Last change
on this file since 12394 was
12357,
checked in by peterf, 6 years ago
|
Improved formatting and added some comments to make the code more precise
|
File size:
952 bytes
|
Line | |
---|
1 | #ifndef _PacmanBrown_H__ |
---|
2 | #define _PacmanBrown_H__ |
---|
3 | |
---|
4 | #include "PacmanGhost.h" |
---|
5 | |
---|
6 | namespace orxonox { |
---|
7 | |
---|
8 | class _OrxonoxExport PacmanBrown : public PacmanGhost{ |
---|
9 | |
---|
10 | public : |
---|
11 | PacmanBrown(Context* context); |
---|
12 | |
---|
13 | virtual void tick(float dt) override; //!< Defines which actions the AutonomousDrone has to take in each tick. |
---|
14 | |
---|
15 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; |
---|
16 | |
---|
17 | void setNewTargetBrown(Vector3 goalToGo); |
---|
18 | |
---|
19 | void nextMove(Vector3 playerPos, Vector3 redPos); |
---|
20 | |
---|
21 | int graphDistance(Vector3 start, Vector3 goal); |
---|
22 | |
---|
23 | int absoluteDistance(Vector3 pos1, Vector3 pos2); |
---|
24 | |
---|
25 | void fleeMode(); |
---|
26 | |
---|
27 | |
---|
28 | Vector3 goAdjacentOfPlayer(Vector3 neighboorsOfPlayer[]); |
---|
29 | //they both do the same -_- |
---|
30 | Vector3 findPlayerNeighboorNearestToPacman(Vector3 neighboorArray); |
---|
31 | |
---|
32 | bool isFleeing; |
---|
33 | |
---|
34 | bool isAdjacentToPlayerLastPastPoint(Vector3 pacmanBrownPos, Vector3 arrayForNeighborPositions[]); |
---|
35 | |
---|
36 | }; |
---|
37 | |
---|
38 | } |
---|
39 | |
---|
40 | #endif |
---|
Note: See
TracBrowser
for help on using the repository browser.