[11500] | 1 | <LevelInfo |
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| 2 | name = "ProtectBoss" |
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| 3 | description = "Protect a disabled cargo ship!" |
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[11639] | 4 | tags = "test, mission" |
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[11500] | 5 | screenshot = "emptylevel.png" |
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| 6 | /> |
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| 7 | |
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[11639] | 8 | |
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[11500] | 9 | <?lua |
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| 10 | include("stats.oxo") |
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| 11 | include("HUDTemplates3.oxo") |
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| 12 | include("templates/lodInformation.oxt") |
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| 13 | include("templates/HeavyCruiser.oxt") |
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[11604] | 14 | include("HUDPickupTemplate.oxo") |
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| 15 | include("templates/pickupRepresentationTemplates.oxt") |
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[11500] | 16 | ?> |
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| 17 | |
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| 18 | <?lua |
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| 19 | include("templates/spaceshipEscort.oxt") |
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| 20 | include("templates/spaceshipAssff.oxt") |
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| 21 | include("templates/endurancetest_template.oxt") |
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[11557] | 22 | include("templates/spaceshipPirate.oxt") |
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[11500] | 23 | ?> |
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| 24 | |
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| 25 | <Level gametype="Mission"> |
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| 26 | <templates> |
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| 27 | <Template link=lodtemplate_default /> |
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| 28 | </templates> |
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| 29 | <?lua include("includes/notifications.oxi") ?> |
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| 30 | |
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[11522] | 31 | <NotificationQueueCEGUI |
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| 32 | name="narrative" |
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| 33 | targets="simpleNotification" |
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| 34 | size=3 |
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| 35 | displayTime=7 |
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| 36 | position="0.2, 0, 0.1, 0" |
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| 37 | fontSize="16" |
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| 38 | fontColor="0.3, 1, 0.2, 0.8" |
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| 39 | alignment="HorzCentred" |
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| 40 | displaySize="0.6, 0, 0, 0" |
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| 41 | /> |
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| 42 | |
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[11500] | 43 | <Scene |
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| 44 | ambientlight = "0.8, 0.8, 0.8" |
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| 45 | skybox = "Orxonox/Starbox" |
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| 46 | > |
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| 47 | |
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[11639] | 48 | <?lua |
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| 49 | include("includes/pickups.oxi") |
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| 50 | ?> |
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| 51 | |
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[11500] | 52 | <WorldAmbientSound source="Earth.ogg" looping="true" playOnLoad="true" /> <!-- AlphaCentauri.ogg, Mars.ogg--> |
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| 53 | |
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| 54 | <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/> |
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[11557] | 55 | |
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[11522] | 56 | <EventMultiTrigger name=spawntrigger> |
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| 57 | <events> |
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| 58 | <trigger> |
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| 59 | <SpawnPoint team=0 position="0,0,1" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipassff /> |
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| 60 | </trigger> |
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| 61 | </events> |
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| 62 | </EventMultiTrigger> |
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[11557] | 63 | |
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[11585] | 64 | <Pawn |
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[11522] | 65 | team = 0 |
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[11585] | 66 | collisionType = kinematic |
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[11604] | 67 | enablecollisiondamage=true |
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| 68 | collisiondamage = 10 |
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[11522] | 69 | position = "0,0,-2500" |
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[11604] | 70 | mass = 100000 |
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[11639] | 71 | health = 100 initialhealth=100 maxhealth="100" |
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[11585] | 72 | direction = "1,0,0" |
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[11522] | 73 | rotationaxis="0,0,1" rotationrate="4.5" velocity="0,0,30" |
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[11604] | 74 | vulnerable=true |
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[11585] | 75 | name = "CargoShip" |
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| 76 | radarname = "Cargo Ship" > |
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[11522] | 77 | <attached> |
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[11542] | 78 | <DistanceTriggerBeacon name="CargoShip" /> |
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[11557] | 79 | <Model mesh="escortShip.mesh" mass=10000 position="0,0,0" scale=100 /> |
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[11522] | 80 | </attached> |
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[11557] | 81 | <collisionShapes> |
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| 82 | <BoxCollisionShape position="0,0,0" halfExtents="300,100,200" /> <!-- laenge , dicke , breite --> |
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| 83 | <BoxCollisionShape position="-100,-50,-280" halfExtents="220,70,100" /> |
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| 84 | <BoxCollisionShape position="-100,-50,280" halfExtents="220,70,100" /> |
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[11522] | 85 | </collisionShapes> |
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[11585] | 86 | <explosion> |
