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Ignore:
Timestamp:
Dec 13, 2008, 11:45:51 PM (16 years ago)
Author:
rgrieder
Message:

Updated to Bullet 2.73 (first part).

File:
1 edited

Legend:

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  • code/branches/physics/src/bullet/BulletCollision/CollisionShapes/btConcaveShape.h

    r2192 r2430  
    2121#include "btTriangleCallback.h"
    2222
     23/// PHY_ScalarType enumerates possible scalar types.
     24/// See the btStridingMeshInterface or btHeightfieldTerrainShape for its use
     25typedef enum PHY_ScalarType {
     26        PHY_FLOAT,
     27        PHY_DOUBLE,
     28        PHY_INTEGER,
     29        PHY_SHORT,
     30        PHY_FIXEDPOINT88,
     31        PHY_UCHAR
     32} PHY_ScalarType;
    2333
    2434///The btConcaveShape class provides an interface for non-moving (static) concave shapes.
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