[10019] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Noe Pedrazzini |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "ShipPart.h" |
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| 30 | |
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| 31 | #include <algorithm> |
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| 32 | |
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| 33 | #include "core/CoreIncludes.h" |
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| 34 | #include "core/GameMode.h" |
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| 35 | #include "core/XMLPort.h" |
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| 36 | #include "network/NetworkFunction.h" |
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| 37 | #include "Item.h" |
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| 38 | #include "worldentities/pawns/Pawn.h" |
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[10023] | 39 | #include "worldentities/pawns/ModularSpaceShip.h" |
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[10019] | 40 | #include "gametypes/Gametype.h" |
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| 41 | #include "worldentities/StaticEntity.h" |
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[10052] | 42 | #include "items/PartDestructionEvent.h" |
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[10067] | 43 | #include "worldentities/BigExplosion.h" |
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| 44 | #include "chat/ChatManager.h" |
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[10019] | 45 | |
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| 46 | |
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| 47 | namespace orxonox |
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| 48 | { |
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| 49 | RegisterClass(ShipPart); |
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| 50 | |
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| 51 | ShipPart::ShipPart(Context* context) |
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[10765] | 52 | : Item(context), parent_(nullptr) |
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[10019] | 53 | { |
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| 54 | RegisterObject(ShipPart); |
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[10624] | 55 | this->eventExecution_ = true; |
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[10071] | 56 | this->healthMem_ = 100; |
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[10019] | 57 | } |
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| 58 | |
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| 59 | ShipPart::~ShipPart() |
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| 60 | { |
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[10624] | 61 | if (this->parent_) |
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| 62 | { |
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| 63 | // Remove this ShipPart from the parent. |
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| 64 | this->parent_->removeShipPart(this); |
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| 65 | } |
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[10019] | 66 | } |
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| 67 | |
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[10023] | 68 | void ShipPart::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 69 | { |
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| 70 | SUPER(ShipPart, XMLPort, xmlelement, mode); |
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[10019] | 71 | |
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[10023] | 72 | XMLPortParam(ShipPart, "health", setHealth, getHealth, xmlelement, mode).defaultValues(100); |
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| 73 | XMLPortParam(ShipPart, "maxhealth", setMaxHealth, getMaxHealth, xmlelement, mode).defaultValues(200); |
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| 74 | XMLPortParam(ShipPart, "initialhealth", setInitialHealth, getInitialHealth, xmlelement, mode).defaultValues(100); |
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| 75 | |
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| 76 | XMLPortParam(ShipPart, "damageabsorption", setDamageAbsorption, getDamageAbsorption, xmlelement, mode).defaultValues(0.5); |
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| 77 | |
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[10067] | 78 | XMLPortParamTemplate(ShipPart, "explosionposition", setExplosionPosition, getExplosionPosition, xmlelement, mode, Vector3); |
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| 79 | |
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[10052] | 80 | XMLPortObject(ShipPart, PartDestructionEvent, "destructionevents", addDestructionEvent, getDestructionEvent, xmlelement, mode); |
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[10023] | 81 | } |
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| 82 | |
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[10055] | 83 | /** |
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| 84 | @brief |
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| 85 | Is called when the ShipPart dies. |
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| 86 | Executes PartDestructionEvents. |
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| 87 | Tells the ModularSpaceShip to remove this ShipPart. |
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| 88 | */ |
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[10023] | 89 | void ShipPart::death() |
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| 90 | { |
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[10067] | 91 | this->explode(); |
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[10053] | 92 | |
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[10058] | 93 | if(eventExecution_) |
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[10053] | 94 | { |
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[10058] | 95 | // Execute all destruction events |
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| 96 | for (unsigned int i = 0; i < this->eventList_.size(); i++) |
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| 97 | { |
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| 98 | this->getDestructionEvent(i)->execute(); |
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| 99 | } |
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[10053] | 100 | } |
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| 101 | |
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[10624] | 102 | this->destroyLater(); |
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[10023] | 103 | } |
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| 104 | |
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[10067] | 105 | void ShipPart::explode() |
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| 106 | { |
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| 107 | BigExplosion* chunk = new BigExplosion(this->getContext()); |
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| 108 | chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * (this->explosionPosition_)); |
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| 109 | //chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * Vector3(this->entityList_[0]->getLocalInertia())); |
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| 110 | chunk->setVelocity(this->parent_->getVelocity()); |
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| 111 | |
