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source: code/branches/Asteroid_HS17/data/levels/Asteroids.oxw @ 11561

Last change on this file since 11561 was 11555, checked in by vyang, 7 years ago

Level file: korrekte Kameraposition, Raumschiff bewegt sich nicht, schiesst aber → wird AsteroidsShip ueberhaupt geladen? AsteroidsShip: neue Steuerung (vgl Jump, Rotation muss noch angepasst werden)

File size: 1.6 KB
RevLine 
[11528]1<LevelInfo
[11516]2 name = "Asteroids"
[11528]3 description = "Try to prevent asteroids from colliding into your spaceshuttle. Be prepared to dodge all asteroids or destroy them."
[11541]4 tags = "minigame"
[11516]5 screenshot = "emptylevel.png"
6/>
7
[11528]8
[11555]9<!--wird immer gebraucht-->
[11516]10<?lua
11  include("stats.oxo")
12  include("templates/lodInformation.oxt")
13?>
14
[11555]15
[11516]16<?lua
[11541]17  include("templates/spaceshipAsteroids.oxt")
[11516]18?>
19
[11555]20<!--Templates schreiben oder von spaceship kopieren-->
[11541]21
[11516]22<Level
[11555]23  plugin = asteroids
[11541]24  gametype = Asteroids
[11528]25>
[11516]26  <templates>
27    <Template link=lodtemplate_default />
28  </templates>
29  <?lua include("includes/notifications.oxi") ?>
30
[11528]31    <!-- ambientlight = "0.8, 0.8, 0.8"
[11555]32    skybox       = "Orxonox/Starbox"
33    WorldRange lieber im src einschraenken-->
[11516]34  <Scene
[11528]35    ambientlight = "0.8, 0.7, 0.4"
36    skybox     = "Orxonox/skyBoxBasic"
[11555]37    negativeWorldRange = "-100000, -100000, -100000"
38    positiveWorldRange = " 100000,  100000,  100000"
[11516]39  >
[11555]40 
41  <WorldAmbientSound
42    source="Earth.ogg"
43    looping="true"
44    playOnLoad="true"
45  />
[11516]46
47    <!-- <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> -->
[11528]48    <Light type=directional position="1100, 11000, -7000" lookat="0, 0, 0" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0" />
[11516]49
[11555]50    <SpawnPoint team=0 position="0,0,0" lookat="0,0,0" spawnclass=AsteroidsShip pawndesign=spaceshipasteroids/>
51
[11516]52    <DistanceTrigger name="start" position="-200,0,0" target="Pawn" distance=10 stayActive="true" delay=0 />
53
[11555]54    <AsteroidsCenterPoint name=asteroidscenter />
[11516]55
[11555]56    <Model mesh="axes.mesh" scale=10 position="0,0,-100" />
[11528]57   
[11516]58   
59  </Scene>
60</Level>
61
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