[1661] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Reto Grieder |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| 29 | #include "OrxonoxStableHeaders.h" |
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| 30 | #include "GSRoot.h" |
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| 31 | |
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[1764] | 32 | #include "util/Exception.h" |
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| 33 | #include "util/Debug.h" |
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[1661] | 34 | #include "core/Factory.h" |
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| 35 | #include "core/ConfigValueIncludes.h" |
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[1686] | 36 | #include "core/CoreIncludes.h" |
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[1661] | 37 | #include "core/ConsoleCommand.h" |
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[1664] | 38 | #include "core/CommandLine.h" |
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[1792] | 39 | #include "core/Shell.h" |
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[1661] | 40 | #include "core/TclBind.h" |
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[1672] | 41 | #include "core/TclThreadManager.h" |
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[2344] | 42 | #include "core/LuaBind.h" |
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[1826] | 43 | #include "tools/Timer.h" |
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[2171] | 44 | #include "objects/Tickable.h" |
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[1661] | 45 | #include "Settings.h" |
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| 46 | |
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[1674] | 47 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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| 48 | # ifndef WIN32_LEAN_AND_MEAN |
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| 49 | # define WIN32_LEAN_AND_MEAN |
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| 50 | # endif |
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| 51 | # include "windows.h" |
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| 52 | |
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| 53 | //Get around Windows hackery |
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| 54 | # ifdef max |
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| 55 | # undef max |
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| 56 | # endif |
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| 57 | # ifdef min |
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| 58 | # undef min |
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| 59 | # endif |
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| 60 | #endif |
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| 61 | |
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[1661] | 62 | namespace orxonox |
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| 63 | { |
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[2087] | 64 | SetCommandLineArgument(dataPath, "").information("PATH"); |
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| 65 | SetCommandLineArgument(limitToCPU, 1).information("0: off | #cpu"); |
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[1663] | 66 | |
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[1661] | 67 | GSRoot::GSRoot() |
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[1672] | 68 | : RootGameState("root") |
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[1663] | 69 | , settings_(0) |
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[1792] | 70 | , tclBind_(0) |
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| 71 | , tclThreadManager_(0) |
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| 72 | , shell_(0) |
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[1661] | 73 | { |
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[1686] | 74 | RegisterRootObject(GSRoot); |
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[1891] | 75 | setConfigValues(); |
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[1661] | 76 | } |
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| 77 | |
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| 78 | GSRoot::~GSRoot() |
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| 79 | { |
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| 80 | } |
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| 81 | |
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[1686] | 82 | void GSRoot::setConfigValues() |
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| 83 | { |
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| 84 | } |
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| 85 | |
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[1661] | 86 | void GSRoot::enter() |
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| 87 | { |
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| 88 | // creates the class hierarchy for all classes with factories |
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| 89 | Factory::createClassHierarchy(); |
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| 90 | |
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[2344] | 91 | // Create the lua interface |
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| 92 | this->luaBind_ = new LuaBind(); |
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| 93 | |
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[1663] | 94 | // instantiate Settings class |
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| 95 | this->settings_ = new Settings(); |
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| 96 | |
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[2087] | 97 | std::string dataPath = CommandLine::getValue("dataPath"); |
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[1664] | 98 | if (dataPath != "") |
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[1661] | 99 | { |
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[1664] | 100 | if (*dataPath.end() != '/' && *dataPath.end() != '\\') |
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| 101 | Settings::tsetDataPath(dataPath + "/"); |
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[1661] | 102 | else |
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[1664] | 103 | Settings::tsetDataPath(dataPath); |
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[1661] | 104 | } |
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| 105 | |
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| 106 | // initialise TCL |
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[1792] | 107 | this->tclBind_ = new TclBind(Settings::getDataPath()); |
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| 108 | this->tclThreadManager_ = new TclThreadManager(tclBind_->getTclInterpreter()); |
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[1661] | 109 | |
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[1792] | 110 | // create a shell |
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| 111 | this->shell_ = new Shell(); |
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| 112 | |
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[1674] | 113 | // limit the main thread to the first core so that QueryPerformanceCounter doesn't jump |
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| 114 | // do this after ogre has initialised. Somehow Ogre changes the settings again (not through |
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| 115 | // the timer though). |
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[2087] | 116 | int limitToCPU = CommandLine::getValue("limitToCPU"); |
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[1691] | 117 | if (limitToCPU > 0) |
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| 118 | setThreadAffinity((unsigned int)(limitToCPU - 1)); |
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[1674] | 119 | |