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| 112 | // this->explosionSound_->setPosition(this->parent_->getPosition()); |
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| 113 | // this->explosionSound_->play(); |
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| 114 | } |
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| 115 | |
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[10019] | 116 | /** |
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| 117 | @brief |
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| 118 | Add a StaticEntity to the ShipPart. |
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| 119 | @param engine |
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| 120 | A pointer to the StaticEntity to be added. |
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| 121 | */ |
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| 122 | void ShipPart::addEntity(StaticEntity* entity) |
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| 123 | { |
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[10765] | 124 | OrxAssert(entity != nullptr, "The Entity cannot be nullptr."); |
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[10019] | 125 | this->entityList_.push_back(entity); |
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| 126 | } |
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| 127 | |
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| 128 | /** |
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| 129 | @brief |
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| 130 | Get the i-th StaticEntity of the ShipPart. |
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| 131 | @return |
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[10765] | 132 | Returns a pointer to the i-the StaticEntity. nullptr if there is no StaticEntity with that index. |
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[10019] | 133 | */ |
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| 134 | StaticEntity* ShipPart::getEntity(unsigned int index) |
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| 135 | { |
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| 136 | if(this->entityList_.size() >= index) |
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[10765] | 137 | return nullptr; |
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[10019] | 138 | else |
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| 139 | return this->entityList_[index]; |
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| 140 | } |
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| 141 | |
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| 142 | /** |
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| 143 | @brief |
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| 144 | Check whether the ShipPart has a particular Entity. |
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| 145 | @param engine |
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| 146 | A pointer to the Entity to be checked. |
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| 147 | */ |
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| 148 | bool ShipPart::hasEntity(StaticEntity* entity) const |
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| 149 | { |
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| 150 | for(unsigned int i = 0; i < this->entityList_.size(); i++) |
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| 151 | { |
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| 152 | if(this->entityList_[i] == entity) |
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| 153 | return true; |
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| 154 | } |
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| 155 | return false; |
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| 156 | } |
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| 157 | |
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[10052] | 158 | /** |
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| 159 | @brief |
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| 160 | Add a PartDestructionEvent to the ShipPart. |
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| 161 | @param engine |
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| 162 | A pointer to the PartDestructionEvent to be added. |
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| 163 | */ |
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[10053] | 164 | void ShipPart::addDestructionEvent(PartDestructionEvent* event) |
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[10052] | 165 | { |
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[10765] | 166 | OrxAssert(event != nullptr, "The PartDestructionEvent cannot be nullptr."); |
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[10053] | 167 | event->setParent(this); |
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| 168 | this->eventList_.push_back(event); |
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[10052] | 169 | } |
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| 170 | |
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| 171 | /** |
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| 172 | @brief |
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| 173 | Get the i-th PartDestructionEvent of the ShipPart. |
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| 174 | @return |
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[10765] | 175 | Returns a pointer to the i-the PartDestructionEvent. nullptr if there is no PartDestructionEvent with that index. |
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[10052] | 176 | */ |
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| 177 | PartDestructionEvent* ShipPart::getDestructionEvent(unsigned int index) |
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| 178 | { |
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[10053] | 179 | if(this->eventList_.size() <= index) |
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[10765] | 180 | return nullptr; |
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[10052] | 181 | else |
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| 182 | return this->eventList_[index]; |
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| 183 | } |
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| 184 | |
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[10019] | 185 | void ShipPart::setDamageAbsorption(float value) |
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| 186 | { |
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| 187 | this->damageAbsorption_ = value; |
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| 188 | } |
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| 189 | |
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[10023] | 190 | void ShipPart::setParent(ModularSpaceShip* ship) |
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| 191 | { |
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| 192 | this->parent_ = ship; |
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| 193 | } |
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| 194 | |
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[10019] | 195 | /** |
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| 196 | @brief |
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| 197 | Sets the health of the ShipPart. |
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| 198 | */ |
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| 199 | void ShipPart::setHealth(float health) |
