Last change
on this file since 1901 was
1901,
checked in by scheusso, 16 years ago
|
Lots of changes:
Some fixes/hacks in objects
Changes in Gamestates and bugfixes
Removed some asserts
|
-
Property svn:eol-style set to
native
|
File size:
483 bytes
|
Line | |
---|
1 | todo: |
---|
2 | !!! check that enet does not cause a packet traffic jam when a reliable packet gets missed !!! |
---|
3 | [implemented] new gamestate concept |
---|
4 | |
---|
5 | !!! ensure that objects get synched, when newly created, even if not their tick |
---|
6 | |
---|
7 | setvariable mode |
---|
8 | objectmode |
---|
9 | priorities (put into gamestatehandler) |
---|
10 | manage delete object handling (only send deletes of acked objects) |
---|
11 | static (sync once) & triggerSync |
---|
12 | |
---|
13 | REMARKS: |
---|
14 | try to allocate sort the bytestream before copy (putt all 0's in one place) |
---|
Note: See
TracBrowser
for help on using the repository browser.