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| 87 | <ExplosionPart scale = 12 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
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| 88 | <ExplosionPart scale = 12 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
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| 89 | <ExplosionPart scale = 12 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
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| 90 | <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
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| 91 | <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
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| 92 | <ExplosionPart offset="94,33,-50" delay=1 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
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| 93 | |
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| 94 | <ExplosionPart scale = 5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 95 | <ExplosionPart scale = 5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 96 | <ExplosionPart scale = 5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 97 | <ExplosionPart scale = 5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 98 | <ExplosionPart scale = 5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 99 | <ExplosionPart scale = 5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 100 | <ExplosionPart scale = 5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 101 | <ExplosionPart scale = 5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 102 | <ExplosionPart delay=0.8 scale = 2.5 mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 103 | <ExplosionPart delay=0.8 scale = 2.5 mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 104 | <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 105 | <ExplosionPart delay=0.8 scale = 2.5 mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" /> |
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| 106 | |
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| 107 | <ExplosionPart offset="20,13,-15" scale=7 delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
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| 108 | <ExplosionPart offset="30,13,-15" scale=7 delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
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| 109 | <ExplosionPart offset="20,13,-15" scale=7 delay=1.3 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
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| 110 | <ExplosionPart offset="-20,-13,-15" scale=5 delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" /> |
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| 111 | <ExplosionPart offset="-20,-13,-15" scale=5 delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" /> |
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| 112 | <ExplosionPart offset="-20,-13,-15" scale=5 delay=1.8 minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" /> |
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| 113 | </explosion> |
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| 114 | </Pawn> |
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[11522] | 115 | |
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[11557] | 116 | <!-- triggers when first quest is completed --> |
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[11585] | 117 | <DistanceTrigger name="passedAsteroidFieldOne" beaconMode=identify position="0,0,3000" distance=1000 target="Pawn" targetname="CargoShip" /> |
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[11542] | 118 | |
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[11604] | 119 | <!-- triggers when first pirate wave is defeated --> |
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[11639] | 120 | |
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[11604] | 121 | <Trigger name="firstPirateWaveKilled" mode="and"> |
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[11639] | 122 | <?lua |
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| 123 | for n = 1, 3, 1 do |
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| 124 | print("<EventTrigger activations=1 stayactive=true><events><trigger><EventListener event=p" .. n .. "/></trigger></events></EventTrigger>") |
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| 125 | end |
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| 126 | ?> |
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| 127 | <!--EventTrigger activations="1" stayactive="true" > |
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[11604] | 128 | <events> |
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| 129 | <trigger> |
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| 130 | <EventListener event="p1" /> |
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| 131 | </trigger> |
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| 132 | </events> |
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| 133 | </EventTrigger> |
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| 134 | <EventTrigger activations="1" stayactive="true" > |
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| 135 | <events> |
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| 136 | <trigger> |
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| 137 | <EventListener event="p2" /> |
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| 138 | </trigger> |
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| 139 | </events> |
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| 140 | </EventTrigger> |
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| 141 | <EventTrigger activations="1" stayactive="true" > |
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| 142 | <events> |
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| 143 | <trigger> |
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| 144 | <EventListener event="p3" /> |
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| 145 | </trigger> |
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| 146 | </events> |
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[11639] | 147 | </EventTrigger--> |
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| 148 | </Trigger> |
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| 149 | |
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| 150 | <!-- triggers when second pirate wave is defeated --> |
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| 151 | <Trigger name="secondPirateWaveKilled" mode="and"> |
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| 152 | <?lua |
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| 153 | for n = 1, 6, 1 do |
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| 154 | print("<EventTrigger activations=1 stayactive=true><events><trigger><EventListener event=p1" .. n .. "/></trigger></events></EventTrigger>") |
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| 155 | end |
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| 156 | ?> |
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| 157 | <!--EventTrigger activations="1" stayactive="true" > |
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| 158 | <events> |
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| 159 | <trigger> |
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| 160 | <EventListener event="p11" /> |
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| 161 | </trigger> |
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| 162 | </events> |
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[11604] | 163 | </EventTrigger> |
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[11639] | 164 | <EventTrigger activations="1" stayactive="true" > |
