source:
code/branches/newlevel2012/src/modules/towerdefense
@
9140
Name | Size | Rev | Age | Author | Last Change |
---|---|---|---|---|---|
../ | |||||
Spielfeld Blender | 9132 | 13 years | mentzerf | - Deleted Playfield files, they are in the trunk now | |
CMakeLists.txt | 235 bytes | 9135 | 13 years | mentzerf | + Added class Tower, later will be used to spawn in towers |
TDEnemy.h | 221 bytes | 9066 | 13 years | weigeltm | derp |
Tower.cc | 1.6 KB | 9135 | 13 years | mentzerf | + Added class Tower, later will be used to spawn in towers |
Tower.h | 801 bytes | 9137 | 13 years | mentzerf | + 'addTower' now adds a "tower" (actually a green cube) at 0,0 |
TowerDefense.cc | 5.8 KB | 9139 | 13 years | mentzerf | * Fixed some formatting, some comments and some logs. Done for today. |
TowerDefense.h | 2.0 KB | 9140 | 13 years | mentzerf | * Fixed a bug that prevented compiling |
TowerDefenseCenterpoint.cc | 3.1 KB | 9136 | 13 years | mentzerf | + Added console command "addTower" to later spawn in towers. Now only … |
TowerDefenseCenterpoint.h | 3.7 KB | 9112 | 13 years | jo | Created minimal working version for the TowerDefence module. The code … |
TowerDefensePrereqs.h | 2.1 KB | 9135 | 13 years | mentzerf | + Added class Tower, later will be used to spawn in towers |
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