Last change
on this file since 303 was
212,
checked in by motth, 17 years ago
|
Headerfile which contains the flocking algorithm
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File size:
754 bytes
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Rev | Line | |
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[76] | 1 | # Resource locations to be added to the 'boostrap' path |
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| 2 | # This also contains the minimum you need to use the Ogre example framework |
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| 3 | [Bootstrap] |
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[83] | 4 | Zip=../Media/packs/OgreCore.zip |
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[76] | 5 | |
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| 6 | # Resource locations to be added to the default path |
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| 7 | [General] |
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[135] | 8 | FileSystem=../Media |
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| 9 | FileSystem=../Media/fonts |
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[212] | 10 | FileSystem=../Media/materials/programs |
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| 11 | FileSystem=../Media/materials/scripts |
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| 12 | FileSystem=../Media/materials/textures |
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| 13 | FileSystem=../Media/models |
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[118] | 14 | #FileSystem=../Media/overlays |
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| 15 | #FileSystem=../Media/particle |
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[135] | 16 | FileSystem=../Media/gui |
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[118] | 17 | #FileSystem=../Media/DeferredShadingMedia |
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[212] | 18 | Zip=../Media/packs/cubemap.zip |
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[118] | 19 | #Zip=../Media/packs/cubemapsJS.zip |
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| 20 | #Zip=../Media/packs/dragon.zip |
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| 21 | #Zip=../Media/packs/fresneldemo.zip |
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| 22 | #Zip=../Media/packs/ogretestmap.zip |
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[135] | 23 | Zip=../Media/packs/skybox.zip |
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