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| 165 | <events> |
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| 166 | <trigger> |
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| 167 | <EventListener event="p12" /> |
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| 168 | </trigger> |
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| 169 | </events> |
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| 170 | </EventTrigger> |
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| 171 | <EventTrigger activations="1" stayactive="true" > |
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| 172 | <events> |
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| 173 | <trigger> |
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| 174 | <EventListener event="p13" /> |
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| 175 | </trigger> |
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| 176 | </events> |
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| 177 | </EventTrigger> |
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| 178 | <EventTrigger activations="1" stayactive="true" > |
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| 179 | <events> |
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| 180 | <trigger> |
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| 181 | <EventListener event="p14" /> |
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| 182 | </trigger> |
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| 183 | </events> |
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| 184 | </EventTrigger> |
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| 185 | <EventTrigger activations="1" stayactive="true" > |
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| 186 | <events> |
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| 187 | <trigger> |
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| 188 | <EventListener event="p15" /> |
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| 189 | </trigger> |
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| 190 | </events> |
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| 191 | </EventTrigger> |
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| 192 | <EventTrigger activations="1" stayactive="true" > |
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| 193 | <events> |
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| 194 | <trigger> |
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| 195 | <EventListener event="p16" /> |
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| 196 | </trigger> |
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| 197 | </events> |
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| 198 | </EventTrigger--> |
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[11604] | 199 | </Trigger> |
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| 200 | |
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[11639] | 201 | <!-- triggers some time after the second pirate wave was defeated --> |
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| 202 | <Trigger name="thirdPirateWaveStarting" delay=15> |
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| 203 | <EventTrigger activations="1" stayactive="true" > |
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| 204 | <events> |
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| 205 | <trigger> |
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| 206 | <EventListener event="secondPirateWaveKilled" /> |
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| 207 | </trigger> |
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| 208 | </events> |
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| 209 | </EventTrigger> |
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| 210 | </Trigger> |
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| 211 | |
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| 212 | <!-- triggers when third pirate wave is defeated --> |
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| 213 | <Trigger name="thirdPirateWaveKilled" mode="and" delay=5> |
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| 214 | <?lua |
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| 215 | for n = 1, 7, 1 do |
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| 216 | print("<EventTrigger activations=1 stayactive=true><events><trigger><EventListener event=p2" .. n .. "/></trigger></events></EventTrigger>") |
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| 217 | end |
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| 218 | ?> |
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| 219 | <!--EventTrigger activations="1" stayactive="true" > |
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| 220 | <events> |
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| 221 | <trigger> |
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| 222 | <EventListener event="p21" /> |
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| 223 | </trigger> |
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| 224 | </events> |
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| 225 | </EventTrigger> |
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| 226 | <EventTrigger activations="1" stayactive="true" > |
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| 227 | <events> |
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| 228 | <trigger> |
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| 229 | <EventListener event="p22" /> |
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| 230 | </trigger> |
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| 231 | </events> |
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| 232 | </EventTrigger> |
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| 233 | <EventTrigger activations="1" stayactive="true" > |
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| 234 | <events> |
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| 235 | <trigger> |
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| 236 | <EventListener event="p23" /> |
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| 237 | </trigger> |
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| 238 | </events> |
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| 239 | </EventTrigger> |
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| 240 | <EventTrigger activations="1" stayactive="true" > |
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| 241 | <events> |
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| 242 | <trigger> |
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| 243 | <EventListener event="p24" /> |
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| 244 | </trigger> |
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| 245 | </events> |
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| 246 | </EventTrigger> |
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| 247 | <EventTrigger activations="1" stayactive="true" > |
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| 248 | <events> |
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| 249 | <trigger> |
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| 250 | <EventListener event="p25" /> |
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| 251 | </trigger> |
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| 252 | </events> |
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| 253 | </EventTrigger> |
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| 254 | <EventTrigger activations="1" stayactive="true" > |
