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source: code/branches/network/TODO @ 1838

Last change on this file since 1838 was 1834, checked in by scheusso, 16 years ago

Fix in Projectiles (network fix)
different improvements in synchronisable and gamestates

  • Property svn:eol-style set to native
File size: 330 bytes
Line 
1todo:
2        !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!!
3        [implemented] new gamestate concept
4        check Projectiles
5        check that we dont have to much registervar because of virtual function calls
6
7        setvariable mode
8        objectmode
9        friend classes
10        priorities
11        static (sync once)
12        triggerSync
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