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source: code/branches/AI/bin/resources.cfg @ 303

Last change on this file since 303 was 212, checked in by motth, 17 years ago

Headerfile which contains the flocking algorithm

File size: 754 bytes
RevLine 
[76]1# Resource locations to be added to the 'boostrap' path
2# This also contains the minimum you need to use the Ogre example framework
3[Bootstrap]
[83]4Zip=../Media/packs/OgreCore.zip
[76]5
6# Resource locations to be added to the default path
7[General]
[135]8FileSystem=../Media
9FileSystem=../Media/fonts
[212]10FileSystem=../Media/materials/programs
11FileSystem=../Media/materials/scripts
12FileSystem=../Media/materials/textures
13FileSystem=../Media/models
[118]14#FileSystem=../Media/overlays
15#FileSystem=../Media/particle
[135]16FileSystem=../Media/gui
[118]17#FileSystem=../Media/DeferredShadingMedia
[212]18Zip=../Media/packs/cubemap.zip
[118]19#Zip=../Media/packs/cubemapsJS.zip
20#Zip=../Media/packs/dragon.zip
21#Zip=../Media/packs/fresneldemo.zip
22#Zip=../Media/packs/ogretestmap.zip
[135]23Zip=../Media/packs/skybox.zip
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