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| 255 | <events> |
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| 256 | <trigger> |
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| 257 | <EventListener event="p26" /> |
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| 258 | </trigger> |
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| 259 | </events> |
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| 260 | </EventTrigger> |
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| 261 | <EventTrigger activations="1" stayactive="true" > |
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| 262 | <events> |
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| 263 | <trigger> |
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| 264 | <EventListener event="p27" /> |
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| 265 | </trigger> |
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| 266 | </events> |
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| 267 | </EventTrigger--> |
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| 268 | </Trigger> |
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| 269 | |
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| 270 | <Trigger name="succeedMission" delay=7> |
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| 271 | <EventTrigger activations="1" stayactive="true" > |
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| 272 | <events> |
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| 273 | <trigger> |
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| 274 | <EventListener event="thirdPirateWaveKilled" /> |
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| 275 | </trigger> |
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| 276 | </events> |
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| 277 | </EventTrigger> |
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| 278 | </Trigger> |
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| 279 | |
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| 280 | <EventTrigger activations="1" stayactive="true" name="failMission" delay=0.1> |
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| 281 | <events> |
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| 282 | <trigger> |
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| 283 | <EventListener event="CargoShip" /> |
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| 284 | </trigger> |
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| 285 | </events> |
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| 286 | </EventTrigger> |
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| 287 | |
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| 288 | <!-- create asteroids and pickups --> |
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[11522] | 289 | <?lua |
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[11604] | 290 | function asteroidMesh() |
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| 291 | x = math.random(8) |
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| 292 | if x < 7 then |
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| 293 | return "ast" .. x .. ".mesh" |
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| 294 | elseif x == 7 then |
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| 295 | return "asteroid_ice.mesh" |
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| 296 | else |
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| 297 | return "asteroid_UV.mesh" |
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| 298 | end |
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| 299 | end |
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| 300 | |
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[11542] | 301 | for count = 1, 30, 1 do |
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[11522] | 302 | x = math.random(-1000, 1000) |
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| 303 | y = math.random(-1000, 1000) |
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| 304 | z = 125 * count + math.random(-250, 250) |
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[11557] | 305 | vmax = 7 |
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[11542] | 306 | rx = math.random(-vmax, vmax) |
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| 307 | ry = math.random(-vmax, vmax) |
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| 308 | rz = math.random(-vmax, vmax) |
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| 309 | vx = math.random(-vmax, vmax) |
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| 310 | vy = math.random(-vmax, vmax) |
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| 311 | vz = math.random(-vmax, vmax) |
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| 312 | rr = math.random() * 10 |
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[11639] | 313 | print("<ShootableObstacle team=1 enablecollisiondamage=true collisiondamage=10 health=100 maxhealth=100 initialhealth=100 position=\"" .. x .. "," .. y .. "," .. z .. "\" direction=\"0,0,-1\" velocity=\"" .. vx .. "," .. vy .. "," .. vz .. "\"rotationaxis=\"" .. rx .. "," .. ry .. "," .. rz .. "\" rotationrate=" .. rr .. " collisionType=dynamic mass=1 name=asteroid radarname=Asteroid> <attached> <Model position=\"0,0,0\" mesh=\"" .. asteroidMesh() .. "\" scale3D=\"10,10,10\" /> </attached> <collisionShapes> <SphereCollisionShape position=\"0,0,0\" radius=5 /> </collisionShapes> <controller> <WaypointController team=1> </WaypointController> </controller> <explosion> <ExplosionPart minspeed=0 maxspeed=0 effect1=\"orxonox/explosion_flash2\" effect2=\"orxonox/explosion_flame2\" /> <ExplosionPart minspeed=0 maxspeed=0 effect1=\"orxonox/explosion_shockwave2\" effect2=\"orxonox/explosion_sparks2\" /> <ExplosionPart minspeed=0 maxspeed=0 effect1=\"orxonox/explosion_streak2\" effect2=\"orxonox/explosion_afterglow\" /> </explosion> </ShootableObstacle>") |
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[11522] | 314 | end |
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[11604] | 315 | |
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[11639] | 316 | for count = 1, 50, 1 do |
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[11604] | 317 | x = math.random(-1000, 1000) |
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| 318 | y = math.random(-1000, 1000) |
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| 319 | z = 125 * count + math.random(-250, 250) |
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[11639] | 320 | typenum = math.random(11) |
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[11604] | 321 | type = "" |
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| 322 | if typenum == 1 then |
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| 323 | type = "smallmunition" |
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| 324 | elseif typenum == 2 then |
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| 325 | type = "mediummunition" |
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| 326 | elseif typenum == 3 then |
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| 327 | type = "hugemunition" |
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| 328 | elseif typenum == 4 then |
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| 329 | type = "smallhealth" |
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| 330 | elseif typenum == 5 then |
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| 331 | type = "mediumhealth" |
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| 332 | elseif typenum == 6 then |
