getGametype() const | orxonox::BaseObject | inline |
getIdentifier() const | orxonox::Identifiable | inline |
getLevel() const | orxonox::BaseObject | inline |
getLoaderIndentation() const | orxonox::BaseObject | inline |
getMainStateName() const | orxonox::BaseObject | inline |
getMunition(SubclassIdentifier< Munition > *identifier) | orxonox::WeaponSystem | |
getName() const | orxonox::BaseObject | inline |
getNamespace() const | orxonox::BaseObject | inline |
getOldName() const | orxonox::BaseObject | inline |
getPawn() const | orxonox::WeaponSystem | inline |
getReferenceCount() const | orxonox::Destroyable | inline |
getScene() const | orxonox::BaseObject | inline |
getSceneID() const | orxonox::BaseObject | inlinevirtual |
getTemplates() const | orxonox::BaseObject | inline |
getWeaponPack(unsigned int index) const | orxonox::WeaponSystem | |
getWeaponSet(unsigned int index) const | orxonox::WeaponSystem | |
getWeaponSlot(unsigned int index) const | orxonox::WeaponSystem | |
getWeaponSlotSize() const | orxonox::WeaponSystem | inline |
Identifiable() | orxonox::Identifiable | |
isA(const Identifier *identifier) | orxonox::Identifiable | |
isA(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isA(const Identifiable *object) | orxonox::Identifiable | |
isActive() const | orxonox::BaseObject | inline |
isChildOf(const Identifier *identifier) | orxonox::Identifiable | |
isChildOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isChildOf(const Identifiable *object) | orxonox::Identifiable | |
isDirectChildOf(const Identifier *identifier) | orxonox::Identifiable | |
isDirectChildOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isDirectChildOf(const Identifiable *object) | orxonox::Identifiable | |
isDirectParentOf(const Identifier *identifier) | orxonox::Identifiable | |
isDirectParentOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isDirectParentOf(const Identifiable *object) | orxonox::Identifiable | |
isExactlyA(const Identifier *identifier) | orxonox::Identifiable | |
isExactlyA(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isExactlyA(const Identifiable *object) | orxonox::Identifiable | |
isInitialized() const | orxonox::BaseObject | inline |
isParentOf(const Identifier *identifier) | orxonox::Identifiable | |
isParentOf(const SubclassIdentifier< B > *identifier) | orxonox::Identifiable | inline |
isParentOf(const Identifiable *object) | orxonox::Identifiable | |
isVisible() const | orxonox::BaseObject | inline |
Listable() | orxonox::Listable | |
Listable(Context *context) | orxonox::Listable | |
loadAllEventStates(Element &xmlelement, XMLPort::Mode mode, BaseObject *object, Identifier *identifier) | orxonox::BaseObject | static |
mainStateFunctor_ | orxonox::BaseObject | protected |
mainStateName_ | orxonox::BaseObject | protected |
MAX_FIRE_MODES | orxonox::WeaponSystem | static |
MAX_WEAPON_MODES | orxonox::WeaponSystem | static |
munitions_ | orxonox::WeaponSystem | private |
name_ | orxonox::BaseObject | protected |
networkTemplateNames_ | orxonox::BaseObject | protected |
oldName_ | orxonox::BaseObject | protected |
operator=(const OrxonoxClass &)=default | orxonox::OrxonoxClass | |
OrxonoxClass() | orxonox::OrxonoxClass | |
pawn_ | orxonox::WeaponSystem | private |
preDestroy() | orxonox::Destroyable | inlineprotectedvirtual |
processEvent(Event &event) | orxonox::BaseObject | virtual |
reload() | orxonox::WeaponSystem | |
removeEventSource(BaseObject *source) | orxonox::BaseObject | |
removeWeaponPack(WeaponPack *wPack) | orxonox::WeaponSystem | |
removeWeaponSet(WeaponSet *wSet) | orxonox::WeaponSystem | |
removeWeaponSlot(WeaponSlot *wSlot) | orxonox::WeaponSystem | |
setActive(bool bActive) | orxonox::BaseObject | inline |
setConfigValues() | orxonox::Configurable | inline |
setContext(Context *context) | orxonox::Listable | |
setCreator(BaseObject *creator) | orxonox::BaseObject | inline |
setFile(const XMLFile *file) | orxonox::BaseObject | inline |
setGametype(const StrongOrWeakPtr< Gametype > &gametype) | orxonox::BaseObject | inline |
setLevel(const StrongOrWeakPtr< Level > &level) | orxonox::BaseObject | inline |
setLoaderIndentation(const std::string &indentation) | orxonox::BaseObject | inline |
setMainState(bool state) | orxonox::BaseObject | |
setMainStateName(const std::string &name) | orxonox::BaseObject | inline |
setName(const std::string &name) | orxonox::BaseObject | inline |
setNamespace(const StrongOrWeakPtr< Namespace > &ns) | orxonox::BaseObject | inline |
setPawn(Pawn *pawn) | orxonox::WeaponSystem | inline |
setScene(const StrongOrWeakPtr< Scene > &scene, uint32_t sceneID) | orxonox::BaseObject | inline |
setVisible(bool bVisible) | orxonox::BaseObject | inline |
swapWeaponSlots(WeaponSlot *wSlot1, WeaponSlot *wSlot2) | orxonox::WeaponSystem | |
unregisterObject() | orxonox::Listable | |
updateMunition() | orxonox::WeaponSystem | private |
WEAPON_MODE_UNASSIGNED | orxonox::WeaponSystem | static |
weaponPacks_ | orxonox::WeaponSystem | private |
weaponSets_ | orxonox::WeaponSystem | private |
weaponSlots_ | orxonox::WeaponSystem | private |
WeaponSystem(Context *context) | orxonox::WeaponSystem | |
XMLEventPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::BaseObject | virtual |
XMLPort(Element &xmlelement, XMLPort::Mode mode) | orxonox::BaseObject | virtual |
~BaseObject() | orxonox::BaseObject | virtual |
~Destroyable() | orxonox::Destroyable | virtual |
~Identifiable() | orxonox::Identifiable | inlinevirtual |
~Listable() | orxonox::Listable | virtual |
~WeaponSystem() | orxonox::WeaponSystem | virtual |