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source: code/branches/gui/visual_studio/base_properties.vsprops @ 1654

Last change on this file since 1654 was 1642, checked in by rgrieder, 16 years ago
  • changed the static interface of the InputManager to a member one with getInstance()
  • converted InputManager and InGameConsole to Ogre Singletons (c'tor and d'tor public, but assert in c'tor to prevent multiple instances at runtime)
  • added toluabind_orxonox files to tolua folder that contains a pimped version of tolua (I'll write a little cmake project soon to automate it; Currently that only works with msvc)
  • commented out Loader::unload() from Orxonox destructor because that deleted the ParticleSpawners, which were using a method of a sceneNode that belonged to a already destroyed SpaceShip. —> Results in a memory leak. Previously Loader::unload() was called for all BaseObjects (now calling unload(level_)). And since 'P' from ParticleSpawner comes before 'S' like SpaceShip, the order was correct.
  • Added factory feature for InputStates (can now be created by string if there is Factory entry for it)
  • Created factory entries for SimpleInputState and ExtendedInputState
File size: 1.9 KB
RevLine 
[678]1<?xml version="1.0" encoding="Windows-1252"?>
2<VisualStudioPropertySheet
3        ProjectType="Visual C++"
4        Version="8.00"
5        Name="base_properties"
[789]6        InheritedPropertySheets=".\directory_properties.vsprops"
[678]7        >
8        <Tool
9                Name="VCCLCompilerTool"
[1638]10                AdditionalIncludeDirectories="&quot;$(RootDir)&quot;;&quot;$(RootDir)src&quot;;&quot;$(RootDir)src\orxonox&quot;;&quot;$(RootDir)src\tolua&quot;;&quot;$(RootDir)src\ois&quot;;&quot;$(LibDir)ogre-1.4.8\OgreMain\include&quot;;&quot;$(LibDir)boost-1.35.0&quot;;&quot;$(LibDir)cegui-0.6.1\include&quot;;&quot;$(LibDir)cegui-0.6.1\ScriptingModules\CEGUILua\LuaScriptModule\include&quot;;&quot;$(LibDir)enet-1.2\include&quot;;&quot;$(LibDir)libogg-1.1.3\include&quot;;&quot;$(LibDir)libvorbis-1.2.0\include&quot;;&quot;$(LibDir)lua-5.1.3\src&quot;;&quot;$(LibDir)openal-1.1\include&quot;;&quot;$(LibDir)openal-1.1\alut\include&quot;;&quot;$(LibDir)tcl-8.5.\generic&quot;;&quot;$(LibDir)zlib-1.2.3&quot;;&quot;$(LibDir)ogre-1.4.9\Samples\Common\CEGUIRenderer\include&quot;"
[1024]11                PreprocessorDefinitions="WIN32;__WIN32__;_WIN32;BOOST_ALL_DYN_LINK;OIS_DYNAMIC_LIB; ZLIB_WINAPI"
[708]12                WarningLevel="3"
[1059]13                DisableSpecificWarnings="4522;4251;4800"
[678]14        />
15        <Tool
16                Name="VCLibrarianTool"
[789]17                OutputFile="$(LibOutDir)$(ProjectName)$(CS).lib"
[788]18                AdditionalLibraryDirectories="$(RootDir)dependencies\lib"
[678]19                IgnoreAllDefaultLibraries="true"
20        />
21        <Tool
22                Name="VCLinkerTool"
[789]23                OutputFile="$(OutDir)$(ProjectName)$(CS).dll"
24                AdditionalLibraryDirectories="$(DependencyDir)lib"
[1024]25                SubSystem="1"
[789]26                ImportLibrary="$(LibOutDir)$(TargetName).lib"
[678]27                TargetMachine="1"
28        />
[788]29        <UserMacro
[789]30                Name="LibOutDir"
31                Value="$(RootDir)lib\"
[788]32        />
33        <UserMacro
[789]34                Name="DependencyDir"
[1571]35                Value="$(RootDir)..\lib_precompiled\"
[788]36        />
[789]37        <UserMacro
38                Name="CS"
39                Value=""
40        />
41        <UserMacro
42                Name="CSS"
[1024]43                Value=""
[789]44        />
[1571]45        <UserMacro
46                Name="LibDir"
47                Value="$(RootDir)..\lib_src\"
48        />
[678]49</VisualStudioPropertySheet>
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