1 | <LevelInfo |
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2 | name = "3DPacman" |
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3 | description = "A 3DVersion of Pacman." |
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4 | tags = "test" |
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5 | screenshot = "emptylevel.png" |
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6 | /> |
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7 | |
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8 | <?lua |
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9 | include("stats.oxo") |
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10 | include("HUDTemplates3.oxo") |
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11 | include("templates/lodInformation.oxt") |
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12 | ?> |
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13 | |
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14 | <?lua |
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15 | include("templates/PacmanGelb.oxt") |
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16 | ?> |
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17 | |
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18 | <Level |
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19 | plugins = pacman |
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20 | gametype = Pacman |
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21 | > |
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22 | |
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23 | <templates> |
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24 | <Template link=lodtemplate_default /> |
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25 | </templates> |
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26 | <?lua include("includes/notifications.oxi") ?> |
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27 | |
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28 | <Scene |
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29 | ambientlight = "0.8, 0.8, 0.8" |
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30 | skybox = "Orxonox/Starbox" |
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31 | > |
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32 | |
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33 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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34 | <SpawnPoint team=0 position="0,10,245" lookat="0,0,0" spawnclass=PacmanGelb pawndesign=PacmanGelb /> |
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35 | |
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36 | <!-- GHOSTS --> |
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37 | <PacmanGhost position="0,10,15" > |
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38 | <attached> |
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39 | <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" /> |
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40 | </attached> |
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41 | </PacmanGhost> |
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42 | |
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43 | <PacmanGhost position="0,10,15" > |
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44 | <attached> |
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45 | <Model position="0,0,0" mesh="PacmanGhostBlue.mesh" scale="5" /> |
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46 | </attached> |
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47 | </PacmanGhost> |
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48 | |
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49 | <PacmanGhost position="0,10,15" > |
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50 | <attached> |
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51 | <Model position="0,0,0" mesh="PacmanGhostOrange.mesh" scale="5" /> |
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52 | </attached> |
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53 | </PacmanGhost> |
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54 | |
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55 | <PacmanGhost position="0,10,15" > |
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56 | <attached> |
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57 | <Model position="0,0,0" mesh="PacmanGhostPink.mesh" scale="5" /> |
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58 | </attached> |
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59 | </PacmanGhost> |
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60 | |
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61 | |
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62 | |
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63 | |
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64 | |
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65 | <PacmanGhost position="0,-20,0" > |
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66 | <attached> |
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67 | <Model position="0,0,0" mesh="PacmanGhostAfraid.mesh" scale="5" /> |
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68 | </attached> |
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69 | </PacmanGhost> |
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70 | |
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71 | <PacmanPointAfraid position="215,10,195"> |
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72 | <attached> |
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73 | <Model position="0,0,0" mesh="PacmanPointAfraid.mesh" scale="5" /> |
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74 | </attached> |
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75 | </PacmanPointAfraid> |
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76 | |
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77 | |
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78 | |
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79 | |
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80 | <!-- POINTS --> |
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81 | <PacmanPointSphere position="0,10,0"> |
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82 | <attached> |
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83 | <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" /> |
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84 | </attached> |
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85 | </PacmanPointSphere> |
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86 | |
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87 | <PacmanPointSphere position="215,10,245"> |
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88 | <attached> |
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89 | <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" /> |
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90 | </attached> |
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91 | </PacmanPointSphere> |
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92 | |
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93 | <PacmanPointSphere position="215,10,195"> |
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94 | <attached> |
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95 | <Model position="0,0,0" mesh="PacmanPointSphere.mesh" scale="5" /> |
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96 | </attached> |
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97 | </PacmanPointSphere> |
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98 | |
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99 | <PacmanPointAfraid position="215,10,195"> |
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100 | <attached> |
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101 | <Model position="0,0,0" mesh="PacmanPointAfraid.mesh" scale="5" /> |
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102 | </attached> |
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103 | </PacmanPointAfraid> |
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104 | |
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105 | <!-- Map --> |
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106 | <StaticEntity position="0,0,25" direction="0,0,0" collisionType=static mass=100000 friction=0.01 > |
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107 | <attached> |
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108 | <Model position="0,0,0" mesh="PacmanMap.mesh" scale="50" /> |
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109 | </attached> |
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110 | <collisionShapes> |
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111 | |
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112 | <!-- Edge --> |
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113 | <BoxCollisionShape position="250,10,0" halfExtents="1,15,250" /> |
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114 | <BoxCollisionShape position="-250,10,0" halfExtents="1,15,250" /> |
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115 | <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" /> |
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116 | <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" /> |
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117 | |
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118 | <!-- Shapes in order --> |
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119 | <BoxCollisionShape position="-200,10,-65" halfExtents="55,15,35" /> |
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120 | <BoxCollisionShape position="-200,10,30" halfExtents="55,15,35" /> |
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121 | <BoxCollisionShape position="200,10,-65" halfExtents="55,15,35" /> |
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122 | <BoxCollisionShape position="200,10,30" halfExtents="55,15,35" /> |
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123 | |
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124 | </collisionShapes> |
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125 | </StaticEntity> |
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126 | |
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127 | <PortalEndPoint position="-240,10,0" id="1" distance="40" target="Pawn"/> |
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128 | <PortalEndPoint position="240,10,0" id="2" distance="40" target="Pawn"/> |
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129 | <PortalLink fromID="1" toID="2" /> |
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130 | <PortalLink fromID="2" toID="1" /> |
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131 | </Scene> |
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132 | </Level> |
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