1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Reto Grieder |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file |
---|
31 | @brief Implementation of the Settings class. |
---|
32 | */ |
---|
33 | |
---|
34 | #include "OrxonoxStableHeaders.h" |
---|
35 | #include "Settings.h" |
---|
36 | |
---|
37 | #include "core/CoreIncludes.h" |
---|
38 | #include "core/ConfigValueIncludes.h" |
---|
39 | |
---|
40 | namespace orxonox |
---|
41 | { |
---|
42 | /** |
---|
43 | @brief Constructor: Registers the object and sets the config-values. |
---|
44 | */ |
---|
45 | Settings::Settings() |
---|
46 | { |
---|
47 | RegisterRootObject(Settings); |
---|
48 | setConfigValues(); |
---|
49 | } |
---|
50 | |
---|
51 | Settings::~Settings() |
---|
52 | { |
---|
53 | } |
---|
54 | |
---|
55 | /** |
---|
56 | @brief Returns a unique instance of Core. |
---|
57 | @return The instance |
---|
58 | */ |
---|
59 | Settings& Settings::getSingleton() |
---|
60 | { |
---|
61 | static Settings instance; |
---|
62 | return instance; |
---|
63 | } |
---|
64 | |
---|
65 | /** |
---|
66 | @brief Function to collect the SetConfigValue-macro calls. |
---|
67 | */ |
---|
68 | void Settings::setConfigValues() |
---|
69 | { |
---|
70 | SetConfigValue(dataPath_, "../../Media/").description("Relative path to the game data.").callback(this, &Settings::dataPathChanged); |
---|
71 | } |
---|
72 | |
---|
73 | /** |
---|
74 | @brief Callback function if the datapath has changed. |
---|
75 | */ |
---|
76 | void Settings::dataPathChanged() |
---|
77 | { |
---|
78 | if (dataPath_ != "" && dataPath_[dataPath_.size() - 1] != '/') |
---|
79 | { |
---|
80 | ModifyConfigValue(dataPath_, set, dataPath_ + "/"); |
---|
81 | } |
---|
82 | |
---|
83 | if (dataPath_ == "") |
---|
84 | { |
---|
85 | ModifyConfigValue(dataPath_, set, "/"); |
---|
86 | COUT(2) << "Warning: Data path set to \"/\", is that really correct?" << std::endl; |
---|
87 | } |
---|
88 | } |
---|
89 | |
---|
90 | /** |
---|
91 | @brief Temporary sets the data path |
---|
92 | @param path The new data path |
---|
93 | */ |
---|
94 | void Settings::_tsetDataPath(const std::string& path) |
---|
95 | { |
---|
96 | ModifyConfigValue(dataPath_, tset, path); |
---|
97 | } |
---|
98 | |
---|
99 | /*static*/ void Settings::tsetDataPath(const std::string& path) |
---|
100 | { |
---|
101 | getSingleton()._tsetDataPath(path); |
---|
102 | } |
---|
103 | |
---|
104 | /** |
---|
105 | @brief Returns the relative path to the game data. |
---|
106 | @return The path to the game data |
---|
107 | */ |
---|
108 | /*static*/ const std::string& Settings::getDataPath() |
---|
109 | { |
---|
110 | return getSingleton().dataPath_; |
---|
111 | } |
---|
112 | } |
---|