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| 200 | { |
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| 201 | this->health_ = health; |
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| 202 | } |
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| 203 | |
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| 204 | /** |
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| 205 | @brief |
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| 206 | Handles a received hit. |
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| 207 | */ |
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| 208 | void ShipPart::handleHit(float damage, float healthdamage, float shielddamage, Pawn* originator) |
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| 209 | { |
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| 210 | if (parent_->getGametype() && parent_->getGametype()->allowPawnDamage(parent_, originator)) |
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| 211 | { |
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| 212 | if (shielddamage >= parent_->getShieldHealth()) |
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| 213 | { |
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| 214 | parent_->setShieldHealth(0); |
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| 215 | this->setHealth(this->health_ - (healthdamage + damage) * this->damageAbsorption_); |
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| 216 | parent_->setHealth(parent_->getHealth() - (healthdamage + damage) * (1 - this->damageAbsorption_)); |
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| 217 | } |
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| 218 | else |
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| 219 | { |
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| 220 | parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); |
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| 221 | |
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| 222 | // remove remaining shieldAbsorpton-Part of damage from shield |
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| 223 | shielddamage = damage * parent_->getShieldAbsorption(); |
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| 224 | shielddamage = std::min(parent_->getShieldHealth(),shielddamage); |
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| 225 | parent_->setShieldHealth(parent_->getShieldHealth() - shielddamage); |
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| 226 | |
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| 227 | // set remaining damage to health |
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| 228 | this->setHealth(this->health_ - ((damage - shielddamage) - healthdamage) * this->damageAbsorption_); |
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| 229 | parent_->setHealth(parent_->getHealth() - ((damage - shielddamage) - healthdamage) * (1- this->damageAbsorption_)); |
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| 230 | } |
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| 231 | } |
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[10023] | 232 | if (this->health_ < 0) |
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[10624] | 233 | this->death(); |
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[10067] | 234 | |
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| 235 | // (Ugly) Chatoutput of health, until a GUI for modularspaceships-shipparts is implemented. |
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[10071] | 236 | if ((this->health_ < 0.2 * this->maxHealth_) && (this->healthMem_ == 40)) |
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[10067] | 237 | { |
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[10071] | 238 | this->healthMem_ = 20; |
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[10067] | 239 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 20%!"); |
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| 240 | return; |
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| 241 | } |
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[10071] | 242 | if ((this->health_ < 0.4 * this->maxHealth_) && (this->healthMem_ == 60)) |
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[10067] | 243 | { |
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[10071] | 244 | this->healthMem_ = 40; |
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[10067] | 245 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 40%!"); |
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| 246 | return; |
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| 247 | } |
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[10071] | 248 | if ((this->health_ < 0.6 * this->maxHealth_) && (this->healthMem_ == 80)) |
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[10067] | 249 | { |
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[10071] | 250 | this->healthMem_ = 60; |
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[10067] | 251 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 60%!"); |
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| 252 | return; |
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| 253 | } |
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[10071] | 254 | if ((this->health_ < 0.8 * this->maxHealth_) && (this->healthMem_ == 100)) |
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[10067] | 255 | { |
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[10071] | 256 | this->healthMem_ = 80; |
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[10067] | 257 | ChatManager::message("ShipPart " + this->getName() + " remaining health is 80%!"); |
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| 258 | return; |
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| 259 | } |
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[10019] | 260 | } |
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| 261 | |
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| 262 | |
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| 263 | /** |
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| 264 | @brief |
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| 265 | Adds the ShipPart to the input SpaceShip. |
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| 266 | @param ship |
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| 267 | A pointer to the SpaceShip to which the ShipPart is added. |
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| 268 | */ |
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| 269 | /*void ShipPart::addToSpaceShip(ModularSpaceShip* ship) |
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| 270 | { |
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| 271 | this->parent_ = ship; |
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| 272 | |
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| 273 | if (ship) |
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| 274 | { |
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| 275 | this->parentID_ = ship->getObjectID(); |
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| 276 | if (!ship->hasShipPart(this)) |
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| 277 | ship->addShipPart(this); |
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| 278 | } |
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| 279 | }*/ |
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| 280 | |
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| 281 | } |
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