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| 333 | type = "hugehealth" |
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[11639] | 334 | elseif typenum == 7 then |
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| 335 | type = "crazyhealth" |
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| 336 | elseif typenum == 8 then |
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| 337 | type = "smallshield" |
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| 338 | elseif typenum == 9 then |
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| 339 | type = "mediumshield" |
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| 340 | elseif typenum == 10 then |
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| 341 | type = "hugeshield" |
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[11604] | 342 | else |
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[11639] | 343 | type = "drone" |
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[11604] | 344 | end |
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| 345 | type = type .. "pickup" |
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[11639] | 346 | print("<PickupSpawner pickup=\"" .. type .. "\" position=\"" .. x .. "," .. y .. "," .. z .. "\" triggerDistance=10 respawnTime=5 maxSpawnedItems=1 />") |
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[11604] | 347 | end |
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[11522] | 348 | ?> |
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| 349 | |
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[11557] | 350 | <!-- start first quest --> |
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[11522] | 351 | <QuestEffectBeacon times=1> |
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| 352 | <effects> |
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| 353 | <AddQuest questId="ProtectBoss.AsteroidField" /> |
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| 354 | </effects> |
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| 355 | <events> |
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[11542] | 356 | <execute> |
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[11522] | 357 | <EventListener event=spawntrigger /> |
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| 358 | </execute> |
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| 359 | </events> |
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| 360 | </QuestEffectBeacon> |
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| 361 | |
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[11557] | 362 | <!-- start second quest (doesn't work yet) --> |
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| 363 | <QuestEffectBeacon times=1> |
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| 364 | <effects> |
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| 365 | <CompleteQuest questId="ProtectBoss.AsteroidField" /> |
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[11585] | 366 | <!--AddQuest questId="ProtectBoss.PirateAttack" /--> |
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[11557] | 367 | </effects> |
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| 368 | <events> |
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| 369 | <execute> |
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[11585] | 370 | <EventListener event=passedAsteroidFieldOne /> |
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[11557] | 371 | </execute> |
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| 372 | </events> |
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| 373 | </QuestEffectBeacon> |
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| 374 | |
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[11522] | 375 | <SimpleNotification message="Protect the cargo ship! (Info: F3)" broadcast="true"> |
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| 376 | <events> |
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| 377 | <trigger> |
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| 378 | <EventListener event=spawntrigger /> |
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| 379 | </trigger> |
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| 380 | </events> |
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| 381 | </SimpleNotification> |
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| 382 | |
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| 383 | <LocalQuest id="ProtectBoss.AsteroidField"> |
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| 384 | <QuestDescription title="Asteroid Field" description="The cargo ship in front of you is disabled and is drifting uncontrolled! Shoot the asteroids out of the way to protect it!" failmessage="The cargo ship has been hit!" completeMessage="" /> |
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[11585] | 385 | <complete-effects> |
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[11542] | 386 | <AddQuest questId="ProtectBoss.PirateAttack" /> |
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[11585] | 387 | </complete-effects> |
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[11522] | 388 | </LocalQuest> |
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[11542] | 389 | |
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| 390 | <LocalQuest id="ProtectBoss.PirateAttack"> |
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| 391 | <QuestDescription title="Pirate Attack" description="Protect the cargo ship from the attacking pirates!" failmessage="The pirates boarded the cargo ship!" completeMessage="" /> |
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| 392 | </LocalQuest> |
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| 393 | |
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[11585] | 394 | <SimpleNotification message="Pirates are attacking!" broadcast="true" > |
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[11542] | 395 | <events> |
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| 396 | <trigger> |
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| 397 | <EventListener event="passedAsteroidFieldOne" /> |
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| 398 | </trigger> |
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| 399 | </events> |
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| 400 | </SimpleNotification> |
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| 401 | |
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[11639] | 402 | <SimpleNotification message="The cargo ship got destroyed! Game over!" broadcast=true > |
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[11585] | 403 | <events> |
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| 404 | <trigger> |
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| 405 | <EventListener event="CargoShip" /> |
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| 406 | </trigger> |
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[11542] | 407 | </events> |
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[11585] | 408 | </SimpleNotification> |
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| 409 | |
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[11604] | 410 | <SimpleNotification message="A second pirate wave is approaching!" broadcast=true > |
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| 411 | <events> |
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| 412 | <trigger> |
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| 413 | <EventListener event="firstPirateWaveKilled" /> |
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| 414 | </trigger> |
