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Ignore:
Timestamp:
Dec 28, 2007, 10:30:29 PM (17 years ago)
Author:
rgrieder
Message:
  • added Vector2, Vector3, Matrix3, ColourValue, Quaternion and String to the misc folder as header files (each of them contains #include <string> … typedef std::string String , etc.)
  • please use String from now on by including <misc/String.h"
  • removed #include <OgreVector3.h", etc. from "CoreIncludes.h" (adjusted all source files)
  • adjusted all the source files (except network, that keeps <string> for the moment) (what a mess..)
  • moved usleep hack to misc/Sleep.h
  • relative include paths for files from other root directories (like misc, network, etc.) (but it stills writes "../Orxonox.h" when in folder orxonox/objects)
  • "OgreSceneManager.h" —> <OgreSceneManager.h>
  • included OrxonoxPrereqs in every file in folder orxonox
  • moved HUD and ParticleInterface to namespace orxonox
  • removed some using namespace Ogre/std when appropriate
  • I hope I haven't forgotten important points..
File:
1 edited

Legend:

Unmodified
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  • code/branches/FICN/visual_studio/base_properties.vsprops

    r686 r708  
    1111                AdditionalIncludeDirectories="&quot;$(SolutionDir)\..\src&quot;;&quot;$(OGRE_HOME)\Dependencies\include&quot;;&quot;$(OGRE_HOME)\OgreMain\include&quot;;&quot;$(ORXONOX_HOME)\dependencies\include&quot;"
    1212                PreprocessorDefinitions="WIN32;__WIN32__;_WIN32;BOOST_ALL_DYN_LINK"
    13                 WarningLevel="2"
     13                WarningLevel="3"
    1414                Detect64BitPortabilityProblems="true"
    1515                DebugInformationFormat="3"
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