[1963] | 1 | /* |
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| 2 | Bullet Continuous Collision Detection and Physics Library |
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[7983] | 3 | Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org |
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[1963] | 4 | |
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| 5 | This software is provided 'as-is', without any express or implied warranty. |
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| 6 | In no event will the authors be held liable for any damages arising from the use of this software. |
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| 7 | Permission is granted to anyone to use this software for any purpose, |
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| 8 | including commercial applications, and to alter it and redistribute it freely, |
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| 9 | subject to the following restrictions: |
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| 10 | |
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| 11 | 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. |
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| 12 | 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. |
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| 13 | 3. This notice may not be removed or altered from any source distribution. |
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| 14 | */ |
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| 15 | |
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| 16 | #ifndef CONCAVE_SHAPE_H |
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| 17 | #define CONCAVE_SHAPE_H |
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| 18 | |
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| 19 | #include "btCollisionShape.h" |
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| 20 | #include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h" // for the types |
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| 21 | #include "btTriangleCallback.h" |
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| 22 | |
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[2430] | 23 | /// PHY_ScalarType enumerates possible scalar types. |
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| 24 | /// See the btStridingMeshInterface or btHeightfieldTerrainShape for its use |
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| 25 | typedef enum PHY_ScalarType { |
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| 26 | PHY_FLOAT, |
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| 27 | PHY_DOUBLE, |
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| 28 | PHY_INTEGER, |
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| 29 | PHY_SHORT, |
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| 30 | PHY_FIXEDPOINT88, |
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| 31 | PHY_UCHAR |
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| 32 | } PHY_ScalarType; |
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[1963] | 33 | |
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| 34 | ///The btConcaveShape class provides an interface for non-moving (static) concave shapes. |
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| 35 | ///It has been implemented by the btStaticPlaneShape, btBvhTriangleMeshShape and btHeightfieldTerrainShape. |
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| 36 | class btConcaveShape : public btCollisionShape |
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| 37 | { |
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| 38 | protected: |
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| 39 | btScalar m_collisionMargin; |
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| 40 | |
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| 41 | public: |
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| 42 | btConcaveShape(); |
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| 43 | |
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| 44 | virtual ~btConcaveShape(); |
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| 45 | |
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| 46 | virtual void processAllTriangles(btTriangleCallback* callback,const btVector3& aabbMin,const btVector3& aabbMax) const = 0; |
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| 47 | |
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| 48 | virtual btScalar getMargin() const { |
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| 49 | return m_collisionMargin; |
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| 50 | } |
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| 51 | virtual void setMargin(btScalar collisionMargin) |
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| 52 | { |
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| 53 | m_collisionMargin = collisionMargin; |
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| 54 | } |
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| 55 | |
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| 56 | |
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| 57 | |
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| 58 | }; |
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| 59 | |
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| 60 | #endif //CONCAVE_SHAPE_H |
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