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| 415 | </events> |
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| 416 | </SimpleNotification> |
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| 417 | |
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[11639] | 418 | <SimpleNotification message="The third and last pirate wave is preparing for attack! They will arrive soon!" broadcast=true > |
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| 419 | <events> |
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| 420 | <trigger> |
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| 421 | <EventListener event="secondPirateWaveKilled" /> |
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| 422 | </trigger> |
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| 423 | </events> |
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| 424 | </SimpleNotification> |
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[11604] | 425 | |
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[11639] | 426 | <SimpleNotification message="The pirates are attacking!" broadcast=true > |
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| 427 | <events> |
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| 428 | <trigger> |
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| 429 | <EventListener event="thirdPirateWaveStarting" /> |
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| 430 | </trigger> |
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| 431 | </events> |
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| 432 | </SimpleNotification> |
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| 433 | |
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| 434 | <SimpleNotification message="You defeated the pirates! The cargo ship is exiting the asteroid field. You made it!" broadcast=true > |
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| 435 | <events> |
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| 436 | <trigger> |
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| 437 | <EventListener event="thirdPirateWaveKilled" /> |
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| 438 | </trigger> |
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| 439 | </events> |
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| 440 | </SimpleNotification> |
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| 441 | |
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| 442 | <Script code="Mission endMission true" onLoad="false"> |
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| 443 | <events> |
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| 444 | <trigger> |
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| 445 | <EventListener event="succeedMission" /> |
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| 446 | </trigger> |
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| 447 | </events> |
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| 448 | </Script> |
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| 449 | |
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| 450 | <Script code="Mission endMission false" onLoad="false"> |
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| 451 | <events> |
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| 452 | <trigger> |
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| 453 | <EventListener event="CargoShip" /> |
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| 454 | </trigger> |
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| 455 | </events> |
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| 456 | </Script> |
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| 457 | |
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| 458 | <!-- A function to put pirates to a certain location --> |
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[11585] | 459 | <?lua |
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[11604] | 460 | function placePirate(posX, posY, posZ, name, trigger) |
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| 461 | print("<SpaceShip mass=10 health=25 initialhealth=25 maxhealth=25 shieldhealth=10 maxshieldhealth=10 initialshieldhealth=10 shieldabsorption=0.3 shieldrechargerate=1 shieldrechargewaittime=1 primaryThrust=40 auxiliaryThrust=15 rotationThrust=10 boostpower=5 boostrate=2 boostCooldownDuration = 20 position=\"" .. posX .. "," .. posY .. "," .. posZ .. "\" name=\"" .. name .. "\" radarname=Pirate><events><visibility><EventListener event=\"" .. trigger .. "\"/></visibility><activity><EventListener event=\"" .. trigger .. "\"/></activity></events><templates><Template link=spaceshippirate /></templates><controller><WaypointPatrolController alertnessradius=3129 team=1 active=false><waypoints><Model mesh=\"cube.mesh\" scale=0 position=\"-1300,-600,900\" /><Model mesh=\"cube.mesh\" scale=0 position=\"0,0,0\" /></waypoints><events><activity><EventListener event=attack /></activity></events></WaypointPatrolController></controller></SpaceShip>") |
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[11585] | 462 | end |
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| 463 | ?> |
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| 464 | |
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| 465 | <?lua |
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[11639] | 466 | placePirate(0, 0, 3000, "p1", "passedAsteroidFieldOne") |
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| 467 | placePirate(50, 0, 3500, "p2", "passedAsteroidFieldOne") |
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| 468 | placePirate(0, 50, 4000, "p3", "passedAsteroidFieldOne") |
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[11604] | 469 | placePirate(0, 0, 5500, "p11", "firstPirateWaveKilled") |
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[11639] | 470 | placePirate(50, 0, 5600, "p12", "firstPirateWaveKilled") |
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| 471 | placePirate(-50, 0, 5700, "p13", "firstPirateWaveKilled") |
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| 472 | placePirate(0, 50, 5800, "p14", "firstPirateWaveKilled") |
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| 473 | placePirate(0, -50, 5900, "p15", "firstPirateWaveKilled") |
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[11604] | 474 | placePirate(0, 0, 6000, "p16", "firstPirateWaveKilled") |
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[11639] | 475 | placePirate(0, 0, 7000, "p21", "thirdPirateWaveStarting") |
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| 476 | placePirate(50, 0, 7100, "p22", "thirdPirateWaveStarting") |
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| 477 | placePirate(-50, 0, 7200, "p23", "thirdPirateWaveStarting") |
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| 478 | placePirate(0, 50, 7300, "p24", "thirdPirateWaveStarting") |
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| 479 | placePirate(0, -50, 7400, "p25", "thirdPirateWaveStarting") |
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| 480 | placePirate(50, 50, 7500, "p26", "thirdPirateWaveStarting") |
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| 481 | placePirate(-50, -50, 7600, "p27", "thirdPirateWaveStarting") |
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[11585] | 482 | ?> |
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| 483 | |
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[11500] | 484 | </Scene> |
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| 485 | </Level> |
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| 486 | |
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