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[1672] | 120 | // add console commands |
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| 121 | FunctorMember<GSRoot>* functor1 = createFunctor(&GSRoot::exitGame); |
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| 122 | functor1->setObject(this); |
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[2344] | 123 | ccExit_ = createConsoleCommand(functor1, "exit"); |
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| 124 | CommandExecutor::addConsoleCommandShortcut(ccExit_); |
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[1664] | 125 | |
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[1670] | 126 | // add console commands |
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[1689] | 127 | FunctorMember01<GameStateBase, const std::string&>* functor2 = createFunctor(&GameStateBase::requestState); |
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[1672] | 128 | functor2->setObject(this); |
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[2344] | 129 | ccSelectGameState_ = createConsoleCommand(functor2, "selectGameState"); |
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| 130 | CommandExecutor::addConsoleCommandShortcut(ccSelectGameState_); |
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[1661] | 131 | } |
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| 132 | |
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| 133 | void GSRoot::leave() |
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| 134 | { |
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[2344] | 135 | // destroy console commands |
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| 136 | delete this->ccExit_; |
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| 137 | delete this->ccSelectGameState_; |
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[1792] | 138 | |
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| 139 | delete this->shell_; |
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| 140 | delete this->tclThreadManager_; |
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| 141 | delete this->tclBind_; |
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| 142 | |
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[2344] | 143 | delete this->settings_; |
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| 144 | delete this->luaBind_; |
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[1661] | 145 | } |
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| 146 | |
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[1674] | 147 | void GSRoot::ticked(const Clock& time) |
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[1661] | 148 | { |
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[1674] | 149 | TclThreadManager::getInstance().tick(time.getDeltaTime()); |
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[1662] | 150 | |
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[1826] | 151 | for (ObjectList<TimerBase>::iterator it = ObjectList<TimerBase>::begin(); it; ++it) |
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| 152 | it->tick(time); |
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| 153 | |
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[2171] | 154 | /*** HACK *** HACK ***/ |
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| 155 | // Call the Tickable objects |
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| 156 | for (ObjectList<Tickable>::iterator it = ObjectList<Tickable>::begin(); it; ++it) |
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| 157 | it->tick(time.getDeltaTime()); |
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| 158 | /*** HACK *** HACK ***/ |
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| 159 | |
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[1674] | 160 | this->tickChild(time); |
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[1662] | 161 | } |
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[1674] | 162 | |
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| 163 | /** |
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| 164 | @note |
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[1691] | 165 | The code of this function has been copied and adjusted from OGRE, an open source graphics engine. |
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[1674] | 166 | (Object-oriented Graphics Rendering Engine) |
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| 167 | For the latest info, see http://www.ogre3d.org/ |
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| 168 | |
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| 169 | Copyright (c) 2000-2008 Torus Knot Software Ltd |
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| 170 | |
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[2087] | 171 | OGRE is licensed under the LGPL. For more info, see OGRE license. |
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[1674] | 172 | */ |
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[1691] | 173 | void GSRoot::setThreadAffinity(unsigned int limitToCPU) |
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[1674] | 174 | { |
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| 175 | #if ORXONOX_PLATFORM == ORXONOX_PLATFORM_WIN32 |
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| 176 | // Get the current process core mask |
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| 177 | DWORD procMask; |
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| 178 | DWORD sysMask; |
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[1891] | 179 | # if _MSC_VER >= 1400 && defined (_M_X64) |
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[1674] | 180 | GetProcessAffinityMask(GetCurrentProcess(), (PDWORD_PTR)&procMask, (PDWORD_PTR)&sysMask); |
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[1891] | 181 | # else |
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[1674] | 182 | GetProcessAffinityMask(GetCurrentProcess(), &procMask, &sysMask); |
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[1891] | 183 | # endif |
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[1674] | 184 | |
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| 185 | // If procMask is 0, consider there is only one core available |
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| 186 | // (using 0 as procMask will cause an infinite loop below) |
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| 187 | if (procMask == 0) |
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| 188 | procMask = 1; |
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| 189 | |
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[1691] | 190 | // if the core specified with limitToCPU is not available, take the lowest one |
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| 191 | if (!(procMask & (1 << limitToCPU))) |
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| 192 | limitToCPU = 0; |
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| 193 | |
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| 194 | // Find the lowest core that this process uses and limitToCPU suggests |
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[1674] | 195 | DWORD threadMask = 1; |
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[1691] | 196 | while ((threadMask & procMask) == 0 || (threadMask < (1u << limitToCPU))) |
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[1674] | 197 | threadMask <<= 1; |
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| 198 | |
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| 199 | // Set affinity to the first core |
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| 200 | SetThreadAffinityMask(GetCurrentThread(), threadMask); |
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| 201 | #endif |
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| 202 | } |
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[1661] | 